These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.
178 related articles for article (PubMed ID: 30418041)
1. A Randomized Controlled Trial on the Role of Enthusiasm About Exergames: Players' Perceptions of Exercise. Huang HC; Nguyen HV; Cheng TCE; Wong MK; Chiu HY; Yang YH; Teng CI Games Health J; 2019 Jun; 8(3):220-226. PubMed ID: 30418041 [No Abstract] [Full Text] [Related]
2. Impact of Playing Exergames on Mood States: A Randomized Controlled Trial. Huang HC; Wong MK; Yang YH; Chiu HY; Teng CI Cyberpsychol Behav Soc Netw; 2017 Apr; 20(4):246-250. PubMed ID: 28394215 [TBL] [Abstract][Full Text] [Related]
3. Moderator Roles of Optimism and Weight Control on the Impact of Playing Exergames on Happiness: The Perspective of Social Cognitive Theory Using a Randomized Controlled Trial. Nguyen HV; Huang HC; Wong MK; Yang YH; Huang TL; Teng CI Games Health J; 2018 Aug; 7(4):246-252. PubMed ID: 29708775 [TBL] [Abstract][Full Text] [Related]
4. What Players of Virtual Reality Exercise Games Want: Thematic Analysis of Web-Based Reviews. Faric N; Potts HWW; Hon A; Smith L; Newby K; Steptoe A; Fisher A J Med Internet Res; 2019 Sep; 21(9):e13833. PubMed ID: 31538951 [TBL] [Abstract][Full Text] [Related]
5. Studying the Effect of Display Type and Viewing Perspective on User Experience in Virtual Reality Exergames. Xu W; Liang HN; Zhang Z; Baghaei N Games Health J; 2020 Dec; 9(6):405-414. PubMed ID: 32074463 [No Abstract] [Full Text] [Related]
6. Exergames Designed for Older Adults: A Pilot Evaluation on Psychosocial Well-Being. Li J; Xu X; Pham TP; Theng YL; Katajapuu N; Luimula M Games Health J; 2017 Dec; 6(6):371-378. PubMed ID: 29131678 [TBL] [Abstract][Full Text] [Related]
7. Acute Effect of Exergames on Children's Mood States During Physical Education Classes. Andrade A; Correia CK; Cruz WMD; Bevilacqua GG Games Health J; 2019 Aug; 8(4):250-256. PubMed ID: 30730230 [No Abstract] [Full Text] [Related]
8. Does imposing a goal always improve exercise intentions in avatar-based exergames? The moderating role of interdependent self-construal on exercise intentions and self-presence. Jin SA Cyberpsychol Behav Soc Netw; 2010 Jun; 13(3):335-9. PubMed ID: 20557255 [TBL] [Abstract][Full Text] [Related]
9. The Psychological Effects of Playing Exergames: A Systematic Review. Lee S; Kim W; Park T; Peng W Cyberpsychol Behav Soc Netw; 2017 Sep; 20(9):513-532. PubMed ID: 28837353 [TBL] [Abstract][Full Text] [Related]
10. Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial. Yu J; Huang HC; Cheng TCE; Wong MK; Teng CI Int J Environ Res Public Health; 2023 Jan; 20(2):. PubMed ID: 36674115 [No Abstract] [Full Text] [Related]
11. "Just Dance": The Effects of Exergame Feedback and Controller Use on Physical Activity and Psychological Outcomes. Lin JH Games Health J; 2015 Jun; 4(3):183-9. PubMed ID: 26182062 [TBL] [Abstract][Full Text] [Related]
12. Efficacy of Online Multi-Player Versus Single-Player Exergames on Adherence Behaviors Among Children: A Nonrandomized Control Trial. Kaos MD; Beauchamp MR; Bursick S; Latimer-Cheung AE; Hernandez H; Warburton DER; Yao C; Ye Z; Graham TCN; Rhodes RE Ann Behav Med; 2018 Sep; 52(10):878-889. PubMed ID: 30212848 [TBL] [Abstract][Full Text] [Related]
13. Anxiolytic Effects of a Single Session of the Exergame Zumba Viana RB; Alves CL; Vieira CA; Vancini RL; Campos MH; Gentil P; Andrade MS; de Lira CAB Games Health J; 2017 Dec; 6(6):365-370. PubMed ID: 29077484 [TBL] [Abstract][Full Text] [Related]
14. Feasibility and Enjoyment of Exercise Video Games in Older Adults. Freed SA; Sprague BN; Stephan AT; Doyle CE; Tian J; Phillips CB; Ross LA Front Public Health; 2021; 9():751289. PubMed ID: 34805074 [No Abstract] [Full Text] [Related]
16. Are exergames promoting mobility an attractive alternative to conventional self-regulated exercises for elderly people in a rehabilitation setting? Study protocol of a randomized controlled trial. Hasselmann V; Oesch P; Fernandez-Luque L; Bachmann S BMC Geriatr; 2015 Sep; 15():108. PubMed ID: 26346751 [TBL] [Abstract][Full Text] [Related]
17. Cultivating Engagement and Enjoyment in Exergames Using Feedback, Challenge, and Rewards. Lyons EJ Games Health J; 2015 Feb; 4(1):12-8. PubMed ID: 26181675 [TBL] [Abstract][Full Text] [Related]
18. Exergames to Improve the Mobility of Long-Term Care Residents: A Cluster Randomized Controlled Trial. Taylor L; Kerse N; Klenk J; Borotkanics R; Maddison R Games Health J; 2018 Feb; 7(1):37-42. PubMed ID: 29265884 [TBL] [Abstract][Full Text] [Related]
19. Association Between Extraversion and Exercise Performance Among Elderly Persons Receiving a Videogame Intervention. Zaitsu K; Nishimura Y; Matsuguma H; Higuchi S Games Health J; 2015 Oct; 4(5):375-80. PubMed ID: 26287928 [TBL] [Abstract][Full Text] [Related]
20. Computerized physical activity training for persons with severe mental illness - experiences from a communal supported housing project. Gyllensten AL; Forsberg KA Disabil Rehabil Assist Technol; 2017 Nov; 12(8):780-788. PubMed ID: 28029063 [TBL] [Abstract][Full Text] [Related] [Next] [New Search]