These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

189 related articles for article (PubMed ID: 33924767)

  • 1. Effects of Specific Virtual Reality-Based Therapy for the Rehabilitation of the Upper Limb Motor Function Post-Ictus: Randomized Controlled Trial.
    Rodríguez-Hernández M; Polonio-López B; Corregidor-Sánchez AI; Martín-Conty JL; Mohedano-Moriano A; Criado-Álvarez JJ
    Brain Sci; 2021 Apr; 11(5):. PubMed ID: 33924767
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Can specific virtual reality combined with conventional rehabilitation improve poststroke hand motor function? A randomized clinical trial.
    Rodríguez-Hernández M; Polonio-López B; Corregidor-Sánchez AI; Martín-Conty JL; Mohedano-Moriano A; Criado-Álvarez JJ
    J Neuroeng Rehabil; 2023 Apr; 20(1):38. PubMed ID: 37016408
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Evaluating the effect and mechanism of upper limb motor function recovery induced by immersive virtual-reality-based rehabilitation for subacute stroke subjects: study protocol for a randomized controlled trial.
    Huang Q; Wu W; Chen X; Wu B; Wu L; Huang X; Jiang S; Huang L
    Trials; 2019 Feb; 20(1):104. PubMed ID: 30728055
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Effects of virtual reality-based planar motion exercises on upper extremity function, range of motion, and health-related quality of life: a multicenter, single-blinded, randomized, controlled pilot study.
    Park M; Ko MH; Oh SW; Lee JY; Ham Y; Yi H; Choi Y; Ha D; Shin JH
    J Neuroeng Rehabil; 2019 Oct; 16(1):122. PubMed ID: 31651335
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Effects of Virtual Reality-Based Therapy on Quality of Life of Patients with Subacute Stroke: A Three-Month Follow-Up Randomized Controlled Trial.
    Rodríguez-Hernández M; Criado-Álvarez JJ; Corregidor-Sánchez AI; Martín-Conty JL; Mohedano-Moriano A; Polonio-López B
    Int J Environ Res Public Health; 2021 Mar; 18(6):. PubMed ID: 33801969
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Virtual reality for upper extremity rehabilitation in early stroke: a pilot randomized controlled trial.
    Yin CW; Sien NY; Ying LA; Chung SF; Tan May Leng D
    Clin Rehabil; 2014 Nov; 28(11):1107-14. PubMed ID: 24803644
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Virtual Reality in Upper Extremity Rehabilitation of Stroke Patients: A Randomized Controlled Trial.
    Ikbali Afsar S; Mirzayev I; Umit Yemisci O; Cosar Saracgil SN
    J Stroke Cerebrovasc Dis; 2018 Dec; 27(12):3473-3478. PubMed ID: 30193810
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Virtual Reality Rehabilitation With Functional Electrical Stimulation Improves Upper Extremity Function in Patients With Chronic Stroke: A Pilot Randomized Controlled Study.
    Lee SH; Lee JY; Kim MY; Jeon YJ; Kim S; Shin JH
    Arch Phys Med Rehabil; 2018 Aug; 99(8):1447-1453.e1. PubMed ID: 29505744
    [TBL] [Abstract][Full Text] [Related]  

  • 9. The Effect of Virtual Reality-Based Therapy on Improving Upper Limb Functions in Individuals With Stroke: A Randomized Control Trial.
    El-Kafy EMA; Alshehri MA; El-Fiky AA; Guermazi MA
    Front Aging Neurosci; 2021; 13():731343. PubMed ID: 34795574
    [No Abstract]   [Full Text] [Related]  

  • 10. Effects of virtual reality training on occupational performance and self-efficacy of patients with stroke: a randomized controlled trial.
    Long Y; Ouyang RG; Zhang JQ
    J Neuroeng Rehabil; 2020 Nov; 17(1):150. PubMed ID: 33187532
    [TBL] [Abstract][Full Text] [Related]  

  • 11. [Virtual reality in upper extremity dysfunction: specific features of usage in acute stroke].
    Dolganov MV; Karpova MI
    Vopr Kurortol Fizioter Lech Fiz Kult; 2019; 96(5):19-28. PubMed ID: 31626156
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Virtual Reality Training Using Nintendo Wii Games for Patients With Stroke: Randomized Controlled Trial.
    Anwar N; Karimi H; Ahmad A; Gilani SA; Khalid K; Aslam AS; Hanif A
    JMIR Serious Games; 2022 Jun; 10(2):e29830. PubMed ID: 35699989
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Efficacy of a Virtual Reality Commercial Gaming Device in Upper Limb Recovery after Stroke: A Randomized, Controlled Study.
    Kong KH; Loh YJ; Thia E; Chai A; Ng CY; Soh YM; Toh S; Tjan SY
    Top Stroke Rehabil; 2016 Oct; 23(5):333-40. PubMed ID: 27098818
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Efficacy of Virtual Reality Combined With Real Instrument Training for Patients With Stroke: A Randomized Controlled Trial.
    Oh YB; Kim GW; Han KS; Won YH; Park SH; Seo JH; Ko MH
    Arch Phys Med Rehabil; 2019 Aug; 100(8):1400-1408. PubMed ID: 31002812
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Virtual Reality Games as an Adjunct in Improving Upper Limb Function and General Health among Stroke Survivors.
    Ahmad MA; Singh DKA; Mohd Nordin NA; Hooi Nee K; Ibrahim N
    Int J Environ Res Public Health; 2019 Dec; 16(24):. PubMed ID: 31888293
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Efficacy and safety of non-immersive virtual reality exercising in stroke rehabilitation (EVREST): a randomised, multicentre, single-blind, controlled trial.
    Saposnik G; Cohen LG; Mamdani M; Pooyania S; Ploughman M; Cheung D; Shaw J; Hall J; Nord P; Dukelow S; Nilanont Y; De Los Rios F; Olmos L; Levin M; Teasell R; Cohen A; Thorpe K; Laupacis A; Bayley M;
    Lancet Neurol; 2016 Sep; 15(10):1019-27. PubMed ID: 27365261
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Effect of a four-week virtual reality-based training versus conventional therapy on upper limb motor function after stroke: A multicenter parallel group randomized trial.
    Schuster-Amft C; Eng K; Suica Z; Thaler I; Signer S; Lehmann I; Schmid L; McCaskey MA; Hawkins M; Verra ML; Kiper D
    PLoS One; 2018; 13(10):e0204455. PubMed ID: 30356229
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Additional virtual reality training using Xbox Kinect in stroke survivors with hemiplegia.
    Sin H; Lee G
    Am J Phys Med Rehabil; 2013 Oct; 92(10):871-80. PubMed ID: 24051993
    [TBL] [Abstract][Full Text] [Related]  

  • 19. An Innovative STRoke Interactive Virtual thErapy (STRIVE) Online Platform for Community-Dwelling Stroke Survivors: A Randomized Controlled Trial.
    Johnson L; Bird ML; Muthalib M; Teo WP
    Arch Phys Med Rehabil; 2020 Jul; 101(7):1131-1137. PubMed ID: 32283048
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Effects of the addition of transcranial direct current stimulation to virtual reality therapy after stroke: a pilot randomized controlled trial.
    Viana RT; Laurentino GE; Souza RJ; Fonseca JB; Silva Filho EM; Dias SN; Teixeira-Salmela LF; Monte-Silva KK
    NeuroRehabilitation; 2014; 34(3):437-46. PubMed ID: 24473248
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 10.