These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

179 related articles for article (PubMed ID: 16181445)

  • 1. Digital chameleons: automatic assimilation of nonverbal gestures in immersive virtual environments.
    Bailenson JN; Yee N
    Psychol Sci; 2005 Oct; 16(10):814-9. PubMed ID: 16181445
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Interpersonal distance in immersive virtual environments.
    Bailenson JN; Blascovich J; Beall AC; Loomis JM
    Pers Soc Psychol Bull; 2003 Jul; 29(7):819-33. PubMed ID: 15018671
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Talk to the virtual hands: self-animated avatars improve communication in head-mounted display virtual environments.
    Dodds TJ; Mohler BJ; Bülthoff HH
    PLoS One; 2011; 6(10):e25759. PubMed ID: 22022442
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Nonverbal synchrony in virtual reality.
    Sun Y; Shaikh O; Won AS
    PLoS One; 2019; 14(9):e0221803. PubMed ID: 31525220
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Making message recipients "feel right": how nonverbal cues can increase persuasion.
    Cesario J; Higgins ET
    Psychol Sci; 2008 May; 19(5):415-20. PubMed ID: 18466399
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Design and development of a Virtual Dolphinarium for children with autism.
    Cai Y; Chia NK; Thalmann D; Kee NK; Zheng J; Thalmann NM
    IEEE Trans Neural Syst Rehabil Eng; 2013 Mar; 21(2):208-17. PubMed ID: 23362251
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Mimicry and helping behavior: an evaluation of mimicry on explicit helping request.
    Guéguen N; Martin A; Meineri S
    J Soc Psychol; 2011; 151(1):1-4. PubMed ID: 21375122
    [TBL] [Abstract][Full Text] [Related]  

  • 8. "Artificial humans": Psychology and neuroscience perspectives on embodiment and nonverbal communication.
    Vogeley K; Bente G
    Neural Netw; 2010; 23(8-9):1077-90. PubMed ID: 20620019
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Designing virtual audiences for fear of public speaking training - an observation study on realistic nonverbal behavior.
    Poeschl S; Doering N
    Stud Health Technol Inform; 2012; 181():218-22. PubMed ID: 22954859
    [TBL] [Abstract][Full Text] [Related]  

  • 10. An observational study of social exclusion under varied conditions: gender and developmental differences.
    Underwood MK; Scott BL; Galperin MB; Bjornstad GJ; Sexton AM
    Child Dev; 2004; 75(5):1538-55. PubMed ID: 15369530
    [TBL] [Abstract][Full Text] [Related]  

  • 11. The communication between therapist and patient in virtual reality: the role of mediation played by computer technology.
    Vincelli F; Molinari E; Riva G
    Stud Health Technol Inform; 2002; 85():549-51. PubMed ID: 15458150
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Mimicry and propagation of prosocial behavior in a natural setting.
    Fischer-Lokou J; Martin A; Guéguen N; Lamy L
    Psychol Rep; 2011 Apr; 108(2):599-605. PubMed ID: 21675573
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Using mimicry of body movements by a virtual agent to increase synchronization behavior and rapport in individuals with schizophrenia.
    Raffard S; Salesse RN; Bortolon C; Bardy BG; Henriques J; Marin L; Stricker D; Capdevielle D
    Sci Rep; 2018 Nov; 8(1):17356. PubMed ID: 30478284
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Nonverbal social behaviors of patients with bipolar mania during interactions with virtual humans.
    Kim E; Ku J; Kim JJ; Lee H; Han K; Kim SI; Cho HS
    J Nerv Ment Dis; 2009 Jun; 197(6):412-8. PubMed ID: 19525741
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Development of a data management tool for investigating multivariate space and free will experiences in virtual reality.
    Morie JF; Iyer K; Luigi DP; Williams J; Dozois A; Rizzo AS
    Appl Psychophysiol Biofeedback; 2005 Sep; 30(3):319-31. PubMed ID: 16167194
    [TBL] [Abstract][Full Text] [Related]  

  • 16. The effects of immersiveness on physiology.
    Wiederhold BK; Davis R; Wiederhold MD
    Stud Health Technol Inform; 1998; 58():52-60. PubMed ID: 10350928
    [TBL] [Abstract][Full Text] [Related]  

  • 17. The impact of a character posture model on the communication of affect in an immersive virtual environment.
    Vinayagamoorthy V; Steed A; Slater M
    IEEE Trans Vis Comput Graph; 2008; 14(5):965-82. PubMed ID: 18599911
    [TBL] [Abstract][Full Text] [Related]  

  • 18. The schema-driven chameleon: how mimicry affects executive and self-regulatory resources.
    Dalton AN; Chartrand TL; Finkel EJ
    J Pers Soc Psychol; 2010 Apr; 98(4):605-17. PubMed ID: 20307132
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Mirror neuron system differentially activated by facial expressions and social hand gestures: a functional magnetic resonance imaging study.
    Montgomery KJ; Haxby JV
    J Cogn Neurosci; 2008 Oct; 20(10):1866-77. PubMed ID: 18370602
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Dingoes (Canis dingo) can use human social cues to locate hidden food.
    Smith BP; Litchfield CA
    Anim Cogn; 2010 Mar; 13(2):367-76. PubMed ID: 19779743
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 9.