210 related articles for article (PubMed ID: 31193693)
1. Internet gaming disorder: Feeling the flow of social games.
Hu E; Stavropoulos V; Anderson A; Scerri M; Collard J
Addict Behav Rep; 2019 Jun; 9():100140. PubMed ID: 31193693
[TBL] [Abstract][Full Text] [Related]
2. Measuring Female Gaming: Gamer Profile, Predictors, Prevalence, and Characteristics From Psychological and Gender Perspectives.
Lopez-Fernandez O; Williams AJ; Kuss DJ
Front Psychol; 2019; 10():898. PubMed ID: 31105622
[TBL] [Abstract][Full Text] [Related]
3. A preliminary cross-cultural study of Hikikomori and Internet Gaming Disorder: The moderating effects of game-playing time and living with parents.
Stavropoulos V; Anderson EE; Beard C; Latifi MQ; Kuss D; Griffiths M
Addict Behav Rep; 2019 Jun; 9():001-1. PubMed ID: 31193743
[TBL] [Abstract][Full Text] [Related]
4. Relationship between the experience of online game genre and high risk of Internet gaming disorder in Korean adolescents.
Han H; Jeong H; Jo SJ; Son HJ; Yim HW
Epidemiol Health; 2020; 42():e2020016. PubMed ID: 32272007
[TBL] [Abstract][Full Text] [Related]
5. Massively multiplayer online role-playing games: comparing characteristics of addict vs non-addict online recruited gamers in a French adult population.
Achab S; Nicolier M; Mauny F; Monnin J; Trojak B; Vandel P; Sechter D; Gorwood P; Haffen E
BMC Psychiatry; 2011 Aug; 11():144. PubMed ID: 21871089
[TBL] [Abstract][Full Text] [Related]
6. Comparison of the Video Game Functional Assessment-Revised (VGFA-R) and Internet Gaming Disorder Test (IGD-20).
Sprong ME; Griffiths MD; Lloyd DP; Paul E; Buono FD
Front Psychol; 2019; 10():310. PubMed ID: 30873069
[TBL] [Abstract][Full Text] [Related]
7. Sociotropy and video game playing: Massively multiplayer online role-playing games versus other games.
Plessis C; Guerrien A; Altintas E
Encephale; 2024 Apr; ():. PubMed ID: 38580529
[TBL] [Abstract][Full Text] [Related]
8. Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria.
Király O; Sleczka P; Pontes HM; Urbán R; Griffiths MD; Demetrovics Z
Addict Behav; 2017 Jan; 64():253-260. PubMed ID: 26632194
[TBL] [Abstract][Full Text] [Related]
9. Psychometric validation of the Persian nine-item Internet Gaming Disorder Scale - Short Form: Does gender and hours spent online gaming affect the interpretations of item descriptions?
Wu TY; Lin CY; Årestedt K; Griffiths MD; Broström A; Pakpour AH
J Behav Addict; 2017 Jun; 6(2):256-263. PubMed ID: 28571474
[TBL] [Abstract][Full Text] [Related]
10. Clinical Characteristics of Diagnosis for Internet Gaming Disorder: Comparison of DSM-5 IGD and ICD-11 GD Diagnosis.
Jo YS; Bhang SY; Choi JS; Lee HK; Lee SY; Kweon YS
J Clin Med; 2019 Jun; 8(7):. PubMed ID: 31261841
[TBL] [Abstract][Full Text] [Related]
11. Problematic Video Gaming in a Young Spanish Population: Association with Psychosocial Health.
Buiza-Aguado C; Alonso-Canovas A; Conde-Mateos C; Buiza-Navarrete JJ; Gentile D
Cyberpsychol Behav Soc Netw; 2018 Jun; 21(6):388-394. PubMed ID: 29792521
[TBL] [Abstract][Full Text] [Related]
12. The influence of game genre on Internet gaming disorder.
Na E; Choi I; Lee TH; Lee H; Rho MJ; Cho H; Jung DJ; Kim DJ
J Behav Addict; 2017 Jun; 6(2):1-8. PubMed ID: 28658960
[TBL] [Abstract][Full Text] [Related]
13. Impulsivity in Multiplayer Online Battle Arena Gamers: Preliminary Results on Experimental and Self-Report Measures.
Nuyens F; Deleuze J; Maurage P; Griffiths MD; Kuss DJ; Billieux J
J Behav Addict; 2016 Jun; 5(2):351-6. PubMed ID: 27156376
[TBL] [Abstract][Full Text] [Related]
14. Addictive Online Games: Examining the Relationship Between Game Genres and Internet Gaming Disorder.
Lemmens JS; Hendriks SJ
Cyberpsychol Behav Soc Netw; 2016 Apr; 19(4):270-6. PubMed ID: 26959285
[TBL] [Abstract][Full Text] [Related]
15. Prevalence and Correlates of Internet Gaming Problem among Internet Users: Results from an Internet Survey.
Subramaniam M; Chua BY; Abdin E; Pang S; Satghare P; Vaingankar JA; Verma S; Ong SH; Picco L; Chong SA
Ann Acad Med Singap; 2016 May; 45(5):174-83. PubMed ID: 27383716
[TBL] [Abstract][Full Text] [Related]
16. Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field.
Kuss DJ; Griffiths MD; Pontes HM
J Behav Addict; 2017 Jun; 6(2):103-109. PubMed ID: 27599673
[TBL] [Abstract][Full Text] [Related]
17. Application of the eleventh revision of the International Classification of Diseases gaming disorder criteria to treatment-seeking patients: Comparison with the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders Internet gaming disorder criteria.
Higuchi S; Nakayama H; Matsuzaki T; Mihara S; Kitayuguchi T
J Behav Addict; 2021 Jan; 10(1):149-158. PubMed ID: 33475527
[TBL] [Abstract][Full Text] [Related]
18. Gaming behavior disorder and its association with social phobia during COVID-19 pandemic: A cross-sectional study among the young Arabs.
Shaheen N; Shaheen A; Elmasry M; Abdelwahab OA; Mohamed A; Swed S; Rababah AA; Meshref M; Zaki A; Shoib S
Front Psychiatry; 2023; 14():1071764. PubMed ID: 37113540
[TBL] [Abstract][Full Text] [Related]
19. Internet gaming disorder in Lebanon: Relationships with age, sleep habits, and academic achievement.
Hawi NS; Samaha M; Griffiths MD
J Behav Addict; 2018 Mar; 7(1):70-78. PubMed ID: 29486571
[TBL] [Abstract][Full Text] [Related]
20. In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital.
Heng S; Zhao H; Wang M
Front Psychiatry; 2020; 11():468115. PubMed ID: 33613329
[No Abstract] [Full Text] [Related]
[Next] [New Search]