These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

169 related articles for article (PubMed ID: 31188714)

  • 1. Finding Common Ground in Meta-Analysis "Wars" on Violent Video Games.
    Mathur MB; VanderWeele TJ
    Perspect Psychol Sci; 2019 Jul; 14(4):705-708. PubMed ID: 31188714
    [TBL] [Abstract][Full Text] [Related]  

  • 2. The good, the bad and the ugly: a meta-analytic review of positive and negative effects of violent video games.
    Ferguson CJ
    Psychiatr Q; 2007 Dec; 78(4):309-16. PubMed ID: 17914672
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Effects of Violent Video Games on Aggressive Cognition and Aggressive Behavior.
    Zhang Q; Cao Y; Tian J
    Cyberpsychol Behav Soc Netw; 2021 Jan; 24(1):5-10. PubMed ID: 33370158
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: a meta-analytic review of the scientific literature.
    Anderson CA; Bushman BJ
    Psychol Sci; 2001 Sep; 12(5):353-9. PubMed ID: 11554666
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Finding the Middle Ground in Violent Video Game Research: Lessons From Ferguson (2015).
    Markey PM
    Perspect Psychol Sci; 2015 Sep; 10(5):667-70. PubMed ID: 26386003
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Playing violent video games increases intergroup bias.
    Greitemeyer T
    Pers Soc Psychol Bull; 2014 Jan; 40(1):70-8. PubMed ID: 24085715
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Experimental study of the differential effects of playing versus watching violent video games on children's aggressive behavior.
    Polman H; de Castro BO; van Aken MA
    Aggress Behav; 2008; 34(3):256-64. PubMed ID: 18161877
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Grand Theft Auto IV comes to Singapore: effects of repeated exposure to violent video games on aggression.
    Teng SK; Chong GY; Siew AS; Skoric MM
    Cyberpsychol Behav Soc Netw; 2011 Oct; 14(10):597-602. PubMed ID: 21381967
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Video games do affect social outcomes: a meta-analytic review of the effects of violent and prosocial video game play.
    Greitemeyer T; Mügge DO
    Pers Soc Psychol Bull; 2014 May; 40(5):578-89. PubMed ID: 24458215
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Violent video games stress people out and make them more aggressive.
    Hasan Y; Bègue L; Bushman BJ
    Aggress Behav; 2013 Jan; 39(1):64-70. PubMed ID: 23097053
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Denying humanness to others: a newly discovered mechanism by which violent video games increase aggressive behavior.
    Greitemeyer T; McLatchie N
    Psychol Sci; 2011 May; 22(5):659-65. PubMed ID: 21422464
    [TBL] [Abstract][Full Text] [Related]  

  • 12. The American Psychological Association Task Force assessment of violent video games: Science in the service of public interest.
    Calvert SL; Appelbaum M; Dodge KA; Graham S; Nagayama Hall GC; Hamby S; Fasig-Caldwell LG; Citkowicz M; Galloway DP; Hedges LV
    Am Psychol; 2017; 72(2):126-143. PubMed ID: 28221065
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Effects of playing a violent video game as male versus female avatar on subsequent aggression in male and female players.
    Yang GS; Huesmann LR; Bushman BJ
    Aggress Behav; 2014; 40(6):537-41. PubMed ID: 25043905
    [TBL] [Abstract][Full Text] [Related]  

  • 14. An update on the effects of playing violent video games.
    Anderson CA
    J Adolesc; 2004 Feb; 27(1):113-22. PubMed ID: 15013264
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Much ado about nothing: the misestimation and overinterpretation of violent video game effects in eastern and western nations: comment on Anderson et al. (2010).
    Ferguson CJ; Kilburn J
    Psychol Bull; 2010 Mar; 136(2):174-8; discussion 182-7. PubMed ID: 20192554
    [TBL] [Abstract][Full Text] [Related]  

  • 16. A Longitudinal Social Network Perspective on Adolescents' Exposure to Violent Video Games and Aggression.
    Verheijen GP; Burk WJ; Stoltz SEMJ; van den Berg YHM; Cillessen AHN
    Cyberpsychol Behav Soc Netw; 2021 Jan; 24(1):24-31. PubMed ID: 33434092
    [TBL] [Abstract][Full Text] [Related]  

  • 17. The contagious impact of playing violent video games on aggression: Longitudinal evidence.
    Greitemeyer T
    Aggress Behav; 2019 Nov; 45(6):635-642. PubMed ID: 31410869
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review.
    Anderson CA; Shibuya A; Ihori N; Swing EL; Bushman BJ; Sakamoto A; Rothstein HR; Saleem M
    Psychol Bull; 2010 Mar; 136(2):151-73. PubMed ID: 20192553
    [TBL] [Abstract][Full Text] [Related]  

  • 19. The Impact of Degree of Exposure to Violent Video Games, Family Background, and Other Factors on Youth Violence.
    DeCamp W; Ferguson CJ
    J Youth Adolesc; 2017 Feb; 46(2):388-400. PubMed ID: 27619379
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Violent Video Games and Aggression: Stimulation or Catharsis or Both?
    Lee EJ; Kim HS; Choi S
    Cyberpsychol Behav Soc Netw; 2021 Jan; 24(1):41-47. PubMed ID: 33325791
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 9.