267 related articles for article (PubMed ID: 21206465)
1. Combining computer game-based behavioural experiments with high-density EEG and infrared gaze tracking.
Yoder KJ; Belmonte MK
J Vis Exp; 2010 Dec; (46):. PubMed ID: 21206465
[TBL] [Abstract][Full Text] [Related]
2. Microsaccades: Empirical Research and Methodological Advances - Introduction to Part 1 of the Thematic Special Issue.
Martinez-Conde S; Engbert R; Groner R
J Eye Mov Res; 2020 Jun; 12(6):. PubMed ID: 33828747
[TBL] [Abstract][Full Text] [Related]
3. The Effectiveness of Gaze-Contingent Control in Computer Games.
Orlov PA; Apraksin N
Perception; 2015; 44(8-9):1136-45. PubMed ID: 26562927
[TBL] [Abstract][Full Text] [Related]
4. The developmental origins of naïve psychology in infancy.
Poulin-Dubois D; Brooker I; Chow V
Adv Child Dev Behav; 2009; 37():55-104. PubMed ID: 19673160
[TBL] [Abstract][Full Text] [Related]
5. Pupil size dynamics during fixation impact the accuracy and precision of video-based gaze estimation.
Choe KW; Blake R; Lee SH
Vision Res; 2016 Jan; 118():48-59. PubMed ID: 25578924
[TBL] [Abstract][Full Text] [Related]
6. Enhancing cognition with video games: a multiple game training study.
Oei AC; Patterson MD
PLoS One; 2013; 8(3):e58546. PubMed ID: 23516504
[TBL] [Abstract][Full Text] [Related]
7. Combining findings from gaze and electroencephalography recordings to study timing in a visual tracking task.
Holth M; van der Meer AL; van der Weel FR
Neuroreport; 2013 Dec; 24(17):968-72. PubMed ID: 24064410
[TBL] [Abstract][Full Text] [Related]
8. Active visual search in non-stationary scenes: coping with temporal variability and uncertainty.
Ušćumlić M; Blankertz B
J Neural Eng; 2016 Feb; 13(1):016015. PubMed ID: 26726921
[TBL] [Abstract][Full Text] [Related]
9. Microsaccades and attention in a high-acuity visual alignment task.
Nanjappa R; McPeek RM
J Vis; 2021 Feb; 21(2):6. PubMed ID: 33570557
[TBL] [Abstract][Full Text] [Related]
10. Dysfunctional attentional bias and inhibitory control during anti-saccade task in patients with internet gaming disorder: An eye tracking study.
Kim M; Lee TH; Choi JS; Kwak YB; Hwang WJ; Kim T; Lee JY; Kim BM; Kwon JS
Prog Neuropsychopharmacol Biol Psychiatry; 2019 Dec; 95():109717. PubMed ID: 31351161
[TBL] [Abstract][Full Text] [Related]
11. Microsaccade directions do not predict directionality of illusory brightness changes of overlapping transparent surfaces.
Tse PU; Caplovitz GP; Hsieh PJ
Vision Res; 2006 Oct; 46(22):3823-30. PubMed ID: 16934310
[TBL] [Abstract][Full Text] [Related]
12. Action video game players' visual search advantage extends to biologically relevant stimuli.
Chisholm JD; Kingstone A
Acta Psychol (Amst); 2015 Jul; 159():93-9. PubMed ID: 26071923
[TBL] [Abstract][Full Text] [Related]
13. Microsaccades as an overt measure of covert attention shifts.
Hafed ZM; Clark JJ
Vision Res; 2002 Oct; 42(22):2533-45. PubMed ID: 12445847
[TBL] [Abstract][Full Text] [Related]
14. Video game use and cognitive performance: does it vary with the presence of problematic video game use?
Collins E; Freeman J
Cyberpsychol Behav Soc Netw; 2014 Mar; 17(3):153-9. PubMed ID: 24111600
[TBL] [Abstract][Full Text] [Related]
15. Tracking the Cognitive Band in an Open-Ended Task.
Anderson JR; Betts S; Bothell D; Dimov CM; Fincham JM
Cogn Sci; 2024 May; 48(5):e13454. PubMed ID: 38773755
[TBL] [Abstract][Full Text] [Related]
16. Measuring social attention and motivation in autism spectrum disorder using eye-tracking: Stimulus type matters.
Chevallier C; Parish-Morris J; McVey A; Rump KM; Sasson NJ; Herrington JD; Schultz RT
Autism Res; 2015 Oct; 8(5):620-8. PubMed ID: 26069030
[TBL] [Abstract][Full Text] [Related]
17. From gaze cueing to dual eye-tracking: novel approaches to investigate the neural correlates of gaze in social interaction.
Pfeiffer UJ; Vogeley K; Schilbach L
Neurosci Biobehav Rev; 2013 Dec; 37(10 Pt 2):2516-28. PubMed ID: 23928088
[TBL] [Abstract][Full Text] [Related]
18. Eye tracking and EEG synchronization to analyze microsaccades during a workload task.
Bodala IP; Kukreja S; Junhua Li ; Thakor NV; Al-Nashash H
Annu Int Conf IEEE Eng Med Biol Soc; 2015 Aug; 2015():7994-7. PubMed ID: 26738147
[TBL] [Abstract][Full Text] [Related]
19. Design of an online EEG based neurofeedback game for enhancing attention and memory.
Thomas KP; Vinod AP; Guan C
Annu Int Conf IEEE Eng Med Biol Soc; 2013; 2013():433-6. PubMed ID: 24109716
[TBL] [Abstract][Full Text] [Related]
20. Effects of player-video game interaction on the mental effort of older adults with the use of electroencephalography and NASA-TLX.
Yu RWL; Chan AHS
Arch Gerontol Geriatr; 2024 Sep; 124():105442. PubMed ID: 38676979
[TBL] [Abstract][Full Text] [Related]
[Next] [New Search]