These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

149 related articles for article (PubMed ID: 31467811)

  • 1. Does Playing Video Games Before Bedtime Affect Sleep?
    Miskoff JA; Chaudhri M; Miskoff B
    Cureus; 2019 Jun; 11(6):e4977. PubMed ID: 31467811
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Effects of playing a computer game using a bright display on presleep physiological variables, sleep latency, slow wave sleep and REM sleep.
    Higuchi S; Motohashi Y; Liu Y; Maeda A
    J Sleep Res; 2005 Sep; 14(3):267-73. PubMed ID: 16120101
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Bedtime Electronic Media Use and Sleep in Children with Autism Spectrum Disorder.
    Mazurek MO; Engelhardt CR; Hilgard J; Sohl K
    J Dev Behav Pediatr; 2016 Sep; 37(7):525-31. PubMed ID: 27355885
    [TBL] [Abstract][Full Text] [Related]  

  • 4. [The use of social media modifies teenagers' sleep-related behavior].
    Royant-Parola S; Londe V; Tréhout S; Hartley S
    Encephale; 2018 Sep; 44(4):321-328. PubMed ID: 28602529
    [TBL] [Abstract][Full Text] [Related]  

  • 5. The effect of presleep video-game playing on adolescent sleep.
    Weaver E; Gradisar M; Dohnt H; Lovato N; Douglas P
    J Clin Sleep Med; 2010 Apr; 6(2):184-9. PubMed ID: 20411697
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Sertraline and rapid eye movement sleep without atonia: an 8-week, open-label study of depressed patients.
    Zhang B; Hao Y; Jia F; Tang Y; Li X; Liu W; Arnulf I
    Prog Neuropsychopharmacol Biol Psychiatry; 2013 Dec; 47():85-92. PubMed ID: 23994660
    [TBL] [Abstract][Full Text] [Related]  

  • 7. A model linking video gaming, sleep quality, sweet drinks consumption and obesity among children and youth.
    Turel O; Romashkin A; Morrison KM
    Clin Obes; 2017 Aug; 7(4):191-198. PubMed ID: 28320073
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Television viewing, computer game playing, and Internet use and self-reported time to bed and time out of bed in secondary-school children.
    Van den Bulck J
    Sleep; 2004 Feb; 27(1):101-4. PubMed ID: 14998244
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Associations between active video gaming and other energy-balance related behaviours in adolescents: a 24-hour recall diary study.
    Simons M; Chinapaw MJ; Brug J; Seidell J; de Vet E
    Int J Behav Nutr Phys Act; 2015 Mar; 12():32. PubMed ID: 25889743
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Sleep Characteristics of an International Sample of Adult Gamers.
    Lee KJ; Morrell HER; Lee HJ; Van Dyk TR
    Sleep Sci; 2024 Jun; 17(2):e166-e175. PubMed ID: 38846584
    [No Abstract]   [Full Text] [Related]  

  • 11. The impact of prolonged violent video-gaming on adolescent sleep: an experimental study.
    King DL; Gradisar M; Drummond A; Lovato N; Wessel J; Micic G; Douglas P; Delfabbro P
    J Sleep Res; 2013 Apr; 22(2):137-43. PubMed ID: 23137332
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Impact of singular excessive computer game and television exposure on sleep patterns and memory performance of school-aged children.
    Dworak M; Schierl T; Bruns T; Strüder HK
    Pediatrics; 2007 Nov; 120(5):978-85. PubMed ID: 17974734
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Use of information and communication technology and prevalence of overweight and obesity among adolescents.
    Kautiainen S; Koivusilta L; Lintonen T; Virtanen SM; Rimpelä A
    Int J Obes (Lond); 2005 Aug; 29(8):925-33. PubMed ID: 15925961
    [TBL] [Abstract][Full Text] [Related]  

  • 14. [Bedtime, television and computer habits of primary school children in Germany].
    Heins E; Seitz C; Schüz J; Toschke AM; Harth K; Letzel S; Böhler E
    Gesundheitswesen; 2007 Mar; 69(3):151-7. PubMed ID: 17440845
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Bedtime activities, sleep environment, and sleep/wake patterns of Japanese elementary school children.
    Oka Y; Suzuki S; Inoue Y
    Behav Sleep Med; 2008; 6(4):220-33. PubMed ID: 18853306
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Sleep and morningness-eveningness in the 'middle' years of life (20-59 y).
    Carrier J; Monk TH; Buysse DJ; Kupfer DJ
    J Sleep Res; 1997 Dec; 6(4):230-7. PubMed ID: 9493522
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Single night video-game use leads to sleep loss and attention deficits in older adolescents.
    Wolfe J; Kar K; Perry A; Reynolds C; Gradisar M; Short MA
    J Adolesc; 2014 Oct; 37(7):1003-9. PubMed ID: 25118041
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Beyond self-selection in video game play: an experimental examination of the consequences of massively multiplayer online role-playing game play.
    Smyth JM
    Cyberpsychol Behav; 2007 Oct; 10(5):717-21. PubMed ID: 17927543
    [TBL] [Abstract][Full Text] [Related]  

  • 19. The use of entertainment and communication technologies before sleep could affect sleep and weight status: a population-based study among children.
    Dube N; Khan K; Loehr S; Chu Y; Veugelers P
    Int J Behav Nutr Phys Act; 2017 Jul; 14(1):97. PubMed ID: 28724380
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Sleep quality and video game playing: Effect of intensity of video game playing and mental health.
    Altintas E; Karaca Y; Hullaert T; Tassi P
    Psychiatry Res; 2019 Mar; 273():487-492. PubMed ID: 30685731
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 8.