These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

139 related articles for article (PubMed ID: 35043736)

  • 1. Understanding the perceptions and experiences of the deafblind community about digital games.
    Theil A; Buchweitz L; Schulz AS; Korn O
    Disabil Rehabil Assist Technol; 2023 Nov; 18(8):1347-1356. PubMed ID: 35043736
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Participation experiences of people with deafblindness or dual sensory loss: A scoping review of global deafblind literature.
    Jaiswal A; Aldersey H; Wittich W; Mirza M; Finlayson M
    PLoS One; 2018; 13(9):e0203772. PubMed ID: 30212504
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Caeski: an assistive technology for the communication of persons with deafblindness.
    Luz TR; Huebner R; Lima Ii EJ; Abreu HC; Santos PEN; Gomes PHO; Rezende LPS; Oliveira RGO; Mendes PAO
    Disabil Rehabil Assist Technol; 2024 Feb; 19(2):281-291. PubMed ID: 35709085
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Using the ICF to Identify Contextual Factors That Influence Participation of Persons With Deafblindness.
    Jaiswal A; Aldersey HM; Wittich W; Mirza M; Finlayson M
    Arch Phys Med Rehabil; 2019 Dec; 100(12):2324-2333. PubMed ID: 30986411
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Differentiating characteristics of deafblindness and autism in people with congenital deafblindness and profound intellectual disability.
    Hoevenaars-van den Boom MA; Antonissen AC; Knoors H; Vervloed MP
    J Intellect Disabil Res; 2009 Jun; 53(6):548-58. PubMed ID: 19457155
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Assistive technology for people with deafblindness in Southern Africa: a Delphi study exploring dimensions of impact.
    Bell D; Prain M; Layton N
    Disabil Rehabil Assist Technol; 2023 Jan; 18(1):30-43. PubMed ID: 34812099
    [TBL] [Abstract][Full Text] [Related]  

  • 7. GoCC4All a pervasive technology to provide access to TV to the deafblind community.
    Rodríguez J; Díaz MV; Collazos O; García-Crespo Á
    Assist Technol; 2022 Jul; 34(4):383-391. PubMed ID: 33200974
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Setup by a person with deafblindness of a face-to-face communication assistive technology based on generally available applications.
    Cantin S; de Abreu Cybis W; Durocher N
    Disabil Rehabil Assist Technol; 2022 Jan; 17(1):16-22. PubMed ID: 32315219
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Deafblindness in Children: Time to Act in India.
    Shetye A
    Indian Pediatr; 2019 Dec; 56(12):1003-1006. PubMed ID: 31884426
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Assessment of Active Video Gaming Using Adapted Controllers by Individuals With Physical Disabilities: A Protocol.
    Malone LA; Padalabalanarayanan S; McCroskey J; Thirumalai M
    JMIR Res Protoc; 2017 Jun; 6(6):e116. PubMed ID: 28623186
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Meaning and experiences of participation: a phenomenological study with persons with deafblindness in India.
    Jaiswal A; Aldersey HM; Wittich W; Mirza M; Finlayson M
    Disabil Rehabil; 2020 Sep; 42(18):2580-2592. PubMed ID: 30686125
    [No Abstract]   [Full Text] [Related]  

  • 12. Critical Issues in the Lives of Children and Youth Who Are Deafblind.
    Nelson C; Bruce SM
    Am Ann Deaf; 2016; 161(4):406-411. PubMed ID: 27818397
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Device abandonment in deafblindness: a scoping review of the intersection of functionality and usability through the International Classification of Functioning, Disability and Health lens.
    Wittich W; Granberg S; Wahlqvist M; Pichora-Fuller MK; Mäki-Torkko E
    BMJ Open; 2021 Jan; 11(1):e044873. PubMed ID: 33495263
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Time Spent Gaming, Device Type, Addiction Scores, and Well-being of Adolescent English Gamers in the 2021 OxWell Survey: Latent Profile Analysis.
    Skripkauskaite S; Fazel M;
    JMIR Pediatr Parent; 2022 Nov; 5(4):e41480. PubMed ID: 36399378
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Balancing game universes for playing without sight or hearing.
    Westin T; Furöstam M; Yasasindhu R; Norberg L; Wiklund M; Mozelius P
    Stud Health Technol Inform; 2015; 217():372-7. PubMed ID: 26294500
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Correlates of video games playing among adolescents in an Islamic country.
    Allahverdipour H; Bazargan M; Farhadinasab A; Moeini B
    BMC Public Health; 2010 May; 10():286. PubMed ID: 20507610
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Interacting with adults with congenital deafblindness: The experiences of disability support workers.
    Prain M; McVilly KR; Ramcharan P
    J Intellect Dev Disabil; 2012 Mar; 37(1):27-34. PubMed ID: 22339043
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Self-Generated Motives of Social Casino Gamers.
    Kim HS; Coelho S; Wohl MJA; Rockloff M; McGrath DS; Hodgins DC
    J Gambl Stud; 2023 Mar; 39(1):299-320. PubMed ID: 35616820
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Cognitive potential of children and adolescents with CHARGE syndrome and deafblindness.
    Skei L; Skei S; Hartshorne T; Landrø NI
    Orphanet J Rare Dis; 2024 Jun; 19(1):230. PubMed ID: 38863011
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Experiences of deafblind people about health care.
    Fernández-Valderas C; Macías-Seda J; Gil-García E
    Enferm Clin; 2017; 27(6):375-378. PubMed ID: 28478903
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 7.