These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

341 related articles for article (PubMed ID: 20436205)

  • 21. Earlier visual N1 latencies in expert video-game players: a temporal basis of enhanced visuospatial performance?
    Latham AJ; Patston LL; Westermann C; Kirk IJ; Tippett LJ
    PLoS One; 2013; 8(9):e75231. PubMed ID: 24058667
    [TBL] [Abstract][Full Text] [Related]  

  • 22. Is playing video games related to cognitive abilities?
    Unsworth N; Redick TS; McMillan BD; Hambrick DZ; Kane MJ; Engle RW
    Psychol Sci; 2015 Jun; 26(6):759-74. PubMed ID: 25896420
    [TBL] [Abstract][Full Text] [Related]  

  • 23. Multisensory temporal function and EEG complexity in patients with epilepsy and psychogenic nonepileptic events.
    Noel JP; Kurela L; Baum SH; Yu H; Neimat JS; Gallagher MJ; Wallace M
    Epilepsy Behav; 2017 May; 70(Pt A):166-172. PubMed ID: 28427027
    [TBL] [Abstract][Full Text] [Related]  

  • 24. In the footsteps of biological motion and multisensory perception: judgments of audiovisual temporal relations are enhanced for upright walkers.
    Saygin AP; Driver J; de Sa VR
    Psychol Sci; 2008 May; 19(5):469-75. PubMed ID: 18466408
    [TBL] [Abstract][Full Text] [Related]  

  • 25. Perceptual training narrows the temporal window of multisensory binding.
    Powers AR; Hillock AR; Wallace MT
    J Neurosci; 2009 Sep; 29(39):12265-74. PubMed ID: 19793985
    [TBL] [Abstract][Full Text] [Related]  

  • 26. Visual short-term memory for coherent motion in video game players: evidence from a memory-masking paradigm.
    Pavan A; Hobaek M; Blurton SP; Contillo A; Ghin F; Greenlee MW
    Sci Rep; 2019 Apr; 9(1):6027. PubMed ID: 30988353
    [TBL] [Abstract][Full Text] [Related]  

  • 27. Effects of chronic video game use on time perception: differences between sub- and multi-second intervals.
    Rivero TS; Covre P; Reyes MB; Bueno OF
    Cyberpsychol Behav Soc Netw; 2013 Feb; 16(2):140-4. PubMed ID: 23249242
    [TBL] [Abstract][Full Text] [Related]  

  • 28. Age-Related Changes in Audiovisual Simultaneity Perception and Their Relationship With Working Memory.
    Chen YC; Yeh SL; Tang PF
    J Gerontol B Psychol Sci Soc Sci; 2021 Jun; 76(6):1095-1103. PubMed ID: 32860498
    [TBL] [Abstract][Full Text] [Related]  

  • 29. Auditory and visual distractors disrupt multisensory temporal acuity in the crossmodal temporal order judgment task.
    Dean CL; Eggleston BA; Gibney KD; Aligbe E; Blackwell M; Kwakye LD
    PLoS One; 2017; 12(7):e0179564. PubMed ID: 28723907
    [TBL] [Abstract][Full Text] [Related]  

  • 30. Musicians have enhanced audiovisual multisensory binding: experience-dependent effects in the double-flash illusion.
    Bidelman GM
    Exp Brain Res; 2016 Oct; 234(10):3037-47. PubMed ID: 27334887
    [TBL] [Abstract][Full Text] [Related]  

  • 31. Multisensory perceptual learning is dependent upon task difficulty.
    De Niear MA; Koo B; Wallace MT
    Exp Brain Res; 2016 Nov; 234(11):3269-3277. PubMed ID: 27401473
    [TBL] [Abstract][Full Text] [Related]  

  • 32. The good, the bad and the ugly: a meta-analytic review of positive and negative effects of violent video games.
    Ferguson CJ
    Psychiatr Q; 2007 Dec; 78(4):309-16. PubMed ID: 17914672
    [TBL] [Abstract][Full Text] [Related]  

  • 33. The effects of visual training on multisensory temporal processing.
    Stevenson RA; Wilson MM; Powers AR; Wallace MT
    Exp Brain Res; 2013 Apr; 225(4):479-89. PubMed ID: 23307155
    [TBL] [Abstract][Full Text] [Related]  

  • 34. Hemodynamic responses in human multisensory and auditory association cortex to purely visual stimulation.
    Meyer M; Baumann S; Marchina S; Jancke L
    BMC Neurosci; 2007 Feb; 8():14. PubMed ID: 17284307
    [TBL] [Abstract][Full Text] [Related]  

  • 35. The role of visual working memory capacity in attention capture among video game players.
    Hauck C; Lien MC
    Psychol Res; 2022 Oct; 86(7):2128-2143. PubMed ID: 34997329
    [TBL] [Abstract][Full Text] [Related]  

  • 36. Video games and board games: Effects of playing practice on cognition.
    Martinez L; Gimenes M; Lambert E
    PLoS One; 2023; 18(3):e0283654. PubMed ID: 36972271
    [TBL] [Abstract][Full Text] [Related]  

  • 37. Action video game players' visual search advantage extends to biologically relevant stimuli.
    Chisholm JD; Kingstone A
    Acta Psychol (Amst); 2015 Jul; 159():93-9. PubMed ID: 26071923
    [TBL] [Abstract][Full Text] [Related]  

  • 38. Temporal Metrics of Multisensory Processing Change in the Elderly.
    Basharat A; Mahoney JR; Barnett-Cowan M
    Multisens Res; 2019 Jan; 32(8):715-744. PubMed ID: 31648192
    [TBL] [Abstract][Full Text] [Related]  

  • 39. Effects of action video game training on visual working memory.
    Blacker KJ; Curby KM; Klobusicky E; Chein JM
    J Exp Psychol Hum Percept Perform; 2014 Oct; 40(5):1992-2004. PubMed ID: 25068696
    [TBL] [Abstract][Full Text] [Related]  

  • 40. Atypical Multisensory Integration and the Temporal Binding Window in Autism Spectrum Disorder.
    Kawakami S; Uono S; Otsuka S; Yoshimura S; Zhao S; Toichi M
    J Autism Dev Disord; 2020 Nov; 50(11):3944-3956. PubMed ID: 32211988
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 18.