These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.
257 related articles for article (PubMed ID: 32899364)
21. Tolerance in Internet gaming disorder: A need for increasing gaming time or something else? King DL; Herd MCE; Delfabbro PH J Behav Addict; 2017 Dec; 6(4):525-533. PubMed ID: 29137493 [TBL] [Abstract][Full Text] [Related]
22. The immediate and long-term effects of time perspective on Internet gaming disorder. Lukavská K J Behav Addict; 2018 Mar; 7(1):44-51. PubMed ID: 29313730 [TBL] [Abstract][Full Text] [Related]
23. Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres. Liao Z; Chen X; Huang S; Huang Q; Lin S; Li Y; Tang Y; Shen H Front Psychiatry; 2022; 13():1103816. PubMed ID: 36713922 [TBL] [Abstract][Full Text] [Related]
24. Internet Gaming Disorder Among Slovenian Primary Schoolchildren: Findings From a Nationally Representative Sample of Adolescents. Pontes HM; Macur M; Griffiths MD J Behav Addict; 2016 Jun; 5(2):304-10. PubMed ID: 27363464 [TBL] [Abstract][Full Text] [Related]
25. Self-Efficacy and Clinical Characteristics in Casual Gamers Compared to Excessive Gaming Users and Non-Gamers in Young Adults. Chung SJ; Jang JH; Lee JY; Choi A; Kim BM; Park MK; Jung MH; Choi JS J Clin Med; 2020 Aug; 9(9):. PubMed ID: 32842707 [TBL] [Abstract][Full Text] [Related]
26. Measurement Invariance of the Internet Gaming Disorder Scale-Short-Form (IGDS9-SF) between the United States of America, India and the United Kingdom. Pontes HM; Stavropoulos V; Griffiths MD Psychiatry Res; 2017 Nov; 257():472-478. PubMed ID: 28837939 [TBL] [Abstract][Full Text] [Related]
27. The interplay among stress, frustration tolerance, mindfulness, and social support in Internet gaming disorder symptoms among Chinese working adults. Yu S; Mao S; Wu AMS Asia Pac Psychiatry; 2018 Dec; 10(4):e12319. PubMed ID: 29797779 [TBL] [Abstract][Full Text] [Related]
28. Reliability and Validity of the Behavioral Addiction Measure for Video Gaming. Sanders JL; Williams RJ Cyberpsychol Behav Soc Netw; 2016 Jan; 19(1):43-8. PubMed ID: 26720761 [TBL] [Abstract][Full Text] [Related]
29. What matters is when you play: Investigating the relationship between online video games addiction and time spent playing over specific day phases. Triberti S; Milani L; Villani D; Grumi S; Peracchia S; Curcio G; Riva G Addict Behav Rep; 2018 Dec; 8():185-188. PubMed ID: 30505925 [TBL] [Abstract][Full Text] [Related]
30. Measuring Female Gaming: Gamer Profile, Predictors, Prevalence, and Characteristics From Psychological and Gender Perspectives. Lopez-Fernandez O; Williams AJ; Kuss DJ Front Psychol; 2019; 10():898. PubMed ID: 31105622 [TBL] [Abstract][Full Text] [Related]
31. The mediating effect of gaming motivation between psychiatric symptoms and problematic online gaming: an online survey. Király O; Urbán R; Griffiths MD; Ágoston C; Nagygyörgy K; Kökönyei G; Demetrovics Z J Med Internet Res; 2015 Apr; 17(4):e88. PubMed ID: 25855558 [TBL] [Abstract][Full Text] [Related]
32. Why is Internet gaming disorder more prevalent among Chinese male than female adolescents? The role of cognitive mediators. Yu Y; Mo PKH; Zhang J; Li J; Lau JTF Addict Behav; 2021 Jan; 112():106637. PubMed ID: 32919322 [TBL] [Abstract][Full Text] [Related]
33. Psychometric Properties of the Nine-Item Korean Internet Gaming Disorder Scale: Short Form. Kim BN; Ko H Cyberpsychol Behav Soc Netw; 2020 Dec; 23(12):854-859. PubMed ID: 32960098 [TBL] [Abstract][Full Text] [Related]
34. Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria. Király O; Sleczka P; Pontes HM; Urbán R; Griffiths MD; Demetrovics Z Addict Behav; 2017 Jan; 64():253-260. PubMed ID: 26632194 [TBL] [Abstract][Full Text] [Related]
35. Spanish Validation and Scoring of the Internet Gaming Disorder Scale - Short-Form (IGDS9-SF). Sánchez-Iglesias I; Bernaldo-de-Quirós M; Labrador FJ; Estupiñá Puig FJ; Labrador M; Fernández-Arias I Span J Psychol; 2020 Jun; 23():e22. PubMed ID: 32618539 [TBL] [Abstract][Full Text] [Related]
36. Excessive computer game playing: evidence for addiction and aggression? Grüsser SM; Thalemann R; Griffiths MD Cyberpsychol Behav; 2007 Apr; 10(2):290-2. PubMed ID: 17474848 [TBL] [Abstract][Full Text] [Related]
37. Internet Gaming Disorder: An Emergent Health Issue for Men. Chen KH; Oliffe JL; Kelly MT Am J Mens Health; 2018 Jul; 12(4):1151-1159. PubMed ID: 29606034 [TBL] [Abstract][Full Text] [Related]
38. Internet Gaming Disorder in Children and Associated Factors and Parents' Opinions. Vayisoglu SK; Mutlu M; Oncu E J Addict Nurs; 2022 Oct-Dec 01; 33(4):E26-E35. PubMed ID: 34537794 [TBL] [Abstract][Full Text] [Related]
39. Internet Gaming Disorder and Well-Being: A Scale Validation. Sarda E; Bègue L; Bry C; Gentile D Cyberpsychol Behav Soc Netw; 2016 Nov; 19(11):674-679. PubMed ID: 27831752 [TBL] [Abstract][Full Text] [Related]
40. The prevalence of problematic video gamers in the Netherlands. Haagsma MC; Pieterse ME; Peters O Cyberpsychol Behav Soc Netw; 2012 Mar; 15(3):162-8. PubMed ID: 22313358 [TBL] [Abstract][Full Text] [Related] [Previous] [Next] [New Search]