These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.
107 related articles for article (PubMed ID: 26196048)
1. Gaming Habits and Opinions of Brazilian Medical School Faculty and Students: What's Next? Diehl LA; de Souza RM; Gordan PA; Esteves RZ; Coelho IC Games Health J; 2014 Apr; 3(2):79-85. PubMed ID: 26196048 [TBL] [Abstract][Full Text] [Related]
2. [Bedtime, television and computer habits of primary school children in Germany]. Heins E; Seitz C; Schüz J; Toschke AM; Harth K; Letzel S; Böhler E Gesundheitswesen; 2007 Mar; 69(3):151-7. PubMed ID: 17440845 [TBL] [Abstract][Full Text] [Related]
3. A gaming approach to learning medical microbiology: students' experiences of flow. Beylefeld AA; Struwig MC Med Teach; 2007 Nov; 29(9):933-40. PubMed ID: 18158668 [TBL] [Abstract][Full Text] [Related]
4. Predicting the Time Spent Playing Computer and Mobile Games among Medical Undergraduate Students Using Interpersonal Relations and Social Cognitive Theory: A Cross-Sectional Survey in Chongqing, China. Chen L; Liu R; Zeng H; Xu X; Zhu R; Sharma M; Zhao Y Int J Environ Res Public Health; 2018 Aug; 15(8):. PubMed ID: 30082624 [No Abstract] [Full Text] [Related]
5. The pediatric board game. Ogershok PR; Cottrell S Med Teach; 2004 Sep; 26(6):514-7. PubMed ID: 15763827 [TBL] [Abstract][Full Text] [Related]
6. Compensation to a department of medicine and its faculty members for the teaching of medical students and house staff. Shea S; Nickerson KG; Tenenbaum J; Morris TQ; Rabinowitz D; O'Donnell K; Perez E; Weisfeldt ML N Engl J Med; 1996 Jan; 334(3):162-7. PubMed ID: 8531973 [TBL] [Abstract][Full Text] [Related]
7. Learning decision making through serious games. Kaczmarczyk J; Davidson R; Bryden D; Haselden S; Vivekananda-Schmidt P Clin Teach; 2016 Aug; 13(4):277-82. PubMed ID: 26213136 [TBL] [Abstract][Full Text] [Related]
8. What do dental students think about mandatory laptop programs? Hendricson W; Eisenberg E; Guest G; Jones P; Johnson L; Panagakos F; McDonald J; Cintron L J Dent Educ; 2006 May; 70(5):480-99. PubMed ID: 16687633 [TBL] [Abstract][Full Text] [Related]
9. Using educational games to engage students in veterinary basic sciences. Buur JL; Schmidt PL; Barr MC J Vet Med Educ; 2013; 40(3):278-81. PubMed ID: 23975070 [TBL] [Abstract][Full Text] [Related]
10. Ethics education in undergraduate pre-health programs. The contribution of undergraduate colleges and universities to the ethical and moral development of future doctors in the medical and dental professions. Erratt TD Tex Dent J; 2011 Aug; 128(8):698-706. PubMed ID: 21957781 [TBL] [Abstract][Full Text] [Related]
11. Media use as a reason for meal skipping and fast eating in secondary school children. Van den Bulck J; Eggermont S J Hum Nutr Diet; 2006 Apr; 19(2):91-100. PubMed ID: 16533371 [TBL] [Abstract][Full Text] [Related]
12. An online spaced-education game to teach and assess medical students: a multi-institutional prospective trial. Kerfoot BP; Baker H; Pangaro L; Agarwal K; Taffet G; Mechaber AJ; Armstrong EG Acad Med; 2012 Oct; 87(10):1443-9. PubMed ID: 22914524 [TBL] [Abstract][Full Text] [Related]
13. Gender issues in clinical dental education. Tiwana KK; Kutcher MJ; Phillips C; Stein M; Oliver J J Dent Educ; 2014 Mar; 78(3):401-10. PubMed ID: 24609342 [TBL] [Abstract][Full Text] [Related]
14. Implementation of Integrated Learning Program in neurosciences during first year of traditional medical course: perception of students and faculty. Ghosh S; Pandya HV BMC Med Educ; 2008 Sep; 8():44. PubMed ID: 18811978 [TBL] [Abstract][Full Text] [Related]
15. Learning while having fun: the use of video gaming to teach geriatric house calls to medical students. Duque G; Fung S; Mallet L; Posel N; Fleiszer D J Am Geriatr Soc; 2008 Jul; 56(7):1328-32. PubMed ID: 18482292 [TBL] [Abstract][Full Text] [Related]
16. Use of a Web-based game to teach pediatric content to medical students. Sward KA; Richardson S; Kendrick J; Maloney C Ambul Pediatr; 2008; 8(6):354-9. PubMed ID: 19084784 [TBL] [Abstract][Full Text] [Related]
17. Student abuse in medical school: a comparison of students' and faculty's perceptions. Lebenthal A; Kaiserman I; Lernau O Isr J Med Sci; 1996; 32(3-4):229-38. PubMed ID: 8606140 [TBL] [Abstract][Full Text] [Related]
18. Opinions and experiences of dental students and faculty concerning computer-assisted learning. Plasschaert AJ; Wilson NH; Cailleteau JG; Verdonschot EH J Dent Educ; 1995 Nov; 59(11):1034-40. PubMed ID: 8522656 [TBL] [Abstract][Full Text] [Related]
19. Introducing clinical laboratory science: CLS students help shape the future. Sawyer BG; Hubbard J; Rice-Spearman L Clin Lab Sci; 2006; 19(4):206-13. PubMed ID: 17181124 [TBL] [Abstract][Full Text] [Related]
20. What hinders teachers in using computer and video games in the classroom? Exploring factors inhibiting the uptake of computer and video games. Baek YK Cyberpsychol Behav; 2008 Dec; 11(6):665-71. PubMed ID: 19006464 [TBL] [Abstract][Full Text] [Related] [Next] [New Search]