BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

167 related articles for article (PubMed ID: 32867234)

  • 1. Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd.
    Koilias A; Nelson M; Gubbi S; Mousas C; Anagnostopoulos CN
    Behav Sci (Basel); 2020 Aug; 10(9):. PubMed ID: 32867234
    [TBL] [Abstract][Full Text] [Related]  

  • 2. The One-Man-Crowd: Single User Generation of Crowd Motions Using Virtual Reality.
    Yin T; Hoyet L; Christie M; Cani MP; Pettre J
    IEEE Trans Vis Comput Graph; 2022 May; 28(5):2245-2255. PubMed ID: 35167473
    [TBL] [Abstract][Full Text] [Related]  

  • 3. The interaction between map complexity and crowd movement on navigation decisions in virtual reality.
    Zhao H; Thrash T; Grossrieder A; Kapadia M; Moussaïd M; Hölscher C; Schinazi VR
    R Soc Open Sci; 2020 Mar; 7(3):191523. PubMed ID: 32269790
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Exit choice during evacuation is influenced by both the size and proportion of the egressing crowd.
    Kinateder M; Warren WH
    Physica A; 2021 May; 569():. PubMed ID: 34334928
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Crowd Navigation in VR: Exploring Haptic Rendering of Collisions.
    Berton F; Grzeskowiak F; Bonneau A; Jovane A; Aggravi M; Hoyet L; Olivier AH; Pacchierotti C; Pettre J
    IEEE Trans Vis Comput Graph; 2022 Jul; 28(7):2589-2601. PubMed ID: 33253117
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Drawing power of virtual crowds.
    Jorjafki EM; Sagarin BJ; Butail S
    J R Soc Interface; 2018 Aug; 15(145):. PubMed ID: 30111664
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Virtual Sensing and Virtual Reality: How New Technologies Can Boost Research on Crowd Dynamics.
    Moussaïd M; Schinazi VR; Kapadia M; Thrash T
    Front Robot AI; 2018; 5():82. PubMed ID: 33500961
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Robust weighted averaging accounts for recruitment into collective motion in human crowds.
    Wirth TD; Warren WH
    Front Appl Math Stat; 2021 Nov; 7():. PubMed ID: 35079598
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Crowd behaviour during high-stress evacuations in an immersive virtual environment.
    Moussaïd M; Kapadia M; Thrash T; Sumner RW; Gross M; Helbing D; Hölscher C
    J R Soc Interface; 2016 Sep; 13(122):. PubMed ID: 27605166
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Using a Virtual Reality Walking Simulator to Investigate Pedestrian Behavior.
    Chung HC; Kim SH; Choi G; Kim JW; Choi MY; Li H
    J Vis Exp; 2020 Jun; (160):. PubMed ID: 32597852
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Synchrony and social connection in immersive Virtual Reality.
    Tarr B; Slater M; Cohen E
    Sci Rep; 2018 Feb; 8(1):3693. PubMed ID: 29487405
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Pedestrians safety perception and crossing behaviors in narrow urban streets: An experimental study using immersive virtual reality technology.
    Kwon JH; Kim J; Kim S; Cho GH
    Accid Anal Prev; 2022 Sep; 174():106757. PubMed ID: 35714518
    [TBL] [Abstract][Full Text] [Related]  

  • 13. With or Without You: Effect of Contextual and Responsive Crowds on VR-based Crowd Motion Capture.
    Yin T; Hoyet L; Christie M; Cani MP; Pettre J
    IEEE Trans Vis Comput Graph; 2024 May; 30(5):2785-2795. PubMed ID: 38437106
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Application of immersive virtual reality for assessing chronic neglect in individuals with stroke: the immersive virtual road-crossing task.
    Belger J; Wagner S; Gaebler M; Karnath HO; Preim B; Saalfeld P; Schatz A; Villringer A; Thöne-Otto A
    J Clin Exp Neuropsychol; 2024 Mar; ():1-18. PubMed ID: 38516790
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Observing Actions Through Immersive Virtual Reality Enhances Motor Imagery Training.
    Choi JW; Kim BH; Huh S; Jo S
    IEEE Trans Neural Syst Rehabil Eng; 2020 Jul; 28(7):1614-1622. PubMed ID: 32634098
    [TBL] [Abstract][Full Text] [Related]  

  • 16. The effect of immersive virtual reality on proximal and conditioned threat.
    Rosén J; Kastrati G; Reppling A; Bergkvist K; Åhs F
    Sci Rep; 2019 Nov; 9(1):17407. PubMed ID: 31758051
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Immersive virtual reality technology in a three-dimensional virtual simulated store: Investigating telepresence and usability.
    Schnack A; Wright MJ; Holdershaw JL
    Food Res Int; 2019 Mar; 117():40-49. PubMed ID: 30736922
    [TBL] [Abstract][Full Text] [Related]  

  • 18. A comparison of daytime and nighttime pedestrian road-crossing behavior using an immersive virtual environment.
    Subramanian LD; O'Neal EE; Mallaro S; Williams B; Sherony R; Plumert JM; Kearney JK
    Traffic Inj Prev; 2022; 23(2):97-101. PubMed ID: 35100060
    [TBL] [Abstract][Full Text] [Related]  

  • 19. The impact of a character posture model on the communication of affect in an immersive virtual environment.
    Vinayagamoorthy V; Steed A; Slater M
    IEEE Trans Vis Comput Graph; 2008; 14(5):965-82. PubMed ID: 18599911
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Feasibility of full immersive virtual reality video game on balance and cybersickness of healthy adolescents.
    Oh H; Lee G
    Neurosci Lett; 2021 Aug; 760():136063. PubMed ID: 34174345
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 9.