BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

390 related articles for article (PubMed ID: 27816037)

  • 1. Maladaptive cognitions predict changes in problematic gaming in highly-engaged adults: A 12-month longitudinal study.
    Forrest CJ; King DL; Delfabbro PH
    Addict Behav; 2017 Feb; 65():125-130. PubMed ID: 27816037
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Maladaptive cognitions, loneliness, and social anxiety as potential moderators of the association between Internet gaming time and Internet gaming disorder among adolescent Internet gamers in China.
    Yu Y; Mo PKH; Zhang J; Li J; Lau JTF
    Addict Behav; 2022 Jun; 129():107239. PubMed ID: 35092885
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Internet gaming disorder in male and female young adults: The role of alexithymia, depression, anxiety and gaming type.
    Bonnaire C; Baptista D
    Psychiatry Res; 2019 Feb; 272():521-530. PubMed ID: 30616119
    [TBL] [Abstract][Full Text] [Related]  

  • 4. The role of maladaptive cognitions in gaming disorder: Differences between online and offline gaming types.
    Bodi G; Maintenant C; Pennequin V
    Addict Behav; 2021 Jan; 112():106595. PubMed ID: 32861989
    [TBL] [Abstract][Full Text] [Related]  

  • 5. The cognitive psychology of Internet gaming disorder.
    King DL; Delfabbro PH
    Clin Psychol Rev; 2014 Jun; 34(4):298-308. PubMed ID: 24786896
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Generalised Versus Specific Internet Use-Related Addiction Problems: A Mixed Methods Study on Internet, Gaming, and Social Networking Behaviours.
    Lopez-Fernandez O
    Int J Environ Res Public Health; 2018 Dec; 15(12):. PubMed ID: 30572652
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Trajectories of problem video gaming among adult regular gamers: an 18-month longitudinal study.
    King DL; Delfabbro PH; Griffiths MD
    Cyberpsychol Behav Soc Netw; 2013 Jan; 16(1):72-6. PubMed ID: 23098213
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Clinical predictors of gaming abstinence in help-seeking adult problematic gamers.
    King DL; Adair C; Saunders JB; Delfabbro PH
    Psychiatry Res; 2018 Mar; 261():581-588. PubMed ID: 29407726
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Effectiveness of Brief Abstinence for Modifying Problematic Internet Gaming Cognitions and Behaviors.
    King DL; Kaptsis D; Delfabbro PH; Gradisar M
    J Clin Psychol; 2017 Dec; 73(12):1573-1585. PubMed ID: 28152189
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Correlates of problematic gaming - Is there support for proneness to risky behaviour?
    Šincek D; Humer JT; Duvnjak I
    Psychiatr Danub; 2017 Sep; 29(3):302-312. PubMed ID: 28949311
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Therapeutic mechanisms of Mindfulness-Oriented Recovery Enhancement for internet gaming disorder: Reducing craving and addictive behavior by targeting cognitive processes.
    Li W; Garland EL; Howard MO
    J Addict Dis; 2018; 37(1-2):5-13. PubMed ID: 29565776
    [No Abstract]   [Full Text] [Related]  

  • 12. Longitudinal patterns of problematic computer game use among adolescents and adults--a 2-year panel study.
    Scharkow M; Festl R; Quandt T
    Addiction; 2014 Nov; 109(11):1910-7. PubMed ID: 24938480
    [TBL] [Abstract][Full Text] [Related]  

  • 13. When addiction symptoms and life problems diverge: a latent class analysis of problematic gaming in a representative multinational sample of European adolescents.
    Colder Carras M; Kardefelt-Winther D
    Eur Child Adolesc Psychiatry; 2018 Apr; 27(4):513-525. PubMed ID: 29368254
    [TBL] [Abstract][Full Text] [Related]  

  • 14. On finding the C in CBT: the challenges of applying gambling-related cognitive approaches to video-gaming.
    Delfabbro P; King D
    J Gambl Stud; 2015 Mar; 31(1):315-29. PubMed ID: 25859578
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Problematic internet use and problematic online gaming are not the same: findings from a large nationally representative adolescent sample.
    Király O; Griffiths MD; Urbán R; Farkas J; Kökönyei G; Elekes Z; Tamás D; Demetrovics Z
    Cyberpsychol Behav Soc Netw; 2014 Dec; 17(12):749-54. PubMed ID: 25415659
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Problematic Video Gaming in a Young Spanish Population: Association with Psychosocial Health.
    Buiza-Aguado C; Alonso-Canovas A; Conde-Mateos C; Buiza-Navarrete JJ; Gentile D
    Cyberpsychol Behav Soc Netw; 2018 Jun; 21(6):388-394. PubMed ID: 29792521
    [TBL] [Abstract][Full Text] [Related]  

  • 17. A latent profile approach for classifying internet gamers based on motives for online gaming.
    Kim BN; Kang HS; Park J
    J Behav Addict; 2023 Mar; 12(1):148-158. PubMed ID: 36763334
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Associations between loot box use, problematic gaming and gambling, and gambling-related cognitions.
    Brooks GA; Clark L
    Addict Behav; 2019 Sep; 96():26-34. PubMed ID: 31030176
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Addictive Potential of Internet Applications and Differential Correlates of Problematic Use in Internet Gamers versus Generalized Internet Users in a Representative Sample of Adolescents.
    Rosenkranz T; Müller KW; Dreier M; Beutel ME; Wölfling K
    Eur Addict Res; 2017; 23(3):148-156. PubMed ID: 28618419
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Online gaming dependency: a preliminary study in China.
    Peng W; Liu M
    Cyberpsychol Behav Soc Netw; 2010 Jun; 13(3):329-33. PubMed ID: 20557254
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 20.