These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

42 related articles for article (PubMed ID: 23893145)

  • 1. The effectiveness of virtual reality exercise games on balance functions and fear of falling in women with osteoporosis.
    Yilmaz N; Kösehasanoğulları M
    Rheumatol Int; 2024 Jun; 44(6):1071-1076. PubMed ID: 38519809
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Effectiveness of Wii-Fit Combined with Conventional Exercises on the Functional Mobility and Balance of Children with Cerebral Palsy and Their Typically Growing Peers.
    Kardes Ekici D; Serap Inal H
    Games Health J; 2024 Jun; 13(3):192-200. PubMed ID: 38527255
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Dynamic stability requirements during gait and standing exergames on the wii fit® system in the elderly.
    Duclos C; Miéville C; Gagnon D; Leclerc C
    J Neuroeng Rehabil; 2012 May; 9():28. PubMed ID: 22607025
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Effects of Nintendo Wii Fit Plus training on ankle strength with functional ankle instability.
    Kim KJ; Jun HJ; Heo M
    J Phys Ther Sci; 2015 Nov; 27(11):3381-5. PubMed ID: 26696703
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Vivifying Knee Rehabilitation: SquatEmUp, a Serious Game Utilizing the Wii Fit Balance Board.
    Baranyi R; Zivojinovic M; Hoelbling D; Aigner C; Hoerner W; Grechenig T
    Stud Health Technol Inform; 2024 Apr; 313():7-8. PubMed ID: 38682496
    [TBL] [Abstract][Full Text] [Related]  

  • 6. The Effects of Suspension Training on Dynamic, Static Balance, and Stability: An Interventional Study.
    Blasco JM; Domínguez-Navarro F; Tolsada-Velasco C; de-Borja-Fuentes I; Costa-Moreno E; García-Gomáriz C; Chiva-Miralles MJ; Roig-Casasús S; Hernández-Guillen D
    Medicina (Kaunas); 2023 Dec; 60(1):. PubMed ID: 38256308
    [No Abstract]   [Full Text] [Related]  

  • 7. Mini-trampoline enhances cardiovascular responses during a stationary running exergame in adults.
    Rodrigues GAA; Rodrigues PC; da Silva FF; Nakamura PM; Higino WP; de Souza RA
    Biol Sport; 2018 Dec; 35(4):335-342. PubMed ID: 30765918
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Exergaming with additional postural demands improves balance and gait in patients with multiple sclerosis as much as conventional balance training and leads to high adherence to home-based balance training.
    Kramer A; Dettmers C; Gruber M
    Arch Phys Med Rehabil; 2014 Oct; 95(10):1803-9. PubMed ID: 24823959
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Effects of Exergames on Balance, Functional Mobility, and Quality of Life of Geriatrics Versus Home Exercise Programme: Randomized Controlled Study.
    Karahan AY; Tok F; Taşkın H; Kuçuksaraç S; Başaran A; Yıldırım P
    Cent Eur J Public Health; 2015 Nov; 23 Suppl():S14-8. PubMed ID: 26849537
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Xbox Kinect training to improve clinical measures of balance in older adults: a pilot study.
    Bieryla KA
    Aging Clin Exp Res; 2016 Jun; 28(3):451-7. PubMed ID: 26386865
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Using the Wii Fit as a tool for balance assessment and neurorehabilitation: the first half decade of "Wii-search".
    Goble DJ; Cone BL; Fling BW
    J Neuroeng Rehabil; 2014 Feb; 11():12. PubMed ID: 24507245
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Exergames and cardiac rehabilitation: a review.
    Ruivo JA
    J Cardiopulm Rehabil Prev; 2014; 34(1):2-20. PubMed ID: 24370759
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Mcconnell's patellar taping does not alter knee and hip muscle activation differences during proprioceptive exercises: A randomized placebo-controlled trial in women with patellofemoral pain syndrome.
    Araújo CG; de Souza Guerino Macedo C; Ferreira D; Shigaki L; da Silva RA
    J Electromyogr Kinesiol; 2016 Dec; 31():72-80. PubMed ID: 27693990
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Comparative Effects of Different Balance-Training-Progression Styles on Postural Control and Ankle Force Production: A Randomized Controlled Trial.
    Cuğ M; Duncan A; Wikstrom E
    J Athl Train; 2016 Feb; 51(2):101-10. PubMed ID: 26878257
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Six Weeks of at Home BTrackS Target Tracking Training Induces Sustained Dynamic Balance Improvement in Healthy Young Adults.
    Conner NO; Haworth JL; Nolff MR; Chander H; Goble DJ
    Med Devices (Auckl); 2023; 16():81-89. PubMed ID: 37063640
    [TBL] [Abstract][Full Text] [Related]  

  • 16. A systematic review of active video games on rehabilitative outcomes among older patients.
    Zeng N; Pope Z; Lee JE; Gao Z
    J Sport Health Sci; 2017 Mar; 6(1):33-43. PubMed ID: 30356538
    [TBL] [Abstract][Full Text] [Related]  

  • 17. The contribution of Nintendo
    Tripette J; Murakami H; Ryan KR; Ohta Y; Miyachi M
    PeerJ; 2017; 5():e3600. PubMed ID: 28890847
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Typical balance exercises or exergames for balance improvement?
    Gioftsidou A; Vernadakis N; Malliou P; Batzios S; Sofokleous P; Antoniou P; Kouli O; Tsapralis K; Godolias G
    J Back Musculoskelet Rehabil; 2013; 26(3):299-305. PubMed ID: 23893145
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Assessment of postural balance in community-dwelling older adults - methodological aspects and effects of biofeedback-based Nintendo Wii training.
    Jørgensen MG
    Dan Med J; 2014 Jan; 61(1):B4775. PubMed ID: 24393594
    [TBL] [Abstract][Full Text] [Related]  

  • 20.
    ; ; . PubMed ID:
    [No Abstract]   [Full Text] [Related]  

    [Next]    [New Search]
    of 3.