These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

237 related articles for article (PubMed ID: 34234705)

  • 1. Comparing the Impact of Heart Rate-Based In-Game Adaptations in an Exergame-Based Functional High-Intensity Interval Training on Training Intensity and Experience in Healthy Young Adults.
    Martin-Niedecken AL; Schwarz T; Schättin A
    Front Psychol; 2021; 12():572877. PubMed ID: 34234705
    [TBL] [Abstract][Full Text] [Related]  

  • 2. The New Way to Exercise? Evaluating an Innovative Heart-rate-controlled Exergame.
    Ketelhut S; Röglin L; Kircher E; Martin-Niedecken A; Ketelhut R; Hottenrott K; Ketelhut K
    Int J Sports Med; 2022 Jan; 43(1):77-82. PubMed ID: 34255326
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Development of a Novel Home-Based Exergame With On-Body Feedback: Usability Study.
    Schättin A; Pickles J; Flagmeier D; Schärer B; Riederer Y; Niedecken S; Villiger S; Jurt R; Kind N; Scott SN; Stettler C; Martin-Niedecken AL
    JMIR Serious Games; 2022 Dec; 10(4):e38703. PubMed ID: 36472900
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Exergaming can be an innovative way of enjoyable high-intensity interval training.
    Moholdt T; Weie S; Chorianopoulos K; Wang AI; Hagen K
    BMJ Open Sport Exerc Med; 2017; 3(1):e000258. PubMed ID: 29021913
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Studying the Effect of Display Type and Viewing Perspective on User Experience in Virtual Reality Exergames.
    Xu W; Liang HN; Zhang Z; Baghaei N
    Games Health J; 2020 Dec; 9(6):405-414. PubMed ID: 32074463
    [No Abstract]   [Full Text] [Related]  

  • 6. An impact study of the design of exergaming parameters on body intensity from objective and gameplay-based player experience perspectives, based on balance training exergame.
    Sun TL; Lee CH
    PLoS One; 2013; 8(7):e69471. PubMed ID: 23922716
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Balance training monitoring and individual response during unstable vs. stable balance Exergaming in elderly adults: Findings from a randomized controlled trial.
    Bakker J; Donath L; Rein R
    Exp Gerontol; 2020 Oct; 139():111037. PubMed ID: 32730797
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Exergame-Driven High-Intensity Interval Training in Untrained Community Dwelling Older Adults: A Formative One Group Quasi- Experimental Feasibility Trial.
    Rebsamen S; Knols RH; Pfister PB; de Bruin ED
    Front Physiol; 2019; 10():1019. PubMed ID: 31440168
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Exergaming Can Be a Health-Related Aerobic Physical Activity.
    Polechoński J; Dębska M; Dębski PG
    Biomed Res Int; 2019; 2019():1890527. PubMed ID: 31275964
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Experiences of older adults participating in dance exergames: A systematic review and meta-synthesis.
    Yoong SQ; Wu VX; Jiang Y
    Int J Nurs Stud; 2024 Apr; 152():104696. PubMed ID: 38301305
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Erratum.
    Mult Scler; 2016 Oct; 22(12):NP9-NP11. PubMed ID: 26041800
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Anxiolytic Effects of a Single Session of the Exergame Zumba
    Viana RB; Alves CL; Vieira CA; Vancini RL; Campos MH; Gentil P; Andrade MS; de Lira CAB
    Games Health J; 2017 Dec; 6(6):365-370. PubMed ID: 29077484
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Effects of exergame and video game training on cognitive and physical function in older adults: A randomized controlled trial.
    Hou HY; Li HJ
    Appl Ergon; 2022 May; 101():103690. PubMed ID: 35066398
    [TBL] [Abstract][Full Text] [Related]  

  • 14. User Experience With Dynamic Difficulty Adjustment Methods for an Affective Exergame: Comparative Laboratory-Based Study.
    Darzi A; McCrea SM; Novak D
    JMIR Serious Games; 2021 May; 9(2):e25771. PubMed ID: 34057423
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Adaptive High-Intensity Exergaming: The More Enjoyable Alternative to Conventional Training Approaches Despite Working Harder.
    Röglin L; Ketelhut S; Ketelhut K; Kircher E; Ketelhut RG; Martin-Niedecken AL; Hottenrott K; Stoll O
    Games Health J; 2021 Dec; 10(6):400-407. PubMed ID: 34558966
    [No Abstract]   [Full Text] [Related]  

  • 16. A Bowling Exergame to Improve Functional Capacity in Older Adults: Co-Design, Development, and Testing to Compare the Progress of Playing Alone Versus Playing With Peers.
    Da Silva Júnior JLA; Biduski D; Bellei EA; Becker OHC; Daroit L; Pasqualotti A; Tourinho Filho H; De Marchi ACB
    JMIR Serious Games; 2021 Jan; 9(1):e23423. PubMed ID: 33512319
    [TBL] [Abstract][Full Text] [Related]  

  • 17. A usability study of a multicomponent video game-based training for older adults.
    Adcock M; Sonder F; Schättin A; Gennaro F; de Bruin ED
    Eur Rev Aging Phys Act; 2020; 17():3. PubMed ID: 31938075
    [TBL] [Abstract][Full Text] [Related]  

  • 18. A social VR-based collaborative exergame for rehabilitation: codesign, development and user study.
    Shah SHH; Karlsen AST; Solberg M; Hameed IA
    Virtual Real; 2022 Nov; ():1-18. PubMed ID: 36465891
    [TBL] [Abstract][Full Text] [Related]  

  • 19. The User Experience of an Immersive and Interactive Wall Exergame in Older Adults.
    Béraud-Peigné N; Maillot P; Perrot A
    Games Health J; 2023 Jun; 12(3):220-227. PubMed ID: 36251866
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Understanding the Relationship Between Exergame Play Experiences, Enjoyment, and Intentions for Continued Play.
    Limperos AM; Schmierbach M
    Games Health J; 2016 Apr; 5(2):100-7. PubMed ID: 26871873
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 12.