These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

643 related articles for article (PubMed ID: 16805268)

  • 21. Geometry-dependent lighting.
    Lee CH; Hao X; Varshney A
    IEEE Trans Vis Comput Graph; 2006; 12(2):197-207. PubMed ID: 16509379
    [TBL] [Abstract][Full Text] [Related]  

  • 22. Free-form object reconstruction from silhouettes, occluding edges and texture edges: a unified and robust operator based on duality.
    Liu S; Kang K; Tarel JP; Cooper DB
    IEEE Trans Pattern Anal Mach Intell; 2008 Jan; 30(1):131-46. PubMed ID: 18000330
    [TBL] [Abstract][Full Text] [Related]  

  • 23. Low-cost telepresence for collaborative virtual environments.
    Rhee SM; Ziegler R; Park J; Naef M; Gross M; Kim MH
    IEEE Trans Vis Comput Graph; 2007; 13(1):156-66. PubMed ID: 17093344
    [TBL] [Abstract][Full Text] [Related]  

  • 24. Real-time 3D human capture system for mixed-reality art and entertainment.
    Nguyen TH; Qui TC; Xu K; Cheok AD; Teo SL; Zhou Z; Mallawaarachchi A; Lee SP; Liu W; Teo HS; Thang le N; Li Y; Kato H
    IEEE Trans Vis Comput Graph; 2005; 11(6):706-21. PubMed ID: 16270863
    [TBL] [Abstract][Full Text] [Related]  

  • 25. Discrete Sibson interpolation.
    Park SW; Linsen L; Kreylos O; Owens JD; Hamann B
    IEEE Trans Vis Comput Graph; 2006; 12(2):243-53. PubMed ID: 16509383
    [TBL] [Abstract][Full Text] [Related]  

  • 26. Bilateral recovering of sharp edges on feature-insensitive sampled meshes.
    Wang CC
    IEEE Trans Vis Comput Graph; 2006; 12(4):629-39. PubMed ID: 16805269
    [TBL] [Abstract][Full Text] [Related]  

  • 27. Interactive transfer function design based on editing direct volume rendered images.
    Wu Y; Qu H
    IEEE Trans Vis Comput Graph; 2007; 13(5):1027-40. PubMed ID: 17622685
    [TBL] [Abstract][Full Text] [Related]  

  • 28. Streaming simplification of tetrahedral meshes.
    Vo HT; Callahan SP; Lindstrom P; Pascucci V; Silva CT
    IEEE Trans Vis Comput Graph; 2007; 13(1):145-55. PubMed ID: 17093343
    [TBL] [Abstract][Full Text] [Related]  

  • 29. Real-time animation of complex hairstyles.
    Volino P; Magnenat-Thalmann N
    IEEE Trans Vis Comput Graph; 2006; 12(2):131-42. PubMed ID: 16509373
    [TBL] [Abstract][Full Text] [Related]  

  • 30. Accurate direct illumination using iterative adaptive sampling.
    Donikian M; Walter B; Bala K; Fernandez S; Greenberg DP
    IEEE Trans Vis Comput Graph; 2006; 12(3):353-64. PubMed ID: 16640249
    [TBL] [Abstract][Full Text] [Related]  

  • 31. An improved vertex caching scheme for 3D mesh rendering.
    Lin G; Yu TP
    IEEE Trans Vis Comput Graph; 2006; 12(4):640-8. PubMed ID: 16805270
    [TBL] [Abstract][Full Text] [Related]  

  • 32. Caustics mapping: an image-space technique for real-time caustics.
    Shah MA; Konttinen J; Pattanaik S
    IEEE Trans Vis Comput Graph; 2007; 13(2):272-80. PubMed ID: 17218744
    [TBL] [Abstract][Full Text] [Related]  

  • 33. Real-time depth-of-field rendering using anisotropically filtered mipmap interpolation.
    Lee S; Kim GJ; Choi S
    IEEE Trans Vis Comput Graph; 2009; 15(3):453-64. PubMed ID: 19282551
    [TBL] [Abstract][Full Text] [Related]  

  • 34. Binary-space-partitioned images for resolving image-based visibility.
    Fu CW; Wong TT; Tong WS; Tang CK; Hanson AJ
    IEEE Trans Vis Comput Graph; 2004; 10(1):58-71. PubMed ID: 15382698
    [TBL] [Abstract][Full Text] [Related]  

  • 35. Silhouette smoothing for real-time rendering of mesh surfaces.
    Wang L; Tu C; Wang W; Meng X; Chan B; Yan D
    IEEE Trans Vis Comput Graph; 2008; 14(3):640-52. PubMed ID: 18369270
    [TBL] [Abstract][Full Text] [Related]  

  • 36. Robust methods for geometric primitive recovery and estimation from range images.
    Lavva I; Hameiri E; Shimshoni I
    IEEE Trans Syst Man Cybern B Cybern; 2008 Jun; 38(3):826-45. PubMed ID: 18558545
    [TBL] [Abstract][Full Text] [Related]  

  • 37. 3D distance fields: a survey of techniques and applications.
    Jones MW; Baerentzen JA; Sramek M
    IEEE Trans Vis Comput Graph; 2006; 12(4):581-99. PubMed ID: 16805266
    [TBL] [Abstract][Full Text] [Related]  

  • 38. An adaptive correspondence algorithm for modeling scenes with strong interreflections.
    Xu Y; Aliaga DG
    IEEE Trans Vis Comput Graph; 2009; 15(3):465-80. PubMed ID: 19282552
    [TBL] [Abstract][Full Text] [Related]  

  • 39. Real-time global illumination for VR applications.
    Mortensen J; Yu I; Khanna P; Tecchia F; Spanlang B; Marino G; Slater M
    IEEE Comput Graph Appl; 2008; 28(6):56-64. PubMed ID: 19004685
    [TBL] [Abstract][Full Text] [Related]  

  • 40. Interactive point-based isosurface exploration and high-quality rendering.
    Zhang H; Kaufman A
    IEEE Trans Vis Comput Graph; 2006; 12(5):1267-74. PubMed ID: 17080861
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 33.