These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

266 related articles for article (PubMed ID: 23155434)

  • 21. Predictors and patterns of problematic Internet game use using a decision tree model.
    Rho MJ; Jeong JE; Chun JW; Cho H; Jung DJ; Choi IY; Kim DJ
    J Behav Addict; 2016 Sep; 5(3):500-9. PubMed ID: 27499227
    [TBL] [Abstract][Full Text] [Related]  

  • 22. Time for a true display of skill: Top players in League of Legends have better executive control.
    Li X; Huang L; Li B; Wang H; Han C
    Acta Psychol (Amst); 2020 Mar; 204():103007. PubMed ID: 32000064
    [TBL] [Abstract][Full Text] [Related]  

  • 23. Working memory, executive function and impulsivity in Internet-addictive disorders: a comparison with pathological gambling.
    Zhou Z; Zhou H; Zhu H
    Acta Neuropsychiatr; 2016 Apr; 28(2):92-100. PubMed ID: 26400106
    [TBL] [Abstract][Full Text] [Related]  

  • 24. Alterations in functional networks during cue-reactivity in Internet gaming disorder.
    Ma SS; Worhunsky PD; Xu JS; Yip SW; Zhou N; Zhang JT; Liu L; Wang LJ; Liu B; Yao YW; Zhang S; Fang XY
    J Behav Addict; 2019 Jun; 8(2):277-287. PubMed ID: 31146550
    [TBL] [Abstract][Full Text] [Related]  

  • 25. Pattern of video game use in children with attention-deficit-hyperactivity disorder and typical development.
    Kietglaiwansiri T; Chonchaiya W
    Pediatr Int; 2018 Jun; 60(6):523-528. PubMed ID: 29573063
    [TBL] [Abstract][Full Text] [Related]  

  • 26. Trait impulsivity and impaired prefrontal impulse inhibition function in adolescents with internet gaming addiction revealed by a Go/No-Go fMRI study.
    Ding WN; Sun JH; Sun YW; Chen X; Zhou Y; Zhuang ZG; Li L; Zhang Y; Xu JR; Du YS
    Behav Brain Funct; 2014 May; 10():20. PubMed ID: 24885073
    [TBL] [Abstract][Full Text] [Related]  

  • 27. Relationships of internet gaming reasons to biological indicators and risk of internet gaming addiction in Korean adolescent male game users.
    Kim N; Kim MJ; Hughes TL; Kwak H; Kong ID
    BMC Psychiatry; 2020 Jun; 20(1):341. PubMed ID: 32605550
    [TBL] [Abstract][Full Text] [Related]  

  • 28. Reliability and Validity of the Behavioral Addiction Measure for Video Gaming.
    Sanders JL; Williams RJ
    Cyberpsychol Behav Soc Netw; 2016 Jan; 19(1):43-8. PubMed ID: 26720761
    [TBL] [Abstract][Full Text] [Related]  

  • 29. Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with 'video game addiction'.
    van Rooij AJ; Schoenmakers TM; van de Mheen D
    Addict Behav; 2017 Jan; 64():269-274. PubMed ID: 26526624
    [TBL] [Abstract][Full Text] [Related]  

  • 30. Excessive computer game playing: evidence for addiction and aggression?
    Grüsser SM; Thalemann R; Griffiths MD
    Cyberpsychol Behav; 2007 Apr; 10(2):290-2. PubMed ID: 17474848
    [TBL] [Abstract][Full Text] [Related]  

  • 31. Smoking, ADHD, and Problematic Video Game Use: A Structural Modeling Approach.
    Lee HJ; Tran DD; Morrell HER
    Cyberpsychol Behav Soc Netw; 2018 May; 21(5):281-286. PubMed ID: 29652524
    [TBL] [Abstract][Full Text] [Related]  

  • 32. Altered Autonomic Functions and Distressed Personality Traits in Male Adolescents with Internet Gaming Addiction.
    Kim N; Hughes TL; Park CG; Quinn L; Kong ID
    Cyberpsychol Behav Soc Netw; 2016 Nov; 19(11):667-673. PubMed ID: 27831751
    [TBL] [Abstract][Full Text] [Related]  

  • 33. Dysfunctional attentional bias and inhibitory control during anti-saccade task in patients with internet gaming disorder: An eye tracking study.
    Kim M; Lee TH; Choi JS; Kwak YB; Hwang WJ; Kim T; Lee JY; Kim BM; Kwon JS
    Prog Neuropsychopharmacol Biol Psychiatry; 2019 Dec; 95():109717. PubMed ID: 31351161
    [TBL] [Abstract][Full Text] [Related]  

  • 34. An investigation into Video Game Addiction in Pre-Adolescents and Adolescents: A Cross-Sectional Study.
    Esposito MR; Serra N; Guillari A; Simeone S; Sarracino F; Continisio GI; Rea T
    Medicina (Kaunas); 2020 May; 56(5):. PubMed ID: 32384823
    [TBL] [Abstract][Full Text] [Related]  

  • 35. Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria.
    Király O; Sleczka P; Pontes HM; Urbán R; Griffiths MD; Demetrovics Z
    Addict Behav; 2017 Jan; 64():253-260. PubMed ID: 26632194
    [TBL] [Abstract][Full Text] [Related]  

  • 36. Electroencephalography-detected neurophysiology of internet addiction disorder and internet gaming disorder in adolescents - A review.
    Sharifat H; Suppiah S
    Med J Malaysia; 2021 May; 76(3):401-413. PubMed ID: 34031341
    [TBL] [Abstract][Full Text] [Related]  

  • 37. Gaming-addicted teens identify more with their cyber-self than their own self: Neural evidence.
    Choi EJ; Taylor MJ; Hong SB; Kim C; Kim JW; McIntyre RS; Yi SH
    Psychiatry Res Neuroimaging; 2018 Sep; 279():51-59. PubMed ID: 29891257
    [TBL] [Abstract][Full Text] [Related]  

  • 38. The development of indonesian online game addiction questionnaire.
    Jap T; Tiatri S; Jaya ES; Suteja MS
    PLoS One; 2013; 8(4):e61098. PubMed ID: 23560113
    [TBL] [Abstract][Full Text] [Related]  

  • 39. Social activities, self-efficacy, game attitudes, and game addiction.
    Jeong EJ; Kim DH
    Cyberpsychol Behav Soc Netw; 2011 Apr; 14(4):213-21. PubMed ID: 21067285
    [TBL] [Abstract][Full Text] [Related]  

  • 40. Internet, video game and mobile phone addiction in children and adolescents diagnosed with ADHD: A case-control study.
    Menéndez-García A; Jiménez-Arroyo A; Rodrigo-Yanguas M; Marin-Vila M; Sánchez-Sánchez F; Roman-Riechmann E; Blasco-Fontecilla H
    Adicciones; 2022 Jul; 34(3):208-217. PubMed ID: 33338245
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 14.