371 related articles for article (PubMed ID: 29874473)
21. The mediating effect of gaming motivation between psychiatric symptoms and problematic online gaming: an online survey.
Király O; Urbán R; Griffiths MD; Ágoston C; Nagygyörgy K; Kökönyei G; Demetrovics Z
J Med Internet Res; 2015 Apr; 17(4):e88. PubMed ID: 25855558
[TBL] [Abstract][Full Text] [Related]
22. Massively multiplayer online role-playing games (MMORPG): association between its addiction, self-control and mental disorders among young people in Vietnam.
Son DT; Yasuoka J; Poudel KC; Otsuka K; Jimba M
Int J Soc Psychiatry; 2013 Sep; 59(6):570-7. PubMed ID: 22718852
[TBL] [Abstract][Full Text] [Related]
23. Virtual addictions: An examination of problematic social casino game use among at-risk gamblers.
Gainsbury SM; King DL; Russell AM; Delfabbro P; Hing N
Addict Behav; 2017 Jan; 64():334-339. PubMed ID: 26739340
[TBL] [Abstract][Full Text] [Related]
24. The impact of depression, anxiety, neuroticism, and severity of Internet addiction symptoms on the relationship between probable ADHD and severity of insomnia among young adults.
Evren B; Evren C; Dalbudak E; Topcu M; Kutlu N
Psychiatry Res; 2019 Jan; 271():726-731. PubMed ID: 30791348
[TBL] [Abstract][Full Text] [Related]
25. Video game addiction and college performance among males: results from a 1 year longitudinal study.
Schmitt ZL; Livingston MG
Cyberpsychol Behav Soc Netw; 2015 Jan; 18(1):25-9. PubMed ID: 25584728
[TBL] [Abstract][Full Text] [Related]
26. Problematic video game play in a college sample and its relationship to time management skills and attention-deficit/hyperactivity disorder symptomology.
Tolchinsky A; Jefferson SD
Cyberpsychol Behav Soc Netw; 2011 Sep; 14(9):489-96. PubMed ID: 21288135
[TBL] [Abstract][Full Text] [Related]
27. Featured Article: Technology Use and Sleep in Adolescents With and Without Attention-Deficit/Hyperactivity Disorder.
Bourchtein E; Langberg JM; Cusick CN; Breaux RP; Smith ZR; Becker SP
J Pediatr Psychol; 2019 Jun; 44(5):517-526. PubMed ID: 30615174
[TBL] [Abstract][Full Text] [Related]
28. The association between online gaming, social phobia, and depression: an internet survey.
Wei HT; Chen MH; Huang PC; Bai YM
BMC Psychiatry; 2012 Jul; 12():92. PubMed ID: 22839747
[TBL] [Abstract][Full Text] [Related]
29. Gaming and Gaming Disorder: A Mediation Model Gender, Salience, Age of Gaming Onset, and Time Spent Gaming.
Buono FD; Paul E; Sprong ME; Smith EC; Garakani A; Griffiths MD
Cyberpsychol Behav Soc Netw; 2020 Sep; 23(9):647-651. PubMed ID: 32654509
[TBL] [Abstract][Full Text] [Related]
30. Patterns of and motivations for concurrent use of video games and substances.
Ream GL; Elliott LC; Dunlap E
Int J Environ Res Public Health; 2011 Oct; 8(10):3999-4012. PubMed ID: 22073024
[TBL] [Abstract][Full Text] [Related]
31. Multi-dimensional correlates of Internet addiction symptoms in adolescents with attention-deficit/hyperactivity disorder.
Chou WJ; Liu TL; Yang P; Yen CF; Hu HF
Psychiatry Res; 2015 Jan; 225(1-2):122-128. PubMed ID: 25466226
[TBL] [Abstract][Full Text] [Related]
32. Addiction severity pattern associated with adult and childhood Attention Deficit Hyperactivity Disorder (ADHD) in patients with addictions.
Fatséas M; Hurmic H; Serre F; Debrabant R; Daulouède JP; Denis C; Auriacombe M
Psychiatry Res; 2016 Dec; 246():656-662. PubMed ID: 27842945
[TBL] [Abstract][Full Text] [Related]
33. Associations Between Video Game Engagement and ADHD Symptoms in Early Adolescence.
Tiraboschi GA; West GL; Boers E; Bohbot VD; Fitzpatrick C
J Atten Disord; 2022 Aug; 26(10):1369-1378. PubMed ID: 35073778
[TBL] [Abstract][Full Text] [Related]
34. Video game addiction in emerging adulthood: Cross-sectional evidence of pathology in video game addicts as compared to matched healthy controls.
Stockdale L; Coyne SM
J Affect Disord; 2018 Jan; 225():265-272. PubMed ID: 28841491
[TBL] [Abstract][Full Text] [Related]
35. Reliability and Validity of the Behavioral Addiction Measure for Video Gaming.
Sanders JL; Williams RJ
Cyberpsychol Behav Soc Netw; 2016 Jan; 19(1):43-8. PubMed ID: 26720761
[TBL] [Abstract][Full Text] [Related]
36. Internet gaming disorder in male and female young adults: The role of alexithymia, depression, anxiety and gaming type.
Bonnaire C; Baptista D
Psychiatry Res; 2019 Feb; 272():521-530. PubMed ID: 30616119
[TBL] [Abstract][Full Text] [Related]
37. Internet, video game and mobile phone addiction in children and adolescents diagnosed with ADHD: A case-control study.
Menéndez-García A; Jiménez-Arroyo A; Rodrigo-Yanguas M; Marin-Vila M; Sánchez-Sánchez F; Roman-Riechmann E; Blasco-Fontecilla H
Adicciones; 2022 Jul; 34(3):208-217. PubMed ID: 33338245
[TBL] [Abstract][Full Text] [Related]
38. Core and peripheral criteria of video game addiction in the game addiction scale for adolescents.
Brunborg GS; Hanss D; Mentzoni RA; Pallesen S
Cyberpsychol Behav Soc Netw; 2015 May; 18(5):280-5. PubMed ID: 25826043
[TBL] [Abstract][Full Text] [Related]
39. Video game use among secondary school students and associated factors.
Oflu A; Yalcin SS
Arch Argent Pediatr; 2019 Dec; 117(6):e584-e591. PubMed ID: 31758885
[TBL] [Abstract][Full Text] [Related]
40. Video game genre as a predictor of problem use.
Elliott L; Golub A; Ream G; Dunlap E
Cyberpsychol Behav Soc Netw; 2012 Mar; 15(3):155-61. PubMed ID: 22242785
[TBL] [Abstract][Full Text] [Related]
[Previous] [Next] [New Search]