138 related articles for article (PubMed ID: 27004233)
1. Attentional Demand of a Virtual Reality-Based Reaching Task in Nondisabled Older Adults.
Chen YA; Chung YC; Proffitt R; Wade E; Winstein C
J Mot Learn Dev; 2015 Dec; 3(2):91-109. PubMed ID: 27004233
[TBL] [Abstract][Full Text] [Related]
2. Age affects the attentional demands of stair ambulation: evidence from a dual-task approach.
Ojha HA; Kern RW; Lin CH; Winstein CJ
Phys Ther; 2009 Oct; 89(10):1080-8. PubMed ID: 19661159
[TBL] [Abstract][Full Text] [Related]
3. Does the attentional demands of walking differ for older men and women living independently in the community?
Wellmon R
J Geriatr Phys Ther; 2012; 35(2):55-61. PubMed ID: 22441323
[TBL] [Abstract][Full Text] [Related]
4. Affective and Attentional States When Running in a Virtual Reality Environment.
Neumann DL; Moffitt RL
Sports (Basel); 2018 Jul; 6(3):. PubMed ID: 30060451
[TBL] [Abstract][Full Text] [Related]
5. Virtual Reality for the Assessment of Everyday Cognitive Functions in Older Adults: An Evaluation of the Virtual Reality Action Test and Two Interaction Devices in a 91-Year-Old Woman.
Chirico A; Giovannetti T; Neroni P; Simone S; Gallo L; Galli F; Giancamilli F; Predazzi M; Lucidi F; De Pietro G; Giordano A
Front Psychol; 2020; 11():123. PubMed ID: 32116928
[TBL] [Abstract][Full Text] [Related]
6. Immersive Virtual Reality Decreases Work Rate and Manipulates Attentional Focus During Self-Regulated Vigorous Exercise.
Moore AR; Butler BAS
Res Q Exerc Sport; 2024 Jun; ():1-11. PubMed ID: 38941624
[TBL] [Abstract][Full Text] [Related]
7. Computerized attentional training and transfer with virtual reality: Effect of age and training type.
Bier B; Ouellet É; Belleville S
Neuropsychology; 2018 Jul; 32(5):597-614. PubMed ID: 29952612
[TBL] [Abstract][Full Text] [Related]
8. EEG Alpha Power Is Modulated by Attentional Changes during Cognitive Tasks and Virtual Reality Immersion.
Magosso E; De Crescenzio F; Ricci G; Piastra S; Ursino M
Comput Intell Neurosci; 2019; 2019():7051079. PubMed ID: 31341468
[TBL] [Abstract][Full Text] [Related]
9. The impact of positive, negative and neutral stimuli in a virtual reality cognitive-motor rehabilitation task: a pilot study with stroke patients.
Cameirão MS; Faria AL; Paulino T; Alves J; Bermúdez I Badia S
J Neuroeng Rehabil; 2016 Aug; 13(1):70. PubMed ID: 27503215
[TBL] [Abstract][Full Text] [Related]
10. The Effects of Secondary Task Demands on Cybersickness in Active Exploration Virtual Reality Experiences.
Venkatakrishnan R; Venkatakrishnan R; Raveendranath B; Canales R; Sarno DM; Robb AC; Lin WC; Babu SV
IEEE Trans Vis Comput Graph; 2024 May; 30(5):2745-2755. PubMed ID: 38437100
[TBL] [Abstract][Full Text] [Related]
11. Holistic face perception in young and older adults: effects of feedback and attentional demand.
Meinhardt-Injac B; Persike M; Meinhardt G
Front Aging Neurosci; 2014; 6():291. PubMed ID: 25386138
[TBL] [Abstract][Full Text] [Related]
12. Involuntary Attention Restoration During Exposure to Mobile-Based 360° Virtual Nature in Healthy Adults With Different Levels of Restorative Experience: Event-Related Potential Study.
Chung K; Lee D; Park JY
J Med Internet Res; 2018 Nov; 20(11):e11152. PubMed ID: 30504121
[TBL] [Abstract][Full Text] [Related]
13. Effect of Age on Attentional Control in Dual-Tasking.
Bier B; Lecavalier NC; Malenfant D; Peretz I; Belleville S
Exp Aging Res; 2017; 43(2):161-177. PubMed ID: 28230418
[TBL] [Abstract][Full Text] [Related]
14. Effects of Virtual Reality-Based Physical and Cognitive Training on Executive Function and Dual-Task Gait Performance in Older Adults With Mild Cognitive Impairment: A Randomized Control Trial.
Liao YY; Chen IH; Lin YJ; Chen Y; Hsu WC
Front Aging Neurosci; 2019; 11():162. PubMed ID: 31379553
[No Abstract] [Full Text] [Related]
15. Closed-Loop Attention Restoration Theory for Virtual Reality-Based Attentional Engagement Enhancement.
Li G; Zhou S; Kong Z; Guo M
Sensors (Basel); 2020 Apr; 20(8):. PubMed ID: 32295136
[TBL] [Abstract][Full Text] [Related]
16. Using Virtual Reality to Distract Overweight Children from Bodily Sensations During Exercise.
Baños RM; Escobar P; Cebolla A; Guixeres J; Alvarez Pitti J; Lisón JF; Botella C
Cyberpsychol Behav Soc Netw; 2016 Feb; 19(2):115-9. PubMed ID: 26882326
[TBL] [Abstract][Full Text] [Related]
17. The effects of aging on the attentional demands of walking toward and stepping up onto a curb.
Wellmon R; Barr-Gillespie AE; Newton R; Ruchinskas RA; Stephens J
Gait Posture; 2013 Jun; 38(2):198-202. PubMed ID: 23219782
[TBL] [Abstract][Full Text] [Related]
18. The effects of auditory background noise and virtual reality technology on video game distraction analgesia.
Zeroth JA; Dahlquist LM; Foxen-Craft EC
Scand J Pain; 2019 Jan; 19(1):207-217. PubMed ID: 30422807
[TBL] [Abstract][Full Text] [Related]
19. Beyond the real world: attention debates in auditory mismatch negativity.
Chung K; Park JY
Neuroreport; 2018 Apr; 29(6):472-477. PubMed ID: 29578987
[TBL] [Abstract][Full Text] [Related]
20. Effects of Hearing Loss on Dual-Task Performance in an Audiovisual Virtual Reality Simulation of Listening While Walking.
Lau ST; Pichora-Fuller MK; Li KZ; Singh G; Campos JL
J Am Acad Audiol; 2016 Jul; 27(7):567-87. PubMed ID: 27406663
[TBL] [Abstract][Full Text] [Related]
[Next] [New Search]