These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

94 related articles for article (PubMed ID: 22954850)

  • 21. Responding to a fire emergency in a virtual environment: different patterns of action for different situations.
    Gamberini L; Cottone P; Spagnolli A; Varotto D; Mantovani G
    Ergonomics; 2003 Jun; 46(8):842-58. PubMed ID: 12745982
    [TBL] [Abstract][Full Text] [Related]  

  • 22. Public and private heart rate feedback in social phobia: a manipulation of anxiety visibility.
    Gerlach AL; Mourlane D; Rist F
    Cogn Behav Ther; 2004; 33(1):36-45. PubMed ID: 15224627
    [TBL] [Abstract][Full Text] [Related]  

  • 23. Collaborative voxel-based surgical virtual environments.
    Acosta E; Muniz G; Armonda R; Bowyer M; Liu A
    Stud Health Technol Inform; 2008; 132():1-3. PubMed ID: 18391245
    [TBL] [Abstract][Full Text] [Related]  

  • 24. Training in virtual environments: transfer to real world tasks and equivalence to real task training.
    Rose FD; Attree EA; Brooks BM; Parslow DM; Penn PR; Ambihaipahan N
    Ergonomics; 2000 Apr; 43(4):494-511. PubMed ID: 10801083
    [TBL] [Abstract][Full Text] [Related]  

  • 25. [Arousal versus threat when inducing an anxiety reaction].
    Cano-Vindel A; Miguel-Tobal JJ; González-Ordi H; Iruarrizaga I
    Psicothema; 2009 May; 21(2):177-82. PubMed ID: 19403068
    [TBL] [Abstract][Full Text] [Related]  

  • 26. The impact of self-avatars on trust and collaboration in shared virtual environments.
    Pan Y; Steed A
    PLoS One; 2017; 12(12):e0189078. PubMed ID: 29240837
    [TBL] [Abstract][Full Text] [Related]  

  • 27. Analysis of physiological response to two virtual environments: driving and flying simulation.
    Jang DP; Kim IY; Nam SW; Wiederhold BK; Wiederhold MD; Kim SI
    Cyberpsychol Behav; 2002 Feb; 5(1):11-8. PubMed ID: 11990971
    [TBL] [Abstract][Full Text] [Related]  

  • 28. Demand characteristics in assessing motion sickness in a virtual environment: or does taking a motion sickness questionnaire make you sick?
    Young SD; Adelstein BD; Ellis SR
    IEEE Trans Vis Comput Graph; 2007; 13(3):422-8. PubMed ID: 17356210
    [TBL] [Abstract][Full Text] [Related]  

  • 29. The right view from the wrong location: depth perception in stereoscopic multi-user virtual environments.
    Pollock B; Burton M; Kelly JW; Gilbert S; Winer E
    IEEE Trans Vis Comput Graph; 2012 Apr; 18(4):581-8. PubMed ID: 22402685
    [TBL] [Abstract][Full Text] [Related]  

  • 30. The perception of spatial layout in real and virtual worlds.
    Arthur EJ; Hancock PA; Chrysler ST
    Ergonomics; 1997 Jan; 40(1):69-77. PubMed ID: 8995048
    [TBL] [Abstract][Full Text] [Related]  

  • 31. Height effects in real and virtual environments.
    Simeonov PI; Hsiao H; Dotson BW; Ammons DE
    Hum Factors; 2005; 47(2):430-8. PubMed ID: 16170948
    [TBL] [Abstract][Full Text] [Related]  

  • 32. Influence of real and virtual heights on standing balance.
    Cleworth TW; Horslen BC; Carpenter MG
    Gait Posture; 2012 Jun; 36(2):172-6. PubMed ID: 22464634
    [TBL] [Abstract][Full Text] [Related]  

  • 33. The Effect Of 3D Audio And Other Audio Techniques On Virtual Reality Experience.
    Brinkman WP; Hoekstra AR; van Egmond R
    Stud Health Technol Inform; 2015; 219():44-8. PubMed ID: 26799877
    [TBL] [Abstract][Full Text] [Related]  

  • 34. Autonomic arousal in adults who stutter prior to various reading tasks intended to elicit changes in stuttering frequency.
    Bowers A; Saltuklaroglu T; Kalinowski J
    Int J Psychophysiol; 2012 Jan; 83(1):45-55. PubMed ID: 22044550
    [TBL] [Abstract][Full Text] [Related]  

  • 35. The effect of virtual reality during dental treatment on child anxiety and behavior.
    Sullivan C; Schneider PE; Musselman RJ; Dummett CO; Gardiner D
    ASDC J Dent Child; 2000; 67(3):193-6, 160-1. PubMed ID: 10902078
    [TBL] [Abstract][Full Text] [Related]  

  • 36. Correcting distance estimates by interacting with immersive virtual environments: effects of task and available sensory information.
    Waller D; Richardson AR
    J Exp Psychol Appl; 2008 Mar; 14(1):61-72. PubMed ID: 18377167
    [TBL] [Abstract][Full Text] [Related]  

  • 37. Review of four studies on the use of physiological reaction as a measure of presence in stressful virtual environments.
    Meehan M; Razzaque S; Insko B; Whitton M; Brooks FP
    Appl Psychophysiol Biofeedback; 2005 Sep; 30(3):239-58. PubMed ID: 16167189
    [TBL] [Abstract][Full Text] [Related]  

  • 38. Dynamic action in virtual environments: constraints on the accessibility of action knowledge in children and adults.
    Daum MM; Krist H
    Q J Exp Psychol (Hove); 2009 Feb; 62(2):335-51. PubMed ID: 18609407
    [TBL] [Abstract][Full Text] [Related]  

  • 39. Studying the Influence of Multisensory Stimuli on a Firefighting Training Virtual Environment.
    Narciso D; Melo M; Rodrigues S; Cunha JP; Vasconcelos-Raposo J; Bessa M
    IEEE Trans Vis Comput Graph; 2024 Jul; 30(7):4122-4136. PubMed ID: 37028005
    [TBL] [Abstract][Full Text] [Related]  

  • 40. Field dependency and the sense of object-presence in haptic virtual environments.
    Hecht D; Reiner M
    Cyberpsychol Behav; 2007 Apr; 10(2):243-51. PubMed ID: 17474842
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 5.