These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

143 related articles for article (PubMed ID: 33501306)

  • 1. Behavioral Cues of Humanness in Complex Environments: How People Engage With Human and Artificially Intelligent Agents in a Multiplayer Videogame.
    Tulk Jesso S; Kennedy WG; Wiese E
    Front Robot AI; 2020; 7():531805. PubMed ID: 33501306
    [TBL] [Abstract][Full Text] [Related]  

  • 2. The design and implementation of a randomized controlled trial of a risk reduction and human immunodeficiency virus prevention videogame intervention in minority adolescents: PlayForward: Elm City Stories.
    Fiellin LE; Kyriakides TC; Hieftje KD; Pendergrass TM; Duncan LR; Dziura JD; Sawyer BG; Fiellin DA
    Clin Trials; 2016 Aug; 13(4):400-8. PubMed ID: 27013483
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Evaluating the Feasibility of a Multiplayer Role-Playing Game as a Behavioral Health Intervention in Adolescent Patients With Chronic Physical or Mental Conditions: Protocol for a Cohort Study.
    Babichenko D; Radovic A; Patel R; Hester A; Powell K; Eggers N; Happe D
    JMIR Res Protoc; 2023 Jun; 12():e43987. PubMed ID: 37368477
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Folic acid supplementation and malaria susceptibility and severity among people taking antifolate antimalarial drugs in endemic areas.
    Crider K; Williams J; Qi YP; Gutman J; Yeung L; Mai C; Finkelstain J; Mehta S; Pons-Duran C; Menéndez C; Moraleda C; Rogers L; Daniels K; Green P
    Cochrane Database Syst Rev; 2022 Feb; 2(2022):. PubMed ID: 36321557
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Real and virtual worlds alike: Adolescents' psychopathology is reflected in their videogame virtual behaviors.
    Segev A; Gabay-Weschler H; Naar Y; Maoz H; Bloch Y
    PLoS One; 2017; 12(7):e0181209. PubMed ID: 28708879
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Intertwining the social and the cognitive loops: socially enactive cognition for human-compatible interactive systems.
    Kahl S; Kopp S
    Philos Trans R Soc Lond B Biol Sci; 2023 Apr; 378(1875):20210474. PubMed ID: 36871585
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Human-like behavioral variability blurs the distinction between a human and a machine in a nonverbal Turing test.
    Ciardo F; De Tommaso D; Wykowska A
    Sci Robot; 2022 Jul; 7(68):eabo1241. PubMed ID: 35895925
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Your Robot Therapist Will See You Now: Ethical Implications of Embodied Artificial Intelligence in Psychiatry, Psychology, and Psychotherapy.
    Fiske A; Henningsen P; Buyx A
    J Med Internet Res; 2019 May; 21(5):e13216. PubMed ID: 31094356
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Adult Perception Toward Videogames and Physical Activity Using Pokémon Go.
    Madrigal-Pana J; Gómez-Figueroa J; Moncada-Jiménez J
    Games Health J; 2019 Jun; 8(3):227-235. PubMed ID: 30339063
    [No Abstract]   [Full Text] [Related]  

  • 10. Humanness beliefs about behavior: an index and comparative human-nonhuman behavior judgments.
    Wilson SG; Haslam N
    Behav Res Methods; 2013 Jun; 45(2):372-82. PubMed ID: 22993128
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Algorithm exploitation: Humans are keen to exploit benevolent AI.
    Karpus J; Krüger A; Verba JT; Bahrami B; Deroy O
    iScience; 2021 Jun; 24(6):102679. PubMed ID: 34189440
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Cognitive Training Game Versus Action Videogame: Effects on Cognitive Functions in Older Adults.
    Perrot A; Maillot P; Hartley A
    Games Health J; 2019 Feb; 8(1):35-40. PubMed ID: 30376364
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Design Elements and Feasibility of an Organized Multiplayer Mobile Active Videogame for Primary School-Aged Children.
    McKenzie S; Bangay S; Barnett LM; Ridgers ND; Salmon J
    Games Health J; 2014 Dec; 3(6):379-87. PubMed ID: 26192645
    [TBL] [Abstract][Full Text] [Related]  

  • 14. An Exploratory Study of the Impact of Contextual Cues of Violence in an Active Videogame.
    Peng W; Pfeiffer K; Winn B
    Games Health J; 2014 Apr; 3(2):67-71. PubMed ID: 26196046
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Narrative and Behavioral Engagement as Indicators for the Effectiveness of Intentionally Designed Virtual Simulations of Interpersonal Interactions.
    Matsuda Y; Weger H; Norris AE
    Int J Hum Comput Interact; 2024; 40(7):1532-1544. PubMed ID: 38966623
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Using Videogame Apps to Assess Gains in Adolescents' Substance Use Knowledge: New Opportunities for Evaluating Intervention Exposure and Content Mastery.
    Montanaro E; Fiellin LE; Fakhouri T; Kyriakides TC; Duncan LR
    J Med Internet Res; 2015 Oct; 17(10):e245. PubMed ID: 26510775
    [TBL] [Abstract][Full Text] [Related]  

  • 17. The use of game modes to promote engagement and social involvement in multi-user serious games: a within-person randomized trial with stroke survivors.
    Pereira F; Bermúdez I Badia S; Jorge C; Cameirão MS
    J Neuroeng Rehabil; 2021 Apr; 18(1):62. PubMed ID: 33853609
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Socially situated artificial intelligence enables learning from human interaction.
    Krishna R; Lee D; Fei-Fei L; Bernstein MS
    Proc Natl Acad Sci U S A; 2022 Sep; 119(39):e2115730119. PubMed ID: 36122244
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Judgment of the humanness of an interlocutor is in the eye of the beholder.
    Lortie CL; Guitton MJ
    PLoS One; 2011; 6(9):e25085. PubMed ID: 21966420
    [TBL] [Abstract][Full Text] [Related]  

  • 20. The shaping of social perception by stimulus and knowledge cues to human animacy.
    Cross ES; Ramsey R; Liepelt R; Prinz W; de C Hamilton AF
    Philos Trans R Soc Lond B Biol Sci; 2016 Jan; 371(1686):20150075. PubMed ID: 26644594
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 8.