These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

467 related articles for article (PubMed ID: 19006532)

  • 1. Playing a violent television game affects heart rate variability.
    Ivarsson M; Anderson M; Akerstedt T; Lindblad F
    Acta Paediatr; 2009 Jan; 98(1):166-72. PubMed ID: 19006532
    [TBL] [Abstract][Full Text] [Related]  

  • 2. The effect of violent and nonviolent video games on heart rate variability, sleep, and emotions in adolescents with different violent gaming habits.
    Ivarsson M; Anderson M; Åkerstedt T; Lindblad F
    Psychosom Med; 2013 May; 75(4):390-6. PubMed ID: 23645706
    [TBL] [Abstract][Full Text] [Related]  

  • 3. The impact of prolonged violent video-gaming on adolescent sleep: an experimental study.
    King DL; Gradisar M; Drummond A; Lovato N; Wessel J; Micic G; Douglas P; Delfabbro P
    J Sleep Res; 2013 Apr; 22(2):137-43. PubMed ID: 23137332
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Experimental study of the differential effects of playing versus watching violent video games on children's aggressive behavior.
    Polman H; de Castro BO; van Aken MA
    Aggress Behav; 2008; 34(3):256-64. PubMed ID: 18161877
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Effects of realism on extended violent and nonviolent video game play on aggressive thoughts, feelings, and physiological arousal.
    Barlett CP; Rodeheffer C
    Aggress Behav; 2009; 35(3):213-24. PubMed ID: 19280624
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Effects of playing a computer game using a bright display on presleep physiological variables, sleep latency, slow wave sleep and REM sleep.
    Higuchi S; Motohashi Y; Liu Y; Maeda A
    J Sleep Res; 2005 Sep; 14(3):267-73. PubMed ID: 16120101
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Longitudinal effects of violent video games on aggression in Japan and the United States.
    Anderson CA; Sakamoto A; Gentile DA; Ihori N; Shibuya A; Yukawa S; Naito M; Kobayashi K
    Pediatrics; 2008 Nov; 122(5):e1067-72. PubMed ID: 18977956
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Impact of singular excessive computer game and television exposure on sleep patterns and memory performance of school-aged children.
    Dworak M; Schierl T; Bruns T; Strüder HK
    Pediatrics; 2007 Nov; 120(5):978-85. PubMed ID: 17974734
    [TBL] [Abstract][Full Text] [Related]  

  • 9. A longitudinal study of the association between violent video game play and aggression among adolescents.
    Willoughby T; Adachi PJ; Good M
    Dev Psychol; 2012 Jul; 48(4):1044-57. PubMed ID: 22040315
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Unsafe and violent behavior in commercials aired during televised major sporting events.
    Tamburro RF; Gordon PL; D'Apolito JP; Howard SC
    Pediatrics; 2004 Dec; 114(6):e694-8. PubMed ID: 15574602
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Acute effects of violent video-game playing on blood pressure and appetite perception in normal-weight young men: a randomized controlled trial.
    Siervo M; Sabatini S; Fewtrell MS; Wells JC
    Eur J Clin Nutr; 2013 Dec; 67(12):1322-4. PubMed ID: 24084510
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Effects of gender and game type on autonomic nervous system physiological parameters in long-hour online game players.
    Lin TC
    Cyberpsychol Behav Soc Netw; 2013 Nov; 16(11):820-7. PubMed ID: 23992474
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Factors correlated with violent video game use by adolescent boys and girls.
    Olson CK; Kutner LA; Warner DE; Almerigi JB; Baer L; Nicholi AM; Beresin EV
    J Adolesc Health; 2007 Jul; 41(1):77-83. PubMed ID: 17577537
    [TBL] [Abstract][Full Text] [Related]  

  • 14. The influence of violent and nonviolent computer games on implicit measures of aggressiveness.
    Bluemke M; Friedrich M; Zumbach J
    Aggress Behav; 2010; 36(1):1-13. PubMed ID: 19859912
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Parents rate the ratings: a test of the validity of the American movie, television, and video game ratings.
    Walsh DA; Gentile DA; Van Brederode TM
    Minerva Pediatr; 2002 Feb; 54(1):1-11. PubMed ID: 11862162
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Violent video games stress people out and make them more aggressive.
    Hasan Y; Bègue L; Bushman BJ
    Aggress Behav; 2013 Jan; 39(1):64-70. PubMed ID: 23097053
    [TBL] [Abstract][Full Text] [Related]  

  • 17. I wish I were a warrior: the role of wishful identification in the effects of violent video games on aggression in adolescent boys.
    Konijn EA; Bijvank MN; Bushman BJ
    Dev Psychol; 2007 Jul; 43(4):1038-44. PubMed ID: 17605534
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Are the effects of Unreal violent video games pronounced when playing with a virtual reality system?
    Arriaga P; Esteves F; Carneiro P; Monteiro MB
    Aggress Behav; 2008; 34(5):521-38. PubMed ID: 18506677
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Autonomic changes during wake-sleep transition: a heart rate variability based approach.
    Shinar Z; Akselrod S; Dagan Y; Baharav A
    Auton Neurosci; 2006 Dec; 130(1-2):17-27. PubMed ID: 16759916
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Age and violent-content labels make video games forbidden fruits for youth.
    Bijvank MN; Konijn EA; Bushman BJ; Roelofsma PH
    Pediatrics; 2009 Mar; 123(3):870-6. PubMed ID: 19255016
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 24.