These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

290 related articles for article (PubMed ID: 31010703)

  • 41. Leap motion controlled video game-based therapy for upper limb rehabilitation in patients with Parkinson's disease: a feasibility study.
    Fernández-González P; Carratalá-Tejada M; Monge-Pereira E; Collado-Vázquez S; Sánchez-Herrera Baeza P; Cuesta-Gómez A; Oña-Simbaña ED; Jardón-Huete A; Molina-Rueda F; Balaguer-Bernaldo de Quirós C; Miangolarra-Page JC; Cano-de la Cuerda R
    J Neuroeng Rehabil; 2019 Nov; 16(1):133. PubMed ID: 31694653
    [TBL] [Abstract][Full Text] [Related]  

  • 42. The efficacy of virtual reality interventions compared with conventional physiotherapy in improving the upper limb motor function of children with cerebral palsy: a systematic review of randomised controlled trials.
    Alrashidi M; Wadey CA; Tomlinson RJ; Buckingham G; Williams CA
    Disabil Rehabil; 2023 Jun; 45(11):1773-1783. PubMed ID: 35575755
    [TBL] [Abstract][Full Text] [Related]  

  • 43. Effectiveness of virtual reality interventions of the upper limb in children and young adults with cerebral palsy: A systematic review with meta-analysis.
    Burin-Chu S; Baillet H; Leconte P; Lejeune L; Thouvarecq R; Benguigui N
    Clin Rehabil; 2024 Jan; 38(1):15-33. PubMed ID: 37499213
    [TBL] [Abstract][Full Text] [Related]  

  • 44. Efficacy of Armeo® Robotic Therapy Versus Conventional Therapy on Upper Limb Function in Children With Hemiplegic Cerebral Palsy.
    El-Shamy SM
    Am J Phys Med Rehabil; 2018 Mar; 97(3):164-169. PubMed ID: 29059068
    [TBL] [Abstract][Full Text] [Related]  

  • 45. Hand-Arm Bimanual Intensive Training in Virtual Reality: A Feasibility Study.
    Gehringer JE; Fortin E; Surkar SM; Hao J; Pleiss M; Jensen-Willett S
    Pediatr Phys Ther; 2023 Jan; 35(1):85-91. PubMed ID: 36459077
    [TBL] [Abstract][Full Text] [Related]  

  • 46. Effects of virtual reality-based planar motion exercises on upper extremity function, range of motion, and health-related quality of life: a multicenter, single-blinded, randomized, controlled pilot study.
    Park M; Ko MH; Oh SW; Lee JY; Ham Y; Yi H; Choi Y; Ha D; Shin JH
    J Neuroeng Rehabil; 2019 Oct; 16(1):122. PubMed ID: 31651335
    [TBL] [Abstract][Full Text] [Related]  

  • 47. Protocol for a multisite randomised trial of Hand-Arm Bimanual Intensive Training Including Lower Extremity training for children with bilateral cerebral palsy: HABIT-ILE Australia.
    Sakzewski L; Bleyenheuft Y; Boyd RN; Novak I; Elliott C; Reedman S; Morgan C; Pannek K; Fripp J; Golland P; Rowell D; Chatfield M; Ware RS
    BMJ Open; 2019 Sep; 9(9):e032194. PubMed ID: 31501133
    [TBL] [Abstract][Full Text] [Related]  

  • 48. The effect of proprioceptive neuromuscular facilitation on functional skills, muscle strength, and trunk control in children with cerebral palsy: A randomized controlled trial.
    Adiguzel H; Kirmaci ZIK; Gogremis M; Kirmaci YS; Dilber C; Berktas DT
    Early Hum Dev; 2024 May; 192():106010. PubMed ID: 38653163
    [TBL] [Abstract][Full Text] [Related]  

  • 49. Video Game Rehabilitation for Outpatient Stroke (VIGoROUS): protocol for a multi-center comparative effectiveness trial of in-home gamified constraint-induced movement therapy for rehabilitation of chronic upper extremity hemiparesis.
    Gauthier LV; Kane C; Borstad A; Strahl N; Uswatte G; Taub E; Morris D; Hall A; Arakelian M; Mark V
    BMC Neurol; 2017 Jun; 17(1):109. PubMed ID: 28595611
    [TBL] [Abstract][Full Text] [Related]  

  • 50. Randomized trial of modified constraint-induced movement therapy with and without an intensive therapy program in children with unilateral cerebral palsy.
    Klingels K; Feys H; Molenaers G; Verbeke G; Van Daele S; Hoskens J; Desloovere K; De Cock P
    Neurorehabil Neural Repair; 2013; 27(9):799-807. PubMed ID: 23901061
    [TBL] [Abstract][Full Text] [Related]  

  • 51. Efficacy of a Virtual Reality Commercial Gaming Device in Upper Limb Recovery after Stroke: A Randomized, Controlled Study.
    Kong KH; Loh YJ; Thia E; Chai A; Ng CY; Soh YM; Toh S; Tjan SY
    Top Stroke Rehabil; 2016 Oct; 23(5):333-40. PubMed ID: 27098818
    [TBL] [Abstract][Full Text] [Related]  

  • 52. Effect of touch screen tablet use on fine motor functions in children with hemiparetic cerebral palsy: A randomized controlled trial.
    Abd-Elfattah HM; Galal DOSM; Abdelmageed SM; Aly SM; Ameen FH; Sayed AO; Abd-Elmonem AM
    NeuroRehabilitation; 2024; 55(1):137-146. PubMed ID: 39213101
    [TBL] [Abstract][Full Text] [Related]  

  • 53. Outcomes of Botulinum Toxin Type A Injection Followed by Rehabilitation in Cases of Cerebral Palsy With Upper Extremity Involvement.
    Karaca B; Ünlü E; Köse G; Gönen E; Çakcı A
    J Child Neurol; 2016 Mar; 31(3):357-63. PubMed ID: 26239492
    [TBL] [Abstract][Full Text] [Related]  

  • 54. Active Video Gaming for Children with Cerebral Palsy: Does a Clinic-Based Virtual Reality Component Offer an Additive Benefit? A Pilot Study.
    Levac D; McCormick A; Levin MF; Brien M; Mills R; Miller E; Sveistrup H
    Phys Occup Ther Pediatr; 2018 Feb; 38(1):74-87. PubMed ID: 28375682
    [TBL] [Abstract][Full Text] [Related]  

  • 55. Leap Motion Controller Video Game-Based Therapy for Upper Extremity Motor Recovery in Patients with Central Nervous System Diseases. A Systematic Review with Meta-Analysis.
    Cortés-Pérez I; Zagalaz-Anula N; Montoro-Cárdenas D; Lomas-Vega R; Obrero-Gaitán E; Osuna-Pérez MC
    Sensors (Basel); 2021 Mar; 21(6):. PubMed ID: 33804247
    [TBL] [Abstract][Full Text] [Related]  

  • 56. RehabHand: Oriented-tasks serious games for upper limb rehabilitation by using Leap Motion Controller and target population in spinal cord injury.
    de Los Reyes-Guzmán A; Lozano-Berrio V; Alvarez-Rodríguez M; López-Dolado E; Ceruelo-Abajo S; Talavera-Díaz F; Gil-Agudo A
    NeuroRehabilitation; 2021; 48(3):365-373. PubMed ID: 33814469
    [TBL] [Abstract][Full Text] [Related]  

  • 57. Development of an EMG-ACC-Based Upper Limb Rehabilitation Training System.
    Ling Liu ; Xiang Chen ; Zhiyuan Lu ; Shuai Cao ; De Wu ; Xu Zhang
    IEEE Trans Neural Syst Rehabil Eng; 2017 Mar; 25(3):244-253. PubMed ID: 28113559
    [TBL] [Abstract][Full Text] [Related]  

  • 58. Virtual Reality Rehabilitation With Functional Electrical Stimulation Improves Upper Extremity Function in Patients With Chronic Stroke: A Pilot Randomized Controlled Study.
    Lee SH; Lee JY; Kim MY; Jeon YJ; Kim S; Shin JH
    Arch Phys Med Rehabil; 2018 Aug; 99(8):1447-1453.e1. PubMed ID: 29505744
    [TBL] [Abstract][Full Text] [Related]  

  • 59. Improvement of upper extremity motor control and function after home-based constraint induced therapy in children with unilateral cerebral palsy: immediate and long-term effects.
    Chen HC; Chen CL; Kang LJ; Wu CY; Chen FC; Hong WH
    Arch Phys Med Rehabil; 2014 Aug; 95(8):1423-32. PubMed ID: 24742939
    [TBL] [Abstract][Full Text] [Related]  

  • 60. Intensive upper- and lower-extremity training for children with bilateral cerebral palsy: a quasi-randomized trial.
    Bleyenheuft Y; Ebner-Karestinos D; Surana B; Paradis J; Sidiropoulos A; Renders A; Friel KM; Brandao M; Rameckers E; Gordon AM
    Dev Med Child Neurol; 2017 Jun; 59(6):625-633. PubMed ID: 28133725
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 15.