These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

482 related articles for article (PubMed ID: 15013257)

  • 21. How long do the short-term violent video game effects last?
    Barlett C; Branch O; Rodeheffer C; Harris R
    Aggress Behav; 2009; 35(3):225-36. PubMed ID: 19206102
    [TBL] [Abstract][Full Text] [Related]  

  • 22. Virtually justifiable homicide: the effects of prosocial contexts on the link between violent video games, aggression, and prosocial and hostile cognition.
    Gitter SA; Ewell PJ; Guadagno RE; Stillman TF; Baumeister RF
    Aggress Behav; 2013; 39(5):346-54. PubMed ID: 23650097
    [TBL] [Abstract][Full Text] [Related]  

  • 23. Age and violent-content labels make video games forbidden fruits for youth.
    Bijvank MN; Konijn EA; Bushman BJ; Roelofsma PH
    Pediatrics; 2009 Mar; 123(3):870-6. PubMed ID: 19255016
    [TBL] [Abstract][Full Text] [Related]  

  • 24. The influence of violent and nonviolent computer games on implicit measures of aggressiveness.
    Bluemke M; Friedrich M; Zumbach J
    Aggress Behav; 2010; 36(1):1-13. PubMed ID: 19859912
    [TBL] [Abstract][Full Text] [Related]  

  • 25. A longitudinal test of video game violence influences on dating and aggression: a 3-year longitudinal study of adolescents.
    Ferguson CJ; San Miguel C; Garza A; Jerabeck JM
    J Psychiatr Res; 2012 Feb; 46(2):141-6. PubMed ID: 22099867
    [TBL] [Abstract][Full Text] [Related]  

  • 26. Media use as a reason for meal skipping and fast eating in secondary school children.
    Van den Bulck J; Eggermont S
    J Hum Nutr Diet; 2006 Apr; 19(2):91-100. PubMed ID: 16533371
    [TBL] [Abstract][Full Text] [Related]  

  • 27. Violent video games stress people out and make them more aggressive.
    Hasan Y; Bègue L; Bushman BJ
    Aggress Behav; 2013 Jan; 39(1):64-70. PubMed ID: 23097053
    [TBL] [Abstract][Full Text] [Related]  

  • 28. Are violent video games harmful?
    Porter G; Starcevic V
    Australas Psychiatry; 2007 Oct; 15(5):422-6. PubMed ID: 17828641
    [TBL] [Abstract][Full Text] [Related]  

  • 29. Violent Video Games Don't Increase Hostility in Teens, but They Do Stress Girls Out.
    Ferguson CJ; Trigani B; Pilato S; Miller S; Foley K; Barr H
    Psychiatr Q; 2016 Mar; 87(1):49-56. PubMed ID: 25896582
    [TBL] [Abstract][Full Text] [Related]  

  • 30. "We don't need no education": Video game preferences, video game motivations, and aggressiveness among adolescent boys of different educational ability levels.
    Nije Bijvank M; Konijn EA; Bushman BJ
    J Adolesc; 2012 Feb; 35(1):153-62. PubMed ID: 21529925
    [TBL] [Abstract][Full Text] [Related]  

  • 31. An update on the effects of playing violent video games.
    Anderson CA
    J Adolesc; 2004 Feb; 27(1):113-22. PubMed ID: 15013264
    [TBL] [Abstract][Full Text] [Related]  

  • 32. Adolescents and media violence: six crucial issues for practitioners.
    Hogan MJ
    Adolesc Med Clin; 2005 Jun; 16(2):249-68, vii. PubMed ID: 16111617
    [TBL] [Abstract][Full Text] [Related]  

  • 33. Denying humanness to others: a newly discovered mechanism by which violent video games increase aggressive behavior.
    Greitemeyer T; McLatchie N
    Psychol Sci; 2011 May; 22(5):659-65. PubMed ID: 21422464
    [TBL] [Abstract][Full Text] [Related]  

  • 34. Violent and nonviolent video games differentially affect physical aggression for individuals high vs. low in dispositional anger.
    Engelhardt CR; Bartholow BD; Saults JS
    Aggress Behav; 2011; 37(6):539-46. PubMed ID: 21905039
    [TBL] [Abstract][Full Text] [Related]  

  • 35. Game on… girls: associations between co-playing video games and adolescent behavioral and family outcomes.
    Coyne SM; Padilla-Walker LM; Stockdale L; Day RD
    J Adolesc Health; 2011 Aug; 49(2):160-5. PubMed ID: 21783048
    [TBL] [Abstract][Full Text] [Related]  

  • 36. Health-risk correlates of video-game playing among adults.
    Weaver JB; Mays D; Sargent Weaver S; Kannenberg W; Hopkins GL; Eroğlu D; Bernhardt JM
    Am J Prev Med; 2009 Oct; 37(4):299-305. PubMed ID: 19765501
    [TBL] [Abstract][Full Text] [Related]  

  • 37. Video games: good, bad, or other?
    Prot S; McDonald KA; Anderson CA; Gentile DA
    Pediatr Clin North Am; 2012 Jun; 59(3):647-58, viii. PubMed ID: 22643171
    [TBL] [Abstract][Full Text] [Related]  

  • 38. He just wants to play: how goals determine the influence of violent computer games on aggression.
    Denzler M; Häfner M; Förster J
    Pers Soc Psychol Bull; 2011 Dec; 37(12):1644-54. PubMed ID: 21885861
    [TBL] [Abstract][Full Text] [Related]  

  • 39. Effects of playing a violent video game as male versus female avatar on subsequent aggression in male and female players.
    Yang GS; Huesmann LR; Bushman BJ
    Aggress Behav; 2014; 40(6):537-41. PubMed ID: 25043905
    [TBL] [Abstract][Full Text] [Related]  

  • 40. Effects of violent video games on players' and observers' aggressive cognitions and aggressive behaviors.
    Zhang Q; Cao Y; Tian J
    J Exp Child Psychol; 2021 Mar; 203():105005. PubMed ID: 33271398
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 25.