These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

198 related articles for article (PubMed ID: 17949327)

  • 21. The effects of video game playing on attention, memory, and executive control.
    Boot WR; Kramer AF; Simons DJ; Fabiani M; Gratton G
    Acta Psychol (Amst); 2008 Nov; 129(3):387-98. PubMed ID: 18929349
    [TBL] [Abstract][Full Text] [Related]  

  • 22. Relationships among video gaming proficiency and spatial orientation, laparoscopic, and traditional surgical skills of third-year veterinary students.
    Millard HA; Millard RP; Constable PD; Freeman LJ
    J Am Vet Med Assoc; 2014 Feb; 244(3):357-62. PubMed ID: 24432969
    [TBL] [Abstract][Full Text] [Related]  

  • 23. Validation, correlation, and comparison of the da Vinci trainer(™) and the daVinci surgical skills simulator(™) using the Mimic(™) software for urologic robotic surgical education.
    Liss MA; Abdelshehid C; Quach S; Lusch A; Graversen J; Landman J; McDougall EM
    J Endourol; 2012 Dec; 26(12):1629-34. PubMed ID: 22845173
    [TBL] [Abstract][Full Text] [Related]  

  • 24. Is playing video games related to cognitive abilities?
    Unsworth N; Redick TS; McMillan BD; Hambrick DZ; Kane MJ; Engle RW
    Psychol Sci; 2015 Jun; 26(6):759-74. PubMed ID: 25896420
    [TBL] [Abstract][Full Text] [Related]  

  • 25. Impact of IQ, computer-gaming skills, general dexterity, and laparoscopic experience on performance with the da Vinci surgical system.
    Hagen ME; Wagner OJ; Inan I; Morel P
    Int J Med Robot; 2009 Sep; 5(3):327-31. PubMed ID: 19455549
    [TBL] [Abstract][Full Text] [Related]  

  • 26. Video gaming improves robotic surgery simulator success: a multi-clinic study on robotic skills.
    Kılınçarslan Ö; Türk Y; Vargör A; Özdemir M; Hassoy H; Makay Ö
    J Robot Surg; 2023 Aug; 17(4):1435-1442. PubMed ID: 36754922
    [TBL] [Abstract][Full Text] [Related]  

  • 27. Effect of computer game playing on baseline laparoscopic simulator skills.
    Halvorsen FH; Cvancarova M; Fosse E; Mjåland O
    Surg Laparosc Endosc Percutan Tech; 2013 Aug; 23(4):394-9. PubMed ID: 23917595
    [TBL] [Abstract][Full Text] [Related]  

  • 28. Robotic versus conventional laparoscopic skill acquisition: implications for training.
    Obek C; Hubka M; Porter M; Chang L; Porter JR
    J Endourol; 2005 Nov; 19(9):1098-103. PubMed ID: 16283847
    [TBL] [Abstract][Full Text] [Related]  

  • 29. Influence of musical background on surgical skills acquisition.
    Sun RR; Wang Y; Fast A; Dutka C; Cadogan K; Burton L; Kubay C; Drachenberg D
    Surgery; 2021 Jul; 170(1):75-80. PubMed ID: 33608147
    [TBL] [Abstract][Full Text] [Related]  

  • 30. Effect of Short- Versus Long-Term Video Game Playing on Basic Laparoscopic Skills Acquisition of Veterinary Medicine Students.
    Levi O; Shettko DL; Battles M; Schmidt PL; Fahie MA; Griffon DJ; Gordon-Ross P; Hendrickson DA
    J Vet Med Educ; 2019; 46(2):184-194. PubMed ID: 30565981
    [TBL] [Abstract][Full Text] [Related]  

  • 31. Using a videogame to facilitate nursing and medical students' first visit to the operating theatre. A randomized controlled trial.
    Del Blanco Á; Torrente J; Fernández-Manjón B; Ruiz P; Giner M
    Nurse Educ Today; 2017 Aug; 55():45-53. PubMed ID: 28521249
    [TBL] [Abstract][Full Text] [Related]  

  • 32. Assessment of competence in surgical skills using functional magnetic resonance imaging: a feasibility study.
    Morris MC; Frodl T; D'Souza A; Fagan AJ; Ridgway PF
    J Surg Educ; 2015; 72(2):198-204. PubMed ID: 25439177
    [TBL] [Abstract][Full Text] [Related]  

  • 33. Transfer of training in robotic-assisted microvascular surgery.
    Karamanoukian RL; Bui T; McConnell MP; Evans GR; Karamanoukian HL
    Ann Plast Surg; 2006 Dec; 57(6):662-5. PubMed ID: 17122554
    [TBL] [Abstract][Full Text] [Related]  

  • 34. Face validity of a Wii U video game for training basic laparoscopic skills.
    Jalink MB; Goris J; Heineman E; Pierie JP; Ten Cate Hoedemaker HO
    Am J Surg; 2015 Jun; 209(6):1102-6. PubMed ID: 25686513
    [TBL] [Abstract][Full Text] [Related]  

  • 35. Does training novices to criteria and does rapid acquisition of skills on laparoscopic simulators have predictive validity or are we just playing video games?
    Hogle NJ; Widmann WD; Ude AO; Hardy MA; Fowler DL
    J Surg Educ; 2008; 65(6):431-5. PubMed ID: 19059173
    [TBL] [Abstract][Full Text] [Related]  

  • 36. Video game use and cognitive performance: does it vary with the presence of problematic video game use?
    Collins E; Freeman J
    Cyberpsychol Behav Soc Netw; 2014 Mar; 17(3):153-9. PubMed ID: 24111600
    [TBL] [Abstract][Full Text] [Related]  

  • 37. Recognizing problem video game use.
    Porter G; Starcevic V; Berle D; Fenech P
    Aust N Z J Psychiatry; 2010 Feb; 44(2):120-8. PubMed ID: 20113300
    [TBL] [Abstract][Full Text] [Related]  

  • 38. Tensile strength of surgical knots performed with the da Vinci surgical robot.
    Reynisson P; Shokri E; Bendahl PO; Persson J
    J Minim Invasive Gynecol; 2010; 17(3):365-70. PubMed ID: 20227925
    [TBL] [Abstract][Full Text] [Related]  

  • 39. More than a camera holder: teaching surgical skills to medical students.
    Abbas P; Holder-Haynes J; Taylor DJ; Scott BG; Brandt ML; Naik-Mathuria B
    J Surg Res; 2015 May; 195(2):385-9. PubMed ID: 25777824
    [TBL] [Abstract][Full Text] [Related]  

  • 40. Predicting Microsurgical Aptitude.
    Osborn HA; Kuthubutheen J; Yao C; Chen JM; Lin VY
    Otol Neurotol; 2015 Aug; 36(7):1203-8. PubMed ID: 26065404
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 10.