217 related articles for article (PubMed ID: 30275647)
1. Gait Training after Stroke on a Self-Paced Treadmill with and without Virtual Environment Scenarios: A Proof-of-Principle Study.
Richards CL; Malouin F; Lamontagne A; McFadyen BJ; Dumas F; Comeau F; Robitaille NM; Fung J
Physiother Can; 2018; 70(3):221-230. PubMed ID: 30275647
[No Abstract] [Full Text] [Related]
2. Erratum.
Mult Scler; 2016 Oct; 22(12):NP9-NP11. PubMed ID: 26041800
[TBL] [Abstract][Full Text] [Related]
3. A treadmill and motion coupled virtual reality system for gait training post-stroke.
Fung J; Richards CL; Malouin F; McFadyen BJ; Lamontagne A
Cyberpsychol Behav; 2006 Apr; 9(2):157-62. PubMed ID: 16640470
[TBL] [Abstract][Full Text] [Related]
4. Locomotor rehabilitation in a complex virtual environment.
Fung J; Malouin F; McFadyen BJ; Comeau F; Lamontagne A; Chapdelaine S; Beaudoin C; Laurendeau D; Hughey L; Richards CL
Conf Proc IEEE Eng Med Biol Soc; 2004; 2004():4859-61. PubMed ID: 17271400
[TBL] [Abstract][Full Text] [Related]
5. Virtual reality-enhanced walking in people post-stroke: effect of optic flow speed and level of immersion on the gait biomechanics.
De Keersmaecker E; Van Bladel A; Zaccardi S; Lefeber N; Rodriguez-Guerrero C; Kerckhofs E; Jansen B; Swinnen E
J Neuroeng Rehabil; 2023 Sep; 20(1):124. PubMed ID: 37749566
[TBL] [Abstract][Full Text] [Related]
6. Virtual reality gait training versus non-virtual reality gait training for improving participation in subacute stroke survivors: study protocol of the ViRTAS randomized controlled trial.
de Rooij IJM; van de Port IGL; Visser-Meily JMA; Meijer JG
Trials; 2019 Jan; 20(1):89. PubMed ID: 30696491
[TBL] [Abstract][Full Text] [Related]
7. Biomechanical Evaluation of Virtual Reality-based Turning on a Self-Paced Linear Treadmill.
Oh K; Stanley CJ; Damiano DL; Kim J; Yoon J; Park HS
Gait Posture; 2018 Sep; 65():157-162. PubMed ID: 30510358
[TBL] [Abstract][Full Text] [Related]
8. Gaze direction affects walking speed when using a self-paced treadmill with a virtual reality environment.
Jeschke AM; de Groot LE; van der Woude LHV; Oude Lansink ILB; van Kouwenhove L; Hijmans JM
Hum Mov Sci; 2019 Oct; 67():102498. PubMed ID: 31330475
[TBL] [Abstract][Full Text] [Related]
9. Improving balance skills in patients who had stroke through virtual reality treadmill training.
Yang S; Hwang WH; Tsai YC; Liu FK; Hsieh LF; Chern JS
Am J Phys Med Rehabil; 2011 Dec; 90(12):969-78. PubMed ID: 22019971
[TBL] [Abstract][Full Text] [Related]
10. Virtual reality-enhanced partial body weight-supported treadmill training poststroke: feasibility and effectiveness in 6 subjects.
Walker ML; Ringleb SI; Maihafer GC; Walker R; Crouch JR; Van Lunen B; Morrison S
Arch Phys Med Rehabil; 2010 Jan; 91(1):115-22. PubMed ID: 20103405
[TBL] [Abstract][Full Text] [Related]
11. Addition of a non-immersive virtual reality component to treadmill training to reduce fall risk in older adults (V-TIME): a randomised controlled trial.
Mirelman A; Rochester L; Maidan I; Del Din S; Alcock L; Nieuwhof F; Rikkert MO; Bloem BR; Pelosin E; Avanzino L; Abbruzzese G; Dockx K; Bekkers E; Giladi N; Nieuwboer A; Hausdorff JM
Lancet; 2016 Sep; 388(10050):1170-82. PubMed ID: 27524393
[TBL] [Abstract][Full Text] [Related]
12. Effects of adding a virtual reality environment to different modes of treadmill walking.
Sloot LH; van der Krogt MM; Harlaar J
Gait Posture; 2014 Mar; 39(3):939-45. PubMed ID: 24412269
[TBL] [Abstract][Full Text] [Related]
13. Clinical experience using a 5-week treadmill training program with virtual reality to enhance gait in an ambulatory physical therapy service.
Shema SR; Brozgol M; Dorfman M; Maidan I; Sharaby-Yeshayahu L; Malik-Kozuch H; Wachsler Yannai O; Giladi N; Hausdorff JM; Mirelman A
Phys Ther; 2014 Sep; 94(9):1319-26. PubMed ID: 24786944
[TBL] [Abstract][Full Text] [Related]
14. Visually-guided gait training in paretic patients during the first rehabilitation phase: study protocol for a randomized controlled trial.
Rossano C; Terrier P
Trials; 2016 Oct; 17(1):523. PubMed ID: 27788679
[TBL] [Abstract][Full Text] [Related]
15. Effect of virtual reality training on walking distance and physical fitness in individuals with Parkinson's disease.
de Melo GEL; Kleiner AFR; Lopes JBP; Dumont AJL; Lazzari RD; Galli M; Oliveira CS
NeuroRehabilitation; 2018; 42(4):473-480. PubMed ID: 29660956
[TBL] [Abstract][Full Text] [Related]
16. Fixed and self-paced treadmill walking for able-bodied and transtibial amputees in a multi-terrain virtual environment.
Sinitski EH; Lemaire ED; Baddour N; Besemann M; Dudek NL; Hebert JS
Gait Posture; 2015 Feb; 41(2):568-73. PubMed ID: 25661003
[TBL] [Abstract][Full Text] [Related]
17. Spatiotemporal gait deviations in a virtual reality environment.
Hollman JH; Brey RH; Robb RA; Bang TJ; Kaufman KR
Gait Posture; 2006 Jun; 23(4):441-4. PubMed ID: 16095905
[TBL] [Abstract][Full Text] [Related]
18. Slow Versus Fast Robot-Assisted Locomotor Training After Severe Stroke: A Randomized Controlled Trial.
Rodrigues TA; Goroso DG; Westgate PM; Carrico C; Batistella LR; Sawaki L
Am J Phys Med Rehabil; 2017 Oct; 96(10 Suppl 1):S165-S170. PubMed ID: 28796648
[TBL] [Abstract][Full Text] [Related]
19. Locomotor skill acquisition in virtual reality shows sustained transfer to the real world.
Kim A; Schweighofer N; Finley JM
J Neuroeng Rehabil; 2019 Sep; 16(1):113. PubMed ID: 31521167
[TBL] [Abstract][Full Text] [Related]
20. Virtual reality exercise improves mobility after stroke: an inpatient randomized controlled trial.
McEwen D; Taillon-Hobson A; Bilodeau M; Sveistrup H; Finestone H
Stroke; 2014 Jun; 45(6):1853-5. PubMed ID: 24763929
[TBL] [Abstract][Full Text] [Related]
[Next] [New Search]