147 related articles for article (PubMed ID: 23238089)
1. The activity intensities reached when playing active tennis gaming relative to sedentary gaming, tennis game-play, and current activity recommendations in young adults.
Scanlan AT; Arkinstall H; Dalbo VJ; Humphries BJ; Jennings CT; Kingsley MI
J Strength Cond Res; 2013 Sep; 27(9):2588-95. PubMed ID: 23238089
[TBL] [Abstract][Full Text] [Related]
2. Active video games as a form of exercise and the effect of gaming experience: a preliminary study in healthy young adults.
O'Donovan C; Hussey J
Physiotherapy; 2012 Sep; 98(3):205-10. PubMed ID: 22898576
[TBL] [Abstract][Full Text] [Related]
3. Assessing the Physiological Cost of Active Videogames (Xbox Kinect) Versus Sedentary Videogames in Young Healthy Males.
Barry G; Tough D; Sheerin P; Mattinson O; Dawe R; Board E
Games Health J; 2016 Feb; 5(1):68-74. PubMed ID: 26625306
[TBL] [Abstract][Full Text] [Related]
4. Body Segment Kinematics and Energy Expenditure in Active Videogames.
Böhm B; Hartmann M; Böhm H
Games Health J; 2016 Jun; 5(3):189-96. PubMed ID: 27310480
[TBL] [Abstract][Full Text] [Related]
5. Metabolic Cost and Exercise Intensity During Active Virtual Reality Gaming.
Gomez DH; Bagley JR; Bolter N; Kern M; Lee CM
Games Health J; 2018 Oct; 7(5):310-316. PubMed ID: 30325233
[TBL] [Abstract][Full Text] [Related]
6. Energy expended playing Xbox Kinect™ and Wii™ games: a preliminary study comparing single and multiplayer modes.
O'Donovan C; Hirsch E; Holohan E; McBride I; McManus R; Hussey J
Physiotherapy; 2012 Sep; 98(3):224-9. PubMed ID: 22898579
[TBL] [Abstract][Full Text] [Related]
7. Physiological Responses and Hedonics During Prolonged Physically Interactive Videogame Play.
Santo AS; Barkley JE; Hafen PS; Navalta J
Games Health J; 2016 Apr; 5(2):108-13. PubMed ID: 26978073
[TBL] [Abstract][Full Text] [Related]
8. Energy expended by boys playing active video games.
White K; Schofield G; Kilding AE
J Sci Med Sport; 2011 Mar; 14(2):130-4. PubMed ID: 20810313
[TBL] [Abstract][Full Text] [Related]
9. Comparison between Nintendo Wii Fit aerobics and traditional aerobic exercise in sedentary young adults.
Douris PC; McDonald B; Vespi F; Kelley NC; Herman L
J Strength Cond Res; 2012 Apr; 26(4):1052-7. PubMed ID: 22446674
[TBL] [Abstract][Full Text] [Related]
10. Physiologic responses and energy expenditure of kinect active video game play in schoolchildren.
Smallwood SR; Morris MM; Fallows SJ; Buckley JP
Arch Pediatr Adolesc Med; 2012 Nov; 166(11):1005-9. PubMed ID: 23007801
[TBL] [Abstract][Full Text] [Related]
11. A practical method of estimating energy expenditure during tennis play.
Novas AM; Rowbottom DG; Jenkins DG
J Sci Med Sport; 2003 Mar; 6(1):40-50. PubMed ID: 12801209
[TBL] [Abstract][Full Text] [Related]
12. Cardiovascular and affective outcomes of active gaming: using the nintendo wii as a cardiovascular training tool.
Naugle KE; Naugle KM; Wikstrom EA
J Strength Cond Res; 2014 Feb; 28(2):443-51. PubMed ID: 23660574
[TBL] [Abstract][Full Text] [Related]
13. Energy expenditure in adults with cerebral palsy playing Wii Sports.
Hurkmans HL; van den Berg-Emons RJ; Stam HJ
Arch Phys Med Rehabil; 2010 Oct; 91(10):1577-81. PubMed ID: 20875517
[TBL] [Abstract][Full Text] [Related]
14. Adolescent girls' energy expenditure during dance simulation active computer gaming.
Fawkner SG; Niven A; Thin AG; Macdonald MJ; Oakes JR
J Sports Sci; 2010 Jan; 28(1):61-5. PubMed ID: 20013462
[TBL] [Abstract][Full Text] [Related]
15. Metabolic responses to Wii Fit™ video games at different game levels.
Worley JR; Rogers SN; Kraemer RR
J Strength Cond Res; 2011 Mar; 25(3):689-93. PubMed ID: 21311348
[TBL] [Abstract][Full Text] [Related]
16. Metabolic responses of upper-body accelerometer-controlled video games in adults.
Stroud LC; Amonette WE; Dupler TL
Appl Physiol Nutr Metab; 2010 Oct; 35(5):643-9. PubMed ID: 20962920
[TBL] [Abstract][Full Text] [Related]
17. Effects of age on heart rate response during a strenuous match of tennis.
Therminarias A; Dansou P; Chirpaz-Oddou MF; Quirion A
J Sports Med Phys Fitness; 1990 Dec; 30(4):389-96. PubMed ID: 2079845
[TBL] [Abstract][Full Text] [Related]
18. Physiological and Fatigue Responses Associated With Male and Mixed-Gender Ultimate Frisbee Game Play.
Scanlan AT; Kean CO; Humphries BJ; Dalbo VJ
J Strength Cond Res; 2015 Sep; 29(9):2600-7. PubMed ID: 26313576
[TBL] [Abstract][Full Text] [Related]
19. Assessment of Active Video Gaming Using Adapted Controllers by Individuals With Physical Disabilities: A Protocol.
Malone LA; Padalabalanarayanan S; McCroskey J; Thirumalai M
JMIR Res Protoc; 2017 Jun; 6(6):e116. PubMed ID: 28623186
[TBL] [Abstract][Full Text] [Related]
20. Energy expenditure in chronic stroke patients playing Wii Sports: a pilot study.
Hurkmans HL; Ribbers GM; Streur-Kranenburg MF; Stam HJ; van den Berg-Emons RJ
J Neuroeng Rehabil; 2011 Jul; 8():38. PubMed ID: 21756315
[TBL] [Abstract][Full Text] [Related]
[Next] [New Search]