These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

169 related articles for article (PubMed ID: 25268480)

  • 1. Realistic real-time outdoor rendering in augmented reality.
    Kolivand H; Sunar MS
    PLoS One; 2014; 9(9):e108334. PubMed ID: 25268480
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Pq-space based non-photorealistic rendering for augmented reality.
    Lerotic M; Chung AJ; Mylonas G; Yang GZ
    Med Image Comput Comput Assist Interv; 2007; 10(Pt 2):102-9. PubMed ID: 18044558
    [TBL] [Abstract][Full Text] [Related]  

  • 3. LivePhantom: Retrieving Virtual World Light Data to Real Environments.
    Kolivand H; Billinghurst M; Sunar MS
    PLoS One; 2016; 11(12):e0166424. PubMed ID: 27930663
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Registration using natural features for augmented reality systems.
    Yuan ML; Ong SK; Nee AY
    IEEE Trans Vis Comput Graph; 2006; 12(4):569-80. PubMed ID: 16805265
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Real-Time Shadow Detection From Live Outdoor Videos for Augmented Reality.
    Liu Y; Zou X; Xu S; Xing G; Wei H; Zhang Y
    IEEE Trans Vis Comput Graph; 2022 Jul; 28(7):2748-2763. PubMed ID: 33245695
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Realistic haptic rendering of interacting deformable objects in virtual environments.
    Duriez C; Dubois F; Kheddar A; Andriot C
    IEEE Trans Vis Comput Graph; 2006; 12(1):36-47. PubMed ID: 16382606
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Caustics mapping: an image-space technique for real-time caustics.
    Shah MA; Konttinen J; Pattanaik S
    IEEE Trans Vis Comput Graph; 2007; 13(2):272-80. PubMed ID: 17218744
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Real-time markerless tracking for augmented reality: the virtual visual servoing framework.
    Comport AI; Marchand E; Pressigout M; Chaumette F
    IEEE Trans Vis Comput Graph; 2006; 12(4):615-28. PubMed ID: 16805268
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Synthesis and rendering of bidirectional texture functions on arbitrary surfaces.
    Liu X; Hu Y; Zhang J; Tong X; Guo B; Shum HY
    IEEE Trans Vis Comput Graph; 2004; 10(3):278-89. PubMed ID: 18579959
    [TBL] [Abstract][Full Text] [Related]  

  • 10. High-quality slab-based intermixing method for fusion rendering of multiple medical objects.
    Kim DJ; Kim B; Lee J; Shin J; Kim KW; Shin YG
    Comput Methods Programs Biomed; 2016 Jan; 123():27-42. PubMed ID: 26403436
    [TBL] [Abstract][Full Text] [Related]  

  • 11. A multi-GPU accelerated virtual-reality interaction simulation framework.
    Shao X; Xu W; Lin L; Zhang F
    PLoS One; 2019; 14(4):e0214852. PubMed ID: 30973907
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Real-time computer-generated integral imaging and 3D image calibration for augmented reality surgical navigation.
    Wang J; Suenaga H; Liao H; Hoshi K; Yang L; Kobayashi E; Sakuma I
    Comput Med Imaging Graph; 2015 Mar; 40():147-59. PubMed ID: 25465067
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Camera-based detection and removal of shadows from interactive multiprojector displays.
    Jaynes C; Webb S; Steele RM
    IEEE Trans Vis Comput Graph; 2004; 10(3):290-301. PubMed ID: 18579960
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Real-time depth-of-field rendering using anisotropically filtered mipmap interpolation.
    Lee S; Kim GJ; Choi S
    IEEE Trans Vis Comput Graph; 2009; 15(3):453-64. PubMed ID: 19282551
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Physical models for moving shadow and object detection in video.
    Nadimi S; Bhanu B
    IEEE Trans Pattern Anal Mach Intell; 2004 Aug; 26(8):1079-87. PubMed ID: 15641737
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Comprehensible visualization for augmented reality.
    Kalkofen D; Mendez E; Schmalstieg D
    IEEE Trans Vis Comput Graph; 2009; 15(2):193-204. PubMed ID: 19147885
    [TBL] [Abstract][Full Text] [Related]  

  • 17. LineAO--improved three-dimensional line rendering.
    Eichelbaum S; Hlawitschka M; Scheuermann G
    IEEE Trans Vis Comput Graph; 2013 Mar; 19(3):433-45. PubMed ID: 22689079
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Real-time global illumination for VR applications.
    Mortensen J; Yu I; Khanna P; Tecchia F; Spanlang B; Marino G; Slater M
    IEEE Comput Graph Appl; 2008; 28(6):56-64. PubMed ID: 19004685
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Investigating Search Among Physical and Virtual Objects Under Different Lighting Conditions.
    Kim YJ; Kumaran R; Sayyad E; Milner A; Bullock T; Giesbrecht B; Hollerer T
    IEEE Trans Vis Comput Graph; 2022 Nov; 28(11):3788-3798. PubMed ID: 36048996
    [TBL] [Abstract][Full Text] [Related]  

  • 20. A spatially augmented reality sketching interface for architectural daylighting design.
    Sheng Y; Yapo TC; Young C; Cutler B
    IEEE Trans Vis Comput Graph; 2011 Jan; 17(1):38-50. PubMed ID: 21071786
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 9.