These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

181 related articles for article (PubMed ID: 34942955)

  • 41. Effectiveness of Self-guided App-Based Virtual Reality Cognitive Behavior Therapy for Acrophobia: A Randomized Clinical Trial.
    Donker T; Cornelisz I; van Klaveren C; van Straten A; Carlbring P; Cuijpers P; van Gelder JL
    JAMA Psychiatry; 2019 Jul; 76(7):682-690. PubMed ID: 30892564
    [TBL] [Abstract][Full Text] [Related]  

  • 42. Effects of body visualization on performance in head-mounted display virtual reality.
    Pastel S; Chen CH; Petri K; Witte K
    PLoS One; 2020; 15(9):e0239226. PubMed ID: 32956420
    [TBL] [Abstract][Full Text] [Related]  

  • 43. Gender Differences in the Personality Correlates of Reactive and Proactive Aggression in a Spanish Sample of Young Adults.
    Maneiro L; Cutrín O; Gómez-Fraguela XA
    J Interpers Violence; 2022 Apr; 37(7-8):NP4082-NP4107. PubMed ID: 32924770
    [TBL] [Abstract][Full Text] [Related]  

  • 44. Sex Differences in Stress Reactivity to the Trier Social Stress Test in Virtual Reality.
    Liu Q; Zhang W
    Psychol Res Behav Manag; 2020; 13():859-869. PubMed ID: 33154681
    [TBL] [Abstract][Full Text] [Related]  

  • 45. Comparison of visual fatigue caused by head-mounted display for virtual reality and two-dimensional display using objective and subjective evaluation.
    Hirota M; Kanda H; Endo T; Miyoshi T; Miyagawa S; Hirohara Y; Yamaguchi T; Saika M; Morimoto T; Fujikado T
    Ergonomics; 2019 Jun; 62(6):759-766. PubMed ID: 30773103
    [TBL] [Abstract][Full Text] [Related]  

  • 46. Application of Virtual Reality-Assisted Exergaming on the Rehabilitation of Children with Cerebral Palsy: A Systematic Review and Meta-Analysis.
    Tobaiqi MA; Albadawi EA; Fadlalmola HA; Albadrani MS
    J Clin Med; 2023 Nov; 12(22):. PubMed ID: 38002703
    [TBL] [Abstract][Full Text] [Related]  

  • 47. Virtual Reality for the Assessment of Everyday Cognitive Functions in Older Adults: An Evaluation of the Virtual Reality Action Test and Two Interaction Devices in a 91-Year-Old Woman.
    Chirico A; Giovannetti T; Neroni P; Simone S; Gallo L; Galli F; Giancamilli F; Predazzi M; Lucidi F; De Pietro G; Giordano A
    Front Psychol; 2020; 11():123. PubMed ID: 32116928
    [TBL] [Abstract][Full Text] [Related]  

  • 48. Virtual Reality Planning in Reconstructive Surgery for Orbital Prosthetic Rehabilitation Using ImmersiveTouch Platform: Preliminary Report.
    Arias-Amezquita E; Alkureishi L; Purnell C; Zhao L; Lee O; Mathis SA; Patel PK; Cohen M
    J Craniofac Surg; 2023 Oct; ():. PubMed ID: 37889858
    [TBL] [Abstract][Full Text] [Related]  

  • 49. Virtual Reality Simulation Training for Cardiopulmonary Resuscitation After Cardiac Surgery: Face and Content Validity Study.
    Sadeghi AH; Peek JJ; Max SA; Smit LL; Martina BG; Rosalia RA; Bakhuis W; Bogers AJ; Mahtab EA
    JMIR Serious Games; 2022 Mar; 10(1):e30456. PubMed ID: 35234652
    [TBL] [Abstract][Full Text] [Related]  

  • 50. Immersive Virtual Reality-Based Methods for Assessing Executive Functioning: Systematic Review.
    Kirkham R; Kooijman L; Albertella L; Myles D; Yücel M; Rotaru K
    JMIR Serious Games; 2024 Feb; 12():e50282. PubMed ID: 38407958
    [TBL] [Abstract][Full Text] [Related]  

  • 51. Hypothalamic pituitary adrenal axis functioning in reactive and proactive aggression in children.
    Lopez-Duran NL; Olson SL; Hajal NJ; Felt BT; Vazquez DM
    J Abnorm Child Psychol; 2009 Feb; 37(2):169-82. PubMed ID: 18696227
    [TBL] [Abstract][Full Text] [Related]  

  • 52. Impact of Virtual Reality-Generated Construction Environments at Different Heights on Postural Stability and Fall Risk.
    Chander H; Shojaei A; Deb S; Kodithuwakku Arachchige SNK; Hudson C; Knight AC; Carruth DW
    Workplace Health Saf; 2021 Jan; 69(1):32-40. PubMed ID: 32812846
    [TBL] [Abstract][Full Text] [Related]  

  • 53. Physical Versus Virtual Reality-Based Calm Rooms for Psychiatric Inpatients: Quasi-Randomized Trial.
    Ilioudi M; Lindner P; Ali L; Wallström S; Thunström AO; Ioannou M; Anving N; Johansson V; Hamilton W; Falk Ö; Steingrimsson S
    J Med Internet Res; 2023 May; 25():e42365. PubMed ID: 37204858
    [TBL] [Abstract][Full Text] [Related]  

  • 54. The role of cortisol and psychopathic traits in aggression among at-risk girls: tests of mediating hypotheses.
    Stoppelbein L; Greening L; Luebbe A; Fite P; Becker SP
    Aggress Behav; 2014; 40(3):263-72. PubMed ID: 24302544
    [TBL] [Abstract][Full Text] [Related]  

  • 55. Comparing Walking-Related Everyday Life Tasks of Children with Gait Disorders in a Virtual Reality Setup With a Physical Setup: Cross-Sectional Noninferiority Study.
    Rhiel S; Kläy A; Keller U; van Hedel HJA; Ammann-Reiffer C
    JMIR Serious Games; 2024 Mar; 12():e49550. PubMed ID: 38498048
    [TBL] [Abstract][Full Text] [Related]  

  • 56. Comparison of College Students' Blood Pressure, Perceived Exertion, and Psychosocial Outcomes During Virtual Reality, Exergaming, and Traditional Exercise: An Exploratory Study.
    McDonough DJ; Pope ZC; Zeng N; Liu W; Gao Z
    Games Health J; 2020 Aug; 9(4):290-296. PubMed ID: 32609004
    [No Abstract]   [Full Text] [Related]  

  • 57. Using a 360° Virtual Reality or 2D Video to Learn History Taking and Physical Examination Skills for Undergraduate Medical Students: Pilot Randomized Controlled Trial.
    Chao YP; Chuang HH; Hsin LJ; Kang CJ; Fang TJ; Li HY; Huang CG; Kuo TBJ; Yang CCH; Shyu HY; Wang SL; Shyu LY; Lee LA
    JMIR Serious Games; 2021 Nov; 9(4):e13124. PubMed ID: 34813485
    [TBL] [Abstract][Full Text] [Related]  

  • 58. Associations among Parental Phubbing, Self-esteem, and Adolescents' Proactive and Reactive Aggression: A Three-Year Longitudinal Study in China.
    Yang J; Zeng X; Wang X
    J Youth Adolesc; 2024 Feb; 53(2):343-359. PubMed ID: 37697140
    [TBL] [Abstract][Full Text] [Related]  

  • 59. Using Virtual Reality Head-Mounted Displays to Assess Skills in Emergency Medicine: Validity Study.
    Knudsen MH; Breindahl N; Dalsgaard TS; Isbye D; Mølbak AG; Tiwald G; Svendsen MBS; Konge L; Bergström J; Todsen T
    J Med Internet Res; 2023 Jun; 25():e45210. PubMed ID: 37279049
    [TBL] [Abstract][Full Text] [Related]  

  • 60. Virtual Reality and Eye-Tracking Assessment, and Treatment of Unilateral Spatial Neglect: Systematic Review and Future Prospects.
    Kaiser AP; Villadsen KW; Samani A; Knoche H; Evald L
    Front Psychol; 2022; 13():787382. PubMed ID: 35391965
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 10.