These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

113 related articles for article (PubMed ID: 28129163)

  • 1. Earthquake Safety Training through Virtual Drills.
    Li C; Liang W; Quigley C; Zhao Y; Yu LF
    IEEE Trans Vis Comput Graph; 2017 Apr; 23(4):1275-1284. PubMed ID: 28129163
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Comparison of Oculus Rift and HTC Vive: Feasibility for Virtual Reality-Based Exploration, Navigation, Exergaming, and Rehabilitation.
    Borrego A; Latorre J; Alcañiz M; Llorens R
    Games Health J; 2018 Jun; 7(3):151-156. PubMed ID: 29293369
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Oasis: Procedurally Generated Social Virtual Spaces from 3D Scanned Real Spaces.
    Sra M; Garrido-Jurado S; Maes P
    IEEE Trans Vis Comput Graph; 2018 Dec; 24(12):3174-3187. PubMed ID: 29035217
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Training wheelchair navigation in immersive virtual environments for patients with spinal cord injury - end-user input to design an effective system.
    Nunnerley J; Gupta S; Snell D; King M
    Disabil Rehabil Assist Technol; 2017 May; 12(4):417-423. PubMed ID: 27376716
    [TBL] [Abstract][Full Text] [Related]  

  • 5. [A new age of mass casuality education? : The InSitu project: realistic training in virtual reality environments].
    Lorenz D; Armbruster W; Vogelgesang C; Hoffmann H; Pattar A; Schmidt D; Volk T; Kubulus D
    Anaesthesist; 2016 Sep; 65(9):703-9. PubMed ID: 27411523
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Evaluation of an Immersive Virtual Reality Safety Training Used to Teach Pedestrian Skills to Children With Autism Spectrum Disorder.
    Dixon DR; Miyake CJ; Nohelty K; Novack MN; Granpeesheh D
    Behav Anal Pract; 2020 Sep; 13(3):631-640. PubMed ID: 32953391
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Virtual reality in surgical skills training.
    Palter VN; Grantcharov TP
    Surg Clin North Am; 2010 Jun; 90(3):605-17. PubMed ID: 20497829
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Virtual reality and computer-enhanced training applied to wheeled mobility: an overview of work in Pittsburgh.
    Cooper RA; Ding D; Simpson R; Fitzgerald SG; Spaeth DM; Guo S; Koontz AM; Cooper R; Kim J; Boninger ML
    Assist Technol; 2005; 17(2):159-70. PubMed ID: 16392719
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Size and shape constancy in consumer virtual reality.
    Hornsey RL; Hibbard PB; Scarfe P
    Behav Res Methods; 2020 Aug; 52(4):1587-1598. PubMed ID: 32399659
    [TBL] [Abstract][Full Text] [Related]  

  • 10. A quantitative method for evaluation of 6 degree of freedom virtual reality systems.
    Jost TA; Drewelow G; Koziol S; Rylander J
    J Biomech; 2019 Dec; 97():109379. PubMed ID: 31679757
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Gamification and Hazard Communication in Virtual Reality: A Qualitative Study.
    Cavalcanti J; Valls V; Contero M; Fonseca D
    Sensors (Basel); 2021 Jul; 21(14):. PubMed ID: 34300401
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Measuring sense of presence and user characteristics to predict effective training in an online simulated virtual environment.
    De Leo G; Diggs LA; Radici E; Mastaglio TW
    Simul Healthc; 2014 Feb; 9(1):1-6. PubMed ID: 24310164
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Immersive Virtual Reality Serious Games With DL-Assisted Learning in High-Rise Fire Evacuation on Fire Safety Training and Research.
    Chen SY; Chien WC
    Front Psychol; 2022; 13():786314. PubMed ID: 35677135
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Virtual exertions: evoking the sense of exerting forces in virtual reality using gestures and muscle activity.
    Chen KB; Ponto K; Tredinnick RD; Radwin RG
    Hum Factors; 2015 Jun; 57(4):658-73. PubMed ID: 25977324
    [TBL] [Abstract][Full Text] [Related]  

  • 15. An investigation of the efficacy of collaborative virtual reality systems for moderated remote usability testing.
    Chalil Madathil K; Greenstein JS
    Appl Ergon; 2017 Nov; 65():501-514. PubMed ID: 28256209
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Rehabilitation of activities of daily living in virtual environments with intuitive user interface and force feedback.
    Chiang VC; Lo KH; Choi KS
    Disabil Rehabil Assist Technol; 2017 Oct; 12(7):672-680. PubMed ID: 27782750
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Impossible spaces: maximizing natural walking in virtual environments with self-overlapping architecture.
    Suma EA; Lipps Z; Finkelstein S; Krum DM; Bolas M
    IEEE Trans Vis Comput Graph; 2012 Apr; 18(4):555-64. PubMed ID: 22402682
    [TBL] [Abstract][Full Text] [Related]  

  • 18. The role of virtual reality technology in the assessment and training of inexperienced powered wheelchair users.
    Harrison A; Derwent G; Enticknap A; Rose FD; Attree EA
    Disabil Rehabil; 2002 Jul 20-Aug 15; 24(11-12):599-606. PubMed ID: 12182799
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Effects of Using Immersive Media on the Effectiveness of Training to Prevent Ergonomics Risks.
    Diego-Mas JA; Alcaide-Marzal J; Poveda-Bautista R
    Int J Environ Res Public Health; 2020 Apr; 17(7):. PubMed ID: 32290132
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Distributed interactive virtual environments for collaborative experiential learning and training independent of distance over Internet2.
    Alverson DC; Saiki SM; Jacobs J; Saland L; Keep MF; Norenberg J; Baker R; Nakatsu C; Kalishman S; Lindberg M; Wax D; Mowafi M; Summers KL; Holten JR; Greenfield JA; Aalseth E; Nickles D; Sherstyuk A; Haines K; Caudell TP
    Stud Health Technol Inform; 2004; 98():7-12. PubMed ID: 15544229
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 6.