BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

389 related articles for article (PubMed ID: 21381967)

  • 1. Grand Theft Auto IV comes to Singapore: effects of repeated exposure to violent video games on aggression.
    Teng SK; Chong GY; Siew AS; Skoric MM
    Cyberpsychol Behav Soc Netw; 2011 Oct; 14(10):597-602. PubMed ID: 21381967
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Virtually justifiable homicide: the effects of prosocial contexts on the link between violent video games, aggression, and prosocial and hostile cognition.
    Gitter SA; Ewell PJ; Guadagno RE; Stillman TF; Baumeister RF
    Aggress Behav; 2013; 39(5):346-54. PubMed ID: 23650097
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Violent video games stress people out and make them more aggressive.
    Hasan Y; Bègue L; Bushman BJ
    Aggress Behav; 2013 Jan; 39(1):64-70. PubMed ID: 23097053
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Mediators and moderators of long-term effects of violent video games on aggressive behavior: practice, thinking, and action.
    Gentile DA; Li D; Khoo A; Prot S; Anderson CA
    JAMA Pediatr; 2014 May; 168(5):450-7. PubMed ID: 24663396
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Does playing violent video games cause aggression? A longitudinal intervention study.
    Kühn S; Kugler DT; Schmalen K; Weichenberger M; Witt C; Gallinat J
    Mol Psychiatry; 2019 Aug; 24(8):1220-1234. PubMed ID: 29535447
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Effects of playing a violent video game as male versus female avatar on subsequent aggression in male and female players.
    Yang GS; Huesmann LR; Bushman BJ
    Aggress Behav; 2014; 40(6):537-41. PubMed ID: 25043905
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Growing Up with Grand Theft Auto: A 10-Year Study of Longitudinal Growth of Violent Video Game Play in Adolescents.
    Coyne SM; Stockdale L
    Cyberpsychol Behav Soc Netw; 2021 Jan; 24(1):11-16. PubMed ID: 33337262
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Experimental study of the differential effects of playing versus watching violent video games on children's aggressive behavior.
    Polman H; de Castro BO; van Aken MA
    Aggress Behav; 2008; 34(3):256-64. PubMed ID: 18161877
    [TBL] [Abstract][Full Text] [Related]  

  • 9. The contagious impact of playing violent video games on aggression: Longitudinal evidence.
    Greitemeyer T
    Aggress Behav; 2019 Nov; 45(6):635-642. PubMed ID: 31410869
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Playing violent video games increases intergroup bias.
    Greitemeyer T
    Pers Soc Psychol Bull; 2014 Jan; 40(1):70-8. PubMed ID: 24085715
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Correlates and consequences of exposure to video game violence: hostile personality, empathy, and aggressive behavior.
    Bartholow BD; Sestir MA; Davis EB
    Pers Soc Psychol Bull; 2005 Nov; 31(11):1573-86. PubMed ID: 16207775
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Acting like a Tough Guy: Violent-Sexist Video Games, Identification with Game Characters, Masculine Beliefs, & Empathy for Female Violence Victims.
    Gabbiadini A; Riva P; Andrighetto L; Volpato C; Bushman BJ
    PLoS One; 2016; 11(4):e0152121. PubMed ID: 27074057
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Neuroimaging and behavioral evidence that violent video games exert no negative effect on human empathy for pain and emotional reactivity to violence.
    Lengersdorff LL; Wagner IC; Mittmann G; Sastre-Yagüe D; Lüttig A; Olsson A; Petrovic P; Lamm C
    Elife; 2023 Nov; 12():. PubMed ID: 37975654
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Is basic personality related to violent and non-violent video game play and preferences?
    Chory RM; Goodboy AK
    Cyberpsychol Behav Soc Netw; 2011 Apr; 14(4):191-8. PubMed ID: 21083411
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Violent and nonviolent video games differentially affect physical aggression for individuals high vs. low in dispositional anger.
    Engelhardt CR; Bartholow BD; Saults JS
    Aggress Behav; 2011; 37(6):539-46. PubMed ID: 21905039
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Effects of realism on extended violent and nonviolent video game play on aggressive thoughts, feelings, and physiological arousal.
    Barlett CP; Rodeheffer C
    Aggress Behav; 2009; 35(3):213-24. PubMed ID: 19280624
    [TBL] [Abstract][Full Text] [Related]  

  • 17. A longitudinal study of the association between violent video game play and aggression among adolescents.
    Willoughby T; Adachi PJ; Good M
    Dev Psychol; 2012 Jul; 48(4):1044-57. PubMed ID: 22040315
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Longitudinal effects of violent video games on aggression in Japan and the United States.
    Anderson CA; Sakamoto A; Gentile DA; Ihori N; Shibuya A; Yukawa S; Naito M; Kobayashi K
    Pediatrics; 2008 Nov; 122(5):e1067-72. PubMed ID: 18977956
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Long-term relations among prosocial-media use, empathy, and prosocial behavior.
    Prot S; Gentile DA; Anderson CA; Suzuki K; Swing E; Lim KM; Horiuchi Y; Jelic M; Krahé B; Liuqing W; Liau AK; Khoo A; Petrescu PD; Sakamoto A; Tajima S; Toma RA; Warburton W; Zhang X; Lam BC
    Psychol Sci; 2014 Feb; 25(2):358-68. PubMed ID: 24335350
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Playing violent video games and desensitization to violence.
    Brockmyer JF
    Child Adolesc Psychiatr Clin N Am; 2015 Jan; 24(1):65-77. PubMed ID: 25455576
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 20.