These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

136 related articles for article (PubMed ID: 28903698)

  • 21. The role of violent media preference in cumulative developmental risk for violence and general aggression.
    Boxer P; Huesmann LR; Bushman BJ; O'Brien M; Moceri D
    J Youth Adolesc; 2009 Mar; 38(3):417-28. PubMed ID: 19636754
    [TBL] [Abstract][Full Text] [Related]  

  • 22. Grand Theft Auto IV comes to Singapore: effects of repeated exposure to violent video games on aggression.
    Teng SK; Chong GY; Siew AS; Skoric MM
    Cyberpsychol Behav Soc Netw; 2011 Oct; 14(10):597-602. PubMed ID: 21381967
    [TBL] [Abstract][Full Text] [Related]  

  • 23. Design Effectiveness Analysis of a Media Literacy Intervention to Reduce Violent Video Games Consumption Among Adolescents: The Relevance of Lifestyles Segmentation.
    Rivera R; Santos D; Brändle G; Cárdaba MÁ
    Eval Rev; 2016 Apr; 40(2):142-61. PubMed ID: 27604300
    [TBL] [Abstract][Full Text] [Related]  

  • 24. The role of media violence in violent behavior.
    Huesmann LR; Taylor LD
    Annu Rev Public Health; 2006; 27():393-415. PubMed ID: 16533123
    [TBL] [Abstract][Full Text] [Related]  

  • 25. Mediators and moderators of long-term effects of violent video games on aggressive behavior: practice, thinking, and action.
    Gentile DA; Li D; Khoo A; Prot S; Anderson CA
    JAMA Pediatr; 2014 May; 168(5):450-7. PubMed ID: 24663396
    [TBL] [Abstract][Full Text] [Related]  

  • 26. [Violent video games and aggression: long-term impact and selection effects].
    Staude-Müller F
    Prax Kinderpsychol Kinderpsychiatr; 2011; 60(9):745-61. PubMed ID: 22242256
    [TBL] [Abstract][Full Text] [Related]  

  • 27. Media Violence Effects on Children, Adolescents and Young Adults.
    Anderson CA
    Health Prog; 2016 Jul; 97(4):59-62. PubMed ID: 28165689
    [TBL] [Abstract][Full Text] [Related]  

  • 28. Effects of Violent-Video-Game Exposure on Aggressive Behavior, Aggressive-Thought Accessibility, and Aggressive Affect Among Adults With and Without Autism Spectrum Disorder.
    Engelhardt CR; Mazurek MO; Hilgard J; Rouder JN; Bartholow BD
    Psychol Sci; 2015 Aug; 26(8):1187-200. PubMed ID: 26113064
    [TBL] [Abstract][Full Text] [Related]  

  • 29. Violent media exposure, aggression and CU traits in adolescence: Testing the selection and socialization hypotheses.
    Rydell AM
    J Adolesc; 2016 Oct; 52():95-102. PubMed ID: 27521777
    [TBL] [Abstract][Full Text] [Related]  

  • 30. Violent and nonviolent video games differentially affect physical aggression for individuals high vs. low in dispositional anger.
    Engelhardt CR; Bartholow BD; Saults JS
    Aggress Behav; 2011; 37(6):539-46. PubMed ID: 21905039
    [TBL] [Abstract][Full Text] [Related]  

  • 31. Violence-related content in video game may lead to functional connectivity changes in brain networks as revealed by fMRI-ICA in young men.
    Zvyagintsev M; Klasen M; Weber R; Sarkheil P; Esposito F; Mathiak KA; Schwenzer M; Mathiak K
    Neuroscience; 2016 Apr; 320():247-58. PubMed ID: 26855192
    [TBL] [Abstract][Full Text] [Related]  

  • 32. Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: a meta-analytic review of the scientific literature.
    Anderson CA; Bushman BJ
    Psychol Sci; 2001 Sep; 12(5):353-9. PubMed ID: 11554666
    [TBL] [Abstract][Full Text] [Related]  

  • 33. The American Psychological Association Task Force assessment of violent video games: Science in the service of public interest.
    Calvert SL; Appelbaum M; Dodge KA; Graham S; Nagayama Hall GC; Hamby S; Fasig-Caldwell LG; Citkowicz M; Galloway DP; Hedges LV
    Am Psychol; 2017; 72(2):126-143. PubMed ID: 28221065
    [TBL] [Abstract][Full Text] [Related]  

  • 34. Much ado about nothing: the misestimation and overinterpretation of violent video game effects in eastern and western nations: comment on Anderson et al. (2010).
    Ferguson CJ; Kilburn J
    Psychol Bull; 2010 Mar; 136(2):174-8; discussion 182-7. PubMed ID: 20192554
    [TBL] [Abstract][Full Text] [Related]  

  • 35. The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance.
    Gentile DA; Lynch PJ; Linder JR; Walsh DA
    J Adolesc; 2004 Feb; 27(1):5-22. PubMed ID: 15013257
    [TBL] [Abstract][Full Text] [Related]  

  • 36. The appeal of violent video games to lower educated aggressive adolescent boys from two countries.
    Lemmens JS; Bushman BJ; Konijn EA
    Cyberpsychol Behav; 2006 Oct; 9(5):638-41. PubMed ID: 17034335
    [TBL] [Abstract][Full Text] [Related]  

  • 37. The role of attention problems and impulsiveness in media violence effects on aggression.
    Swing EL; Anderson CA
    Aggress Behav; 2014; 40(3):197-203. PubMed ID: 24452487
    [TBL] [Abstract][Full Text] [Related]  

  • 38. Effects of prosocial, neutral, and violent video games on college students' affect.
    Saleem M; Anderson CA; Gentile DA
    Aggress Behav; 2012; 38(4):263-71. PubMed ID: 22549724
    [TBL] [Abstract][Full Text] [Related]  

  • 39. A longitudinal study of the association between violent video game play and aggression among adolescents.
    Willoughby T; Adachi PJ; Good M
    Dev Psychol; 2012 Jul; 48(4):1044-57. PubMed ID: 22040315
    [TBL] [Abstract][Full Text] [Related]  

  • 40. Twenty Questions (and Answers) About Media Violence and Cyberbullying.
    Hogan M; Strasburger V
    Pediatr Clin North Am; 2020 Apr; 67(2):275-291. PubMed ID: 32122560
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 7.