BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

185 related articles for article (PubMed ID: 29393679)

  • 1. Lessons Learned Through the Implementation of an eHealth Physical Activity Gaming Intervention with High School Youth.
    Pope L; Garnett B; Dibble M
    Games Health J; 2018 Apr; 7(2):136-142. PubMed ID: 29393679
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Effects of the Quest to Lava Mountain Computer Game on Dietary and Physical Activity Behaviors of Elementary School Children: A Pilot Group-Randomized Controlled Trial.
    Sharma SV; Shegog R; Chow J; Finley C; Pomeroy M; Smith C; Hoelscher DM
    J Acad Nutr Diet; 2015 Aug; 115(8):1260-71. PubMed ID: 25912520
    [TBL] [Abstract][Full Text] [Related]  

  • 3. A Multi-Week Assessment of a Mobile Exergame Intervention in an Elementary School.
    Garde A; Chowdhury M; Rollinson AU; Johnson M; Prescod P; Chanoine JP; Ansermino JM; Dumont GA
    Games Health J; 2018 Feb; 7(1):1-8. PubMed ID: 29394109
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Understanding the Importance of Context: A Qualitative Study of a Location-Based Exergame to Enhance School Childrens Physical Activity.
    Robertson J; Jepson R; Macvean A; Gray S
    PLoS One; 2016; 11(8):e0160927. PubMed ID: 27548504
    [TBL] [Abstract][Full Text] [Related]  

  • 5. A Game-Based, Physical Activity Coaching Application for Older Adults: Design Approach and User Experience in Daily Life.
    Tabak M; de Vette F; van Dijk H; Vollenbroek-Hutten M
    Games Health J; 2020 Jun; 9(3):215-226. PubMed ID: 32053023
    [No Abstract]   [Full Text] [Related]  

  • 6. Virtual Sprouts: A Virtual Gardening Pilot Intervention Increases Self-Efficacy to Cook and Eat Fruits and Vegetables in Minority Youth.
    Bell BM; Martinez L; Gotsis M; Lane HC; Davis JN; Antunez-Castillo L; Ragusa G; Spruijt-Metz D
    Games Health J; 2018 Apr; 7(2):127-135. PubMed ID: 29394102
    [TBL] [Abstract][Full Text] [Related]  

  • 7. The Relationship Between Electronic Gaming and Health, Social Relationships, and Physical Activity Among Males in Saudi Arabia.
    Alshehri AG; Mohamed AMAS
    Am J Mens Health; 2019; 13(4):1557988319873512. PubMed ID: 31462143
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Promoting Daily Physical Activity by Means of Mobile Gaming: A Review of the State of the Art.
    Tabak M; Dekker-van Weering M; van Dijk H; Vollenbroek-Hutten M
    Games Health J; 2015 Dec; 4(6):460-9. PubMed ID: 26397179
    [TBL] [Abstract][Full Text] [Related]  

  • 9. A pilot randomized, controlled trial of an active video game physical activity intervention.
    Peng W; Pfeiffer KA; Winn B; Lin JH; Suton D
    Health Psychol; 2015 Dec; 34S():1229-39. PubMed ID: 26651464
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Association of video gaming with some risky behaviors of secondary school adolescents in Abha, Southwestern Saudi Arabia.
    Awadalla N; Hadram M; Alshahrani A; Hadram Y
    J Egypt Public Health Assoc; 2017 Mar; 92(1):18-28. PubMed ID: 29924924
    [TBL] [Abstract][Full Text] [Related]  

  • 11. A Pilot Intervention Using Gamification to Enhance Student Participation in Classroom Activity Breaks.
    Beemer LR; Ajibewa TA; DellaVecchia G; Hasson RE
    Int J Environ Res Public Health; 2019 Oct; 16(21):. PubMed ID: 31652885
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Active Gaming Among High School Students--United States, 2010.
    Song M; Carroll DD; Lee SM; Fulton JE
    Games Health J; 2015 Aug; 4(4):325-31. PubMed ID: 26182221
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Feasibility, design and conduct of a pragmatic randomized controlled trial to reduce overweight and obesity in children: The electronic games to aid motivation to exercise (eGAME) study.
    Maddison R; Foley L; Mhurchu CN; Jull A; Jiang Y; Prapavessis H; Rodgers A; Vander Hoorn S; Hohepa M; Schaaf D
    BMC Public Health; 2009 May; 9():146. PubMed ID: 19450288
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Development and Validation of a Parent-Based Program for Preventing Gaming Disorder: The Game Over Intervention.
    Li AY; Chau CL; Cheng C
    Int J Environ Res Public Health; 2019 Jun; 16(11):. PubMed ID: 31167457
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Adolescent health: a rural community's approach.
    Groft JN; Hagen B; Miller NK; Cooper N; Brown S
    Rural Remote Health; 2005; 5(2):366. PubMed ID: 15885025
    [TBL] [Abstract][Full Text] [Related]  

  • 16. A Blended Web-Based Gaming Intervention on Changes in Physical Activity for Overweight and Obese Employees: Influence and Usage in an Experimental Pilot Study.
    Kouwenhoven-Pasmooij TA; Robroek SJ; Ling SW; van Rosmalen J; van Rossum EF; Burdorf A; Hunink MG
    JMIR Serious Games; 2017 Apr; 5(2):e6. PubMed ID: 28373157
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Engaging Adolescents to Inform the Development of a Mobile Gaming App to Incentivize Physical Activity.
    Pope L; Garnett B; Dibble M
    JMIR Res Protoc; 2017 Aug; 6(8):e161. PubMed ID: 28851676
    [TBL] [Abstract][Full Text] [Related]  

  • 18. A Virtual Reality Exergame to Engage Adolescents in Physical Activity: Mixed Methods Study Describing the Formative Intervention Development Process.
    Farič N; Smith L; Hon A; Potts HWW; Newby K; Steptoe A; Fisher A
    J Med Internet Res; 2021 Feb; 23(2):e18161. PubMed ID: 33538697
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Do Your School Mates Influence How Long You Game? Evidence from the U.S.
    Amialchuk A; Kotalik A
    PLoS One; 2016; 11(8):e0160664. PubMed ID: 27494337
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Associations between active video gaming and other energy-balance related behaviours in adolescents: a 24-hour recall diary study.
    Simons M; Chinapaw MJ; Brug J; Seidell J; de Vet E
    Int J Behav Nutr Phys Act; 2015 Mar; 12():32. PubMed ID: 25889743
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 10.