202 related articles for article (PubMed ID: 22256015)
1. Visuomotor discordance in virtual reality: effects on online motor control.
Bagce HF; Saleh S; Adamovich SV; Tunik E
Annu Int Conf IEEE Eng Med Biol Soc; 2011; 2011():7262-5. PubMed ID: 22256015
[TBL] [Abstract][Full Text] [Related]
2. Visuomotor gain distortion alters online motor performance and enhances primary motor cortex excitability in patients with stroke.
Bagce HF; Saleh S; Adamovich SV; Tunik E
Neuromodulation; 2012 Jul; 15(4):361-6. PubMed ID: 22672345
[TBL] [Abstract][Full Text] [Related]
3. Visuomotor discordance during visually-guided hand movement in virtual reality modulates sensorimotor cortical activity in healthy and hemiparetic subjects.
Tunik E; Saleh S; Adamovich SV
IEEE Trans Neural Syst Rehabil Eng; 2013 Mar; 21(2):198-207. PubMed ID: 23314780
[TBL] [Abstract][Full Text] [Related]
4. Real-time modulation of visual feedback on human full-body movements in a virtual mirror: development and proof-of-concept.
Roosink M; Robitaille N; McFadyen BJ; Hébert LJ; Jackson PL; Bouyer LJ; Mercier C
J Neuroeng Rehabil; 2015 Jan; 12(1):2. PubMed ID: 25558785
[TBL] [Abstract][Full Text] [Related]
5. Reaching within video-capture virtual reality: using virtual reality as a motor control paradigm.
Dvorkin AY; Shahar M; Weiss PL
Cyberpsychol Behav; 2006 Apr; 9(2):133-6. PubMed ID: 16640465
[TBL] [Abstract][Full Text] [Related]
6. Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another.
Ossmy O; Mukamel R
J Vis Exp; 2017 Sep; (127):. PubMed ID: 28994768
[TBL] [Abstract][Full Text] [Related]
7. Virtual Hand Feedback Reduces Reaction Time in an Interactive Finger Reaching Task.
Brand J; Piccirelli M; Hepp-Reymond MC; Morari M; Michels L; Eng K
PLoS One; 2016; 11(5):e0154807. PubMed ID: 27144927
[TBL] [Abstract][Full Text] [Related]
8. A virtual reality-based system integrated with fmri to study neural mechanisms of action observation-execution: a proof of concept study.
Adamovich SV; August K; Merians A; Tunik E
Restor Neurol Neurosci; 2009; 27(3):209-23. PubMed ID: 19531876
[TBL] [Abstract][Full Text] [Related]
9. Adaptation and spatial generalization to a triaxial visuomotor perturbation in a virtual reality environment.
Lefrançois C; Messier J
Exp Brain Res; 2019 Mar; 237(3):793-803. PubMed ID: 30607472
[TBL] [Abstract][Full Text] [Related]
10. Going offline: differences in the contributions of movement control processes when reaching in a typical versus novel environment.
Wijeyaratnam DO; Chua R; Cressman EK
Exp Brain Res; 2019 Jun; 237(6):1431-1444. PubMed ID: 30895342
[TBL] [Abstract][Full Text] [Related]
11. Short Term Motor-Skill Acquisition Improves with Size of Self-Controlled Virtual Hands.
Ossmy O; Mukamel R
PLoS One; 2017; 12(1):e0168520. PubMed ID: 28056023
[TBL] [Abstract][Full Text] [Related]
12. Using a virtual reality temporal bone simulator to assess otolaryngology trainees.
Zirkle M; Roberson DW; Leuwer R; Dubrowski A
Laryngoscope; 2007 Feb; 117(2):258-63. PubMed ID: 17204992
[TBL] [Abstract][Full Text] [Related]
13. Mirrored feedback in chronic stroke: recruitment and effective connectivity of ipsilesional sensorimotor networks.
Saleh S; Adamovich SV; Tunik E
Neurorehabil Neural Repair; 2014 May; 28(4):344-54. PubMed ID: 24370569
[TBL] [Abstract][Full Text] [Related]
14. Cognitive loading affects motor awareness and movement kinematics but not locomotor trajectories during goal-directed walking in a virtual reality environment.
Kannape OA; Barré A; Aminian K; Blanke O
PLoS One; 2014; 9(1):e85560. PubMed ID: 24465601
[TBL] [Abstract][Full Text] [Related]
15. A data glove with tactile feedback for FMRI of virtual reality experiments.
Ku J; Mraz R; Baker N; Zakzanis KK; Lee JH; Kim IY; Kim SI; Graham SJ
Cyberpsychol Behav; 2003 Oct; 6(5):497-508. PubMed ID: 14583125
[TBL] [Abstract][Full Text] [Related]
16. Feedback and feedforward adaptation to visuomotor delay during reaching and slicing movements.
Botzer L; Karniel A
Eur J Neurosci; 2013 Jul; 38(1):2108-23. PubMed ID: 23701418
[TBL] [Abstract][Full Text] [Related]
17. Effect of task-related continuous auditory feedback during learning of tracking motion exercises.
Rosati G; Oscari F; Spagnol S; Avanzini F; Masiero S
J Neuroeng Rehabil; 2012 Oct; 9():79. PubMed ID: 23046683
[TBL] [Abstract][Full Text] [Related]
18. Effects of roll visual motion on online control of arm movement: reaching within a dynamic virtual environment.
Dvorkin AY; Kenyon RV; Keshner EA
Exp Brain Res; 2009 Feb; 193(1):95-107. PubMed ID: 18936925
[TBL] [Abstract][Full Text] [Related]
19. Evaluation of an augmented virtual reality and haptic control interface for psychomotor training.
Kaber D; Tupler LA; Clamann M; Gil GH; Zhu B; Swangnetr M; Jeon W; Zhang Y; Qin X; Ma W; Lee YS
Assist Technol; 2014; 26(1):51-60. PubMed ID: 24800454
[TBL] [Abstract][Full Text] [Related]
20. Neuronal correlates of continuous manual tracking under varying visual movement feedback in a virtual reality environment.
Limanowski J; Kirilina E; Blankenburg F
Neuroimage; 2017 Feb; 146():81-89. PubMed ID: 27845254
[TBL] [Abstract][Full Text] [Related]
[Next] [New Search]