These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

175 related articles for article (PubMed ID: 27869220)

  • 1. Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities.
    Foerster RM; Poth CH; Behler C; Botsch M; Schneider WX
    Sci Rep; 2016 Nov; 6():37016. PubMed ID: 27869220
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Neuropsychological assessment of visual selective attention and processing capacity with head-mounted displays.
    Foerster RM; Poth CH; Behler C; Botsch M; Schneider WX
    Neuropsychology; 2019 Mar; 33(3):309-318. PubMed ID: 30652888
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Control Mechanisms of Static and Dynamic Balance in Adults With and Without Vestibular Dysfunction in Oculus Virtual Environments.
    Lubetzky AV; Hujsak BD; Kelly JL; Fu G; Perlin K
    PM R; 2018 Nov; 10(11):1223-1236.e2. PubMed ID: 30503230
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Transient perceptual neglect: visual working memory load affects conscious object processing.
    Emrich SM; Burianová H; Ferber S
    J Cogn Neurosci; 2011 Oct; 23(10):2968-82. PubMed ID: 21452935
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Comparison of Oculus Rift and HTC Vive: Feasibility for Virtual Reality-Based Exploration, Navigation, Exergaming, and Rehabilitation.
    Borrego A; Latorre J; Alcañiz M; Llorens R
    Games Health J; 2018 Jun; 7(3):151-156. PubMed ID: 29293369
    [TBL] [Abstract][Full Text] [Related]  

  • 6. The capacity of attention and simultaneous perception of objects: a group study of Huntington's disease patients.
    Finke K; Schneider WX; Redel P; Dose M; Kerkhoff G; Müller HJ; Bublak P
    Neuropsychologia; 2007 Nov; 45(14):3272-84. PubMed ID: 17681560
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Quantitative analysis of the Oculus Rift S in controlled movement.
    Jost TA; Nelson B; Rylander J
    Disabil Rehabil Assist Technol; 2021 Aug; 16(6):632-636. PubMed ID: 31726896
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Erratum: Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities.
    Foerster RM; Poth CH; Behler C; Botsch M; Schneider WX
    Sci Rep; 2017 Feb; 7():41464. PubMed ID: 28198393
    [No Abstract]   [Full Text] [Related]  

  • 9. Molecular Rift: Virtual Reality for Drug Designers.
    Norrby M; Grebner C; Eriksson J; Boström J
    J Chem Inf Model; 2015 Nov; 55(11):2475-84. PubMed ID: 26558887
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Testing attention: comparing the ANT with TVA-based assessment.
    Habekost T; Petersen A; Vangkilde S
    Behav Res Methods; 2014 Mar; 46(1):81-94. PubMed ID: 23592299
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Exploring virtual reality technology and the Oculus Rift for the examination of digital pathology slides.
    Farahani N; Post R; Duboy J; Ahmed I; Kolowitz BJ; Krinchai T; Monaco SE; Fine JL; Hartman DJ; Pantanowitz L
    J Pathol Inform; 2016; 7():22. PubMed ID: 27217972
    [TBL] [Abstract][Full Text] [Related]  

  • 12. NIH Toolbox Cognitive Battery (NIHTB-CB): the NIHTB Pattern Comparison Processing Speed Test.
    Carlozzi NE; Tulsky DS; Chiaravalloti ND; Beaumont JL; Weintraub S; Conway K; Gershon RC
    J Int Neuropsychol Soc; 2014 Jul; 20(6):630-41. PubMed ID: 24960594
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Feasibility and reliability of a virtual reality oculus platform to measure sensory integration for postural control in young adults.
    Lubetzky AV; Kary EE; Harel D; Hujsak B; Perlin K
    Physiother Theory Pract; 2018 Dec; 34(12):935-950. PubMed ID: 29364733
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Effect of viewing mode on pathfinding in immersive Virtual Reality.
    White PJ; Byagowi A; Moussavi Z
    Annu Int Conf IEEE Eng Med Biol Soc; 2015 Aug; 2015():4619-22. PubMed ID: 26737323
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Size and shape constancy in consumer virtual reality.
    Hornsey RL; Hibbard PB; Scarfe P
    Behav Res Methods; 2020 Aug; 52(4):1587-1598. PubMed ID: 32399659
    [TBL] [Abstract][Full Text] [Related]  

  • 16. The Oculus Rift: a cost-effective tool for studying visual-vestibular interactions in self-motion perception.
    Kim J; Chung CY; Nakamura S; Palmisano S; Khuu SK
    Front Psychol; 2015; 6():248. PubMed ID: 25821438
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Development of a new virtual reality test of cognition: assessing the test-retest reliability, convergent and ecological validity of CONVIRT.
    Horan B; Heckenberg R; Maruff P; Wright B
    BMC Psychol; 2020 Jun; 8(1):61. PubMed ID: 32532362
    [TBL] [Abstract][Full Text] [Related]  

  • 18. An initial validation of the Virtual Reality Paced Auditory Serial Addition Test in a college sample.
    Parsons TD; Courtney CG
    J Neurosci Methods; 2014 Jan; 222():15-23. PubMed ID: 24184058
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Working memory load improves early stages of independent visual processing.
    Cocchi L; Toepel U; De Lucia M; Martuzzi R; Wood SJ; Carter O; Murray MM
    Neuropsychologia; 2011 Jan; 49(1):92-102. PubMed ID: 20974157
    [TBL] [Abstract][Full Text] [Related]  

  • 20. A Case-Based Study with Radiologists Performing Diagnosis Tasks in Virtual Reality.
    Venson JE; Albiero Berni JC; Edmilson da Silva Maia C; Marques da Silva AM; Cordeiro d'Ornellas M; Maciel A
    Stud Health Technol Inform; 2017; 245():244-248. PubMed ID: 29295091
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 9.