These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.
250 related articles for article (PubMed ID: 27694616)
1. Assessing empathy and managing emotions through interactions with an affective avatar. Johnson E; Hervás R; Gutiérrez López de la Franca C; Mondéjar T; Ochoa SF; Favela J Health Informatics J; 2018 Jun; 24(2):182-193. PubMed ID: 27694616 [TBL] [Abstract][Full Text] [Related]
2. Individual's Social Perception of Virtual Avatars Embodied with Their Habitual Facial Expressions and Facial Appearance. Park S; Kim SP; Whang M Sensors (Basel); 2021 Sep; 21(17):. PubMed ID: 34502877 [TBL] [Abstract][Full Text] [Related]
3. Performance-driven facial animation: basic research on human judgments of emotional state in facial avatars. Rizzo AA; Neumann U; Enciso R; Fidaleo D; Noh JY Cyberpsychol Behav; 2001 Aug; 4(4):471-87. PubMed ID: 11708727 [TBL] [Abstract][Full Text] [Related]
4. Empathic embarrassment towards non-human agents in virtual environments. Hapuarachchi H; Higashihata K; Sugiura M; Sato A; Itakura S; Kitazaki M Sci Rep; 2023 Sep; 13(1):13914. PubMed ID: 37699941 [TBL] [Abstract][Full Text] [Related]
5. Avatar error in your favor: Embodied avatars can fix users' mistakes without them noticing. Delahaye M; Blanke O; Boulic R; Herbelin B PLoS One; 2023; 18(1):e0266212. PubMed ID: 36662690 [TBL] [Abstract][Full Text] [Related]
6. Avatars and emotional engagement in asynchronous online communication. Taylor LD Cyberpsychol Behav Soc Netw; 2011 Apr; 14(4):207-12. PubMed ID: 20969455 [TBL] [Abstract][Full Text] [Related]
7. The Effects of Avatars' Age on Older Adults' Self-Disclosure and Trust. Lee YH; Xiao M; Wells RH Cyberpsychol Behav Soc Netw; 2018 Mar; 21(3):173-178. PubMed ID: 29638156 [TBL] [Abstract][Full Text] [Related]
8. Uncanny Valley Effects on Friendship Decisions in Virtual Social Networking Service. Shin M; Song SW; Chock TM Cyberpsychol Behav Soc Netw; 2019 Nov; 22(11):700-705. PubMed ID: 31613640 [TBL] [Abstract][Full Text] [Related]
9. Examining the effects of altered avatars on perception-action in virtual reality. Day B; Ebrahimi E; Hartman LS; Pagano CC; Robb AC; Babu SV J Exp Psychol Appl; 2019 Mar; 25(1):1-24. PubMed ID: 30346194 [TBL] [Abstract][Full Text] [Related]
10. Pilot study for assessing the behaviors of patients with schizophrenia towards a virtual avatar. Ku J; Jang HJ; Kim KU; Park SH; Kim JJ; Kim CH; Nam SW; Kim IY; Kim SI Cyberpsychol Behav; 2006 Oct; 9(5):531-9. PubMed ID: 17034319 [TBL] [Abstract][Full Text] [Related]
11. The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response. Waltemate T; Gall D; Roth D; Botsch M; Latoschik ME IEEE Trans Vis Comput Graph; 2018 Apr; 24(4):1643-1652. PubMed ID: 29543180 [TBL] [Abstract][Full Text] [Related]
12. Empathy toward virtual humans depicting a known or unknown person expressing pain. Bouchard S; Bernier F; Boivin É; Dumoulin S; Laforest M; Guitard T; Robillard G; Monthuy-Blanc J; Renaud P Cyberpsychol Behav Soc Netw; 2013 Jan; 16(1):61-71. PubMed ID: 23320872 [TBL] [Abstract][Full Text] [Related]
13. Being in an Avatar: Action and Embodiment in a Digital Me. Triberti S; Serino S; Argenton L; Riva G Stud Health Technol Inform; 2015; 219():107-11. PubMed ID: 26799889 [TBL] [Abstract][Full Text] [Related]
14. The possible role of empathy and emotions in virtual negotiation. Marchi S; Targi N; Liston PM; Parlangeli O Ergonomics; 2020 Mar; 63(3):263-273. PubMed ID: 31647373 [TBL] [Abstract][Full Text] [Related]
15. Changing Avatars, Changing Selves? The Influence of Social and Contextual Expectations on Digital Rendition of Identity. Triberti S; Durosini I; Aschieri F; Villani D; Riva G Cyberpsychol Behav Soc Netw; 2017 Aug; 20(8):501-507. PubMed ID: 28806125 [TBL] [Abstract][Full Text] [Related]
16. The impact of self-avatars on trust and collaboration in shared virtual environments. Pan Y; Steed A PLoS One; 2017; 12(12):e0189078. PubMed ID: 29240837 [TBL] [Abstract][Full Text] [Related]
17. Manipulating Self-Avatar Body Dimensions in Virtual Worlds to Complement an Internet-Delivered Intervention to Increase Physical Activity in Overweight Women. Navarro J; Cebolla A; Llorens R; Borrego A; Baños RM Int J Environ Res Public Health; 2020 Jun; 17(11):. PubMed ID: 32517117 [TBL] [Abstract][Full Text] [Related]
18. Interactive Clinical Avatar Use in Pharmacist Preregistration Training: Design and Review. Thompson J; White S; Chapman S J Med Internet Res; 2020 Nov; 22(11):e17146. PubMed ID: 33155983 [TBL] [Abstract][Full Text] [Related]
19. Exploring the Influence of Virtual Avatar Heads in Mixed Reality on Social Presence, Performance and User Experience in Collaborative Tasks. Combe T; Fribourg R; Detto L; Norm JM IEEE Trans Vis Comput Graph; 2024 May; 30(5):2206-2216. PubMed ID: 38437082 [TBL] [Abstract][Full Text] [Related]
20. Predict-and-Drive: Avatar Motion Adaption in Room-Scale Augmented Reality Telepresence with Heterogeneous Spaces. Wang X; Ye H; Sandor C; Zhang W; Fu H IEEE Trans Vis Comput Graph; 2022 Nov; 28(11):3705-3714. PubMed ID: 36049006 [TBL] [Abstract][Full Text] [Related] [Next] [New Search]