These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

113 related articles for article (PubMed ID: 28129163)

  • 21. Altering User Movement Behaviour in Virtual Environments.
    Simeone AL; Mavridou I; Powell W
    IEEE Trans Vis Comput Graph; 2017 Apr; 23(4):1312-1321. PubMed ID: 28141522
    [TBL] [Abstract][Full Text] [Related]  

  • 22. Multiuser virtual reality environment for visualising neuroimaging data.
    Shattuck DW
    Healthc Technol Lett; 2018 Oct; 5(5):183-188. PubMed ID: 30464851
    [TBL] [Abstract][Full Text] [Related]  

  • 23. Preliminary study of virtual reality and model simulation for learning laparoscopic suturing skills.
    McDougall EM; Kolla SB; Santos RT; Gan JM; Box GN; Louie MK; Gamboa AJ; Kaplan AG; Moskowitz RM; Andrade LA; Skarecky DW; Osann KE; Clayman RV
    J Urol; 2009 Sep; 182(3):1018-25. PubMed ID: 19616797
    [TBL] [Abstract][Full Text] [Related]  

  • 24. Impact of virtual training environments on the acquisition and transfer of knowledge.
    Moskaliuk J; Bertram J; Cress U
    Cyberpsychol Behav Soc Netw; 2013 Mar; 16(3):210-4. PubMed ID: 23363227
    [TBL] [Abstract][Full Text] [Related]  

  • 25. Transverse chromatic aberration in virtual reality head-mounted displays.
    Beams R; Kim AS; Badano A
    Opt Express; 2019 Sep; 27(18):24877-24884. PubMed ID: 31510369
    [TBL] [Abstract][Full Text] [Related]  

  • 26. Mobilization and calibration of the HTC VIVE for virtual reality physical therapy.
    Hemphill S; Nguyen A; Rodriguez ST; Menendez M; Wang E; Lawrence K; Caruso TJ
    Digit Health; 2020; 6():2055207620950929. PubMed ID: 32963801
    [TBL] [Abstract][Full Text] [Related]  

  • 27. From stereoscopic recording to virtual reality headsets: Designing a new way to learn surgery.
    Ros M; Trives JV; Lonjon N
    Neurochirurgie; 2017 Mar; 63(1):1-5. PubMed ID: 28233530
    [TBL] [Abstract][Full Text] [Related]  

  • 28. Virtual reality applications to work.
    Weiss PL; Jessel AS
    Work; 1998; 11(3):277-93. PubMed ID: 24441599
    [TBL] [Abstract][Full Text] [Related]  

  • 29. Feedback from HTC Vive Sensors Results in Transient Performance Enhancements on a Juggling Task in Virtual Reality.
    Borglund F; Young M; Eriksson J; Rasmussen A
    Sensors (Basel); 2021 Apr; 21(9):. PubMed ID: 33922711
    [TBL] [Abstract][Full Text] [Related]  

  • 30. Emerging technologies in education and training: applications for the laboratory animal science community.
    Ketelhut DJ; Niemi SM
    ILAR J; 2007; 48(2):163-9. PubMed ID: 17420537
    [TBL] [Abstract][Full Text] [Related]  

  • 31. Virtual reality training for health-care professionals.
    Mantovani F; Castelnuovo G; Gaggioli A; Riva G
    Cyberpsychol Behav; 2003 Aug; 6(4):389-95. PubMed ID: 14511451
    [TBL] [Abstract][Full Text] [Related]  

  • 32. Molecular Rift: Virtual Reality for Drug Designers.
    Norrby M; Grebner C; Eriksson J; Boström J
    J Chem Inf Model; 2015 Nov; 55(11):2475-84. PubMed ID: 26558887
    [TBL] [Abstract][Full Text] [Related]  

  • 33. STRIVE: Stress Resilience In Virtual Environments: a pre-deployment VR system for training emotional coping skills and assessing chronic and acute stress responses.
    Rizzo A; Buckwalter JG; John B; Newman B; Parsons T; Kenny P; Williams J
    Stud Health Technol Inform; 2012; 173():379-85. PubMed ID: 22357022
    [TBL] [Abstract][Full Text] [Related]  

  • 34. Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities.
    Foerster RM; Poth CH; Behler C; Botsch M; Schneider WX
    Sci Rep; 2016 Nov; 6():37016. PubMed ID: 27869220
    [TBL] [Abstract][Full Text] [Related]  

  • 35. Context-Consistent Generation of Indoor Virtual Environments Based on Geometry Constraints.
    He Y; Liu YT; Jin YH; Zhang SH; Lai YK; Hu SM
    IEEE Trans Vis Comput Graph; 2022 Dec; 28(12):3986-3999. PubMed ID: 34506285
    [TBL] [Abstract][Full Text] [Related]  

  • 36. A Cost-Effective Virtual Environment for Simulating and Training Powered Wheelchairs Manoeuvres.
    Headleand CJ; Day T; Pop SR; Ritsos PD; John NW
    Stud Health Technol Inform; 2016; 220():134-41. PubMed ID: 27046566
    [TBL] [Abstract][Full Text] [Related]  

  • 37. Human factors consideration in clinical applications of virtual reality.
    Lewis CH; Griffin MJ
    Stud Health Technol Inform; 1997; 44():35-56. PubMed ID: 10175342
    [TBL] [Abstract][Full Text] [Related]  

  • 38. Relaxation with Immersive Natural Scenes Presented Using Virtual Reality.
    Anderson AP; Mayer MD; Fellows AM; Cowan DR; Hegel MT; Buckey JC
    Aerosp Med Hum Perform; 2017 Jun; 88(6):520-526. PubMed ID: 28539139
    [TBL] [Abstract][Full Text] [Related]  

  • 39. Envisioning the future of home care: applications of immersive virtual reality.
    Brennan PF; Arnott Smith C; Ponto K; Radwin R; Kreutz K
    Stud Health Technol Inform; 2013; 192():599-602. PubMed ID: 23920626
    [TBL] [Abstract][Full Text] [Related]  

  • 40. Mixed reality drills of indoor earthquake safety considering seismic damage of nonstructural components.
    Xu Z; Yang Y; Zhu Y; Fan J
    Sci Rep; 2023 Sep; 13(1):16461. PubMed ID: 37777548
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 6.