These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

134 related articles for article (PubMed ID: 32164847)

  • 1. Video games as rich environments to foster brain plasticity.
    Nahum M; Bavelier D
    Handb Clin Neurol; 2020; 168():117-136. PubMed ID: 32164847
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Enhancing Attentional Control: Lessons from Action Video Games.
    Bavelier D; Green CS
    Neuron; 2019 Oct; 104(1):147-163. PubMed ID: 31600511
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Brain plasticity through the life span: learning to learn and action video games.
    Bavelier D; Green CS; Pouget A; Schrater P
    Annu Rev Neurosci; 2012; 35():391-416. PubMed ID: 22715883
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Plasticity of attentional functions in older adults after non-action video game training: a randomized controlled trial.
    Mayas J; Parmentier FB; Andrés P; Ballesteros S
    PLoS One; 2014; 9(3):e92269. PubMed ID: 24647551
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Functional Integration between Salience and Central Executive Networks: A Role for Action Video Game Experience.
    Gong D; He H; Ma W; Liu D; Huang M; Dong L; Gong J; Li J; Luo C; Yao D
    Neural Plast; 2016; 2016():9803165. PubMed ID: 26885408
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Effects of training strategies implemented in a complex videogame on functional connectivity of attentional networks.
    Voss MW; Prakash RS; Erickson KI; Boot WR; Basak C; Neider MB; Simons DJ; Fabiani M; Gratton G; Kramer AF
    Neuroimage; 2012 Jan; 59(1):138-48. PubMed ID: 21440644
    [TBL] [Abstract][Full Text] [Related]  

  • 7. A new look at the cognitive neuroscience of video game play.
    Dale G; Joessel A; Bavelier D; Green CS
    Ann N Y Acad Sci; 2020 Mar; 1464(1):192-203. PubMed ID: 31943260
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Action Video Game Experience Related to Altered Large-Scale White Matter Networks.
    Gong D; Ma W; Gong J; He H; Dong L; Zhang D; Li J; Luo C; Yao D
    Neural Plast; 2017; 2017():7543686. PubMed ID: 28706740
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Action video game playing is associated with improved visual sensitivity, but not alterations in visual sensory memory.
    Appelbaum LG; Cain MS; Darling EF; Mitroff SR
    Atten Percept Psychophys; 2013 Aug; 75(6):1161-7. PubMed ID: 23709062
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Short-Term Prosocial Video Game Exposure Influences Attentional Bias Toward Prosocial Stimuli.
    Qiu B; Zhen S; Zhou C; Hu J; Zhang W
    Cyberpsychol Behav Soc Netw; 2020 Oct; 23(10):702-707. PubMed ID: 32716645
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Playing a first-person shooter video game induces neuroplastic change.
    Wu S; Cheng CK; Feng J; D'Angelo L; Alain C; Spence I
    J Cogn Neurosci; 2012 Jun; 24(6):1286-93. PubMed ID: 22264193
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Brain training: Games to do you good.
    Bavelier D; Davidson RJ
    Nature; 2013 Feb; 494(7438):425-6. PubMed ID: 23446401
    [No Abstract]   [Full Text] [Related]  

  • 13. Action video game players' visual search advantage extends to biologically relevant stimuli.
    Chisholm JD; Kingstone A
    Acta Psychol (Amst); 2015 Jul; 159():93-9. PubMed ID: 26071923
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Violent video games: The effects of narrative context and reward structure on in-game and postgame aggression.
    Sauer JD; Drummond A; Nova N
    J Exp Psychol Appl; 2015 Sep; 21(3):205-14. PubMed ID: 26121373
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Evaluating the relationship between white matter integrity, cognition, and varieties of video game learning.
    Ray NR; O'Connell MA; Nashiro K; Smith ET; Qin S; Basak C
    Restor Neurol Neurosci; 2017; 35(5):437-456. PubMed ID: 28968249
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Games people play: How video games improve probabilistic learning.
    Schenk S; Lech RK; Suchan B
    Behav Brain Res; 2017 Sep; 335():208-214. PubMed ID: 28842270
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills.
    Bediou B; Adams DM; Mayer RE; Tipton E; Green CS; Bavelier D
    Psychol Bull; 2018 Jan; 144(1):77-110. PubMed ID: 29172564
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Video game play, attention, and learning: how to shape the development of attention and influence learning?
    Cardoso-Leite P; Bavelier D
    Curr Opin Neurol; 2014 Apr; 27(2):185-91. PubMed ID: 24553464
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Effects of computer gaming on cognition, brain structure, and function: a critical reflection on existing literature
.
    Kühn S; Gallinat J; Mascherek A
    Dialogues Clin Neurosci; 2019 Sep; 21(3):319-330. PubMed ID: 31749656
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Video game training enhances cognition of older adults: a meta-analytic study.
    Toril P; Reales JM; Ballesteros S
    Psychol Aging; 2014 Sep; 29(3):706-16. PubMed ID: 25244488
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 7.