These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.
120 related articles for article (PubMed ID: 33002170)
1. Physical Activity With Gaming as a Teaching Strategy to Increase Student Engagement. Goode P J Nurs Educ; 2020 Oct; 59(10):598. PubMed ID: 33002170 [No Abstract] [Full Text] [Related]
2. How gaming is used as an innovative strategy for nursing education. Royse MA; Newton SE Nurs Educ Perspect; 2007; 28(5):263-7. PubMed ID: 17944262 [TBL] [Abstract][Full Text] [Related]
3. Gamification: An Innovative Teaching-Learning Strategy for the Digital Nursing Students in a Community Health Nursing Course. Day-Black C; Merrill EB; Konzelman L; Williams TT; Hart N ABNF J; 2015; 26(4):90-4. PubMed ID: 26665503 [TBL] [Abstract][Full Text] [Related]
4. Bringing your a-game: Educational gaming for student success. Strickland HP; Kaylor SK Nurse Educ Today; 2016 May; 40():101-3. PubMed ID: 27125157 [TBL] [Abstract][Full Text] [Related]
5. Using Innovative Teaching Strategies to Improve Outcomes in a Pharmacology Course. Thomas V; Schuessler JB Nurs Educ Perspect; 2016; 37(3):174-6. PubMed ID: 27405202 [TBL] [Abstract][Full Text] [Related]
6. Student engagement and examination performance in a team-based learning course. Mennenga HA J Nurs Educ; 2013 Aug; 52(8):475-9. PubMed ID: 23855344 [TBL] [Abstract][Full Text] [Related]
7. Computer-based learning: games as an instructional strategy. Blake J; Goodman J ABNF J; 1999; 10(2):43-6. PubMed ID: 10409946 [TBL] [Abstract][Full Text] [Related]
8. Enjoyable learning: the role of humour, games, and fun activities in nursing and midwifery education. Baid H; Lambert N Nurse Educ Today; 2010 Aug; 30(6):548-52. PubMed ID: 20044181 [TBL] [Abstract][Full Text] [Related]
9. Student centred teaching methods in a Chinese setting. Clarke J Nurse Educ Today; 2010 Jan; 30(1):15-9. PubMed ID: 19559508 [TBL] [Abstract][Full Text] [Related]
16. Teaching undergraduate nursing students renal care in a 3D Gaming Environment. Foster J; Dallemagne C Stud Health Technol Inform; 2009; 146():837-40. PubMed ID: 19593009 [TBL] [Abstract][Full Text] [Related]
17. Sharing classroom research and the scholarship of teaching: student resistance to active learning may not be as pervasive as is commonly believed. Walters K Nurs Educ Perspect; 2014; 35(5):342-3. PubMed ID: 25291935 [No Abstract] [Full Text] [Related]
18. Making theory come alive: A teaching strategy. Caroline H J Nurs Educ; 2006 Aug; 45(8):335. PubMed ID: 16915994 [No Abstract] [Full Text] [Related]
19. Self-directed Learning Readiness Is Independent of Teaching and Learning Approach in Undergraduate Nursing Education. Qamata-Mtshali N; Bruce JC Nurse Educ; 2018; 43(5):277-281. PubMed ID: 29286990 [TBL] [Abstract][Full Text] [Related]
20. Fishing for Pharmacology Success: Gaming as an Active Learning Strategy. Kaylor SK J Nurs Educ; 2016 Feb; 55(2):119. PubMed ID: 26814826 [No Abstract] [Full Text] [Related] [Next] [New Search]