These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

242 related articles for article (PubMed ID: 35162194)

  • 1. To Be or Not to Be a Female Gamer: A Qualitative Exploration of Female Gamer Identity.
    Kuss DJ; Kristensen AM; Williams AJ; Lopez-Fernandez O
    Int J Environ Res Public Health; 2022 Jan; 19(3):. PubMed ID: 35162194
    [TBL] [Abstract][Full Text] [Related]  

  • 2. A latent profile approach for classifying internet gamers based on motives for online gaming.
    Kim BN; Kang HS; Park J
    J Behav Addict; 2023 Mar; 12(1):148-158. PubMed ID: 36763334
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Massively multiplayer online role-playing games: comparing characteristics of addict vs non-addict online recruited gamers in a French adult population.
    Achab S; Nicolier M; Mauny F; Monnin J; Trojak B; Vandel P; Sechter D; Gorwood P; Haffen E
    BMC Psychiatry; 2011 Aug; 11():144. PubMed ID: 21871089
    [TBL] [Abstract][Full Text] [Related]  

  • 4. The Gendered Nature and Malleability of Gamer Stereotypes.
    Morgenroth T; Stratemeyer M; Paaßen B
    Cyberpsychol Behav Soc Netw; 2020 Aug; 23(8):557-561. PubMed ID: 32486915
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Measuring Female Gaming: Gamer Profile, Predictors, Prevalence, and Characteristics From Psychological and Gender Perspectives.
    Lopez-Fernandez O; Williams AJ; Kuss DJ
    Front Psychol; 2019; 10():898. PubMed ID: 31105622
    [TBL] [Abstract][Full Text] [Related]  

  • 6. The mediating effect of gaming motivation between psychiatric symptoms and problematic online gaming: an online survey.
    Király O; Urbán R; Griffiths MD; Ágoston C; Nagygyörgy K; Kökönyei G; Demetrovics Z
    J Med Internet Res; 2015 Apr; 17(4):e88. PubMed ID: 25855558
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Examining the relationship between non-suicidal self-harm and suicidality within the past 12-months and gaming problems in Norwegian full-time students.
    Leino T; Finserås TR; Skogen JC; Pallesen S; Kristensen JH; Mentzoni RA; Sivertsen B
    BMC Psychiatry; 2024 Mar; 24(1):234. PubMed ID: 38549054
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Proteus Effect Profiles: how Do they Relate with Disordered Gaming Behaviours?
    Stavropoulos V; Pontes HM; Gomez R; Schivinski B; Griffiths M
    Psychiatr Q; 2020 Sep; 91(3):615-628. PubMed ID: 32140972
    [TBL] [Abstract][Full Text] [Related]  

  • 9. The attitudes, feelings, and experiences of online gamers: a qualitative analysis.
    Hussain Z; Griffiths MD
    Cyberpsychol Behav; 2009 Dec; 12(6):747-53. PubMed ID: 19788376
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Normative, passionate, or problematic? Identification of adolescent gamer subtypes over time.
    Peeters M; Koning I; Lemmens J; Eijnden RVD
    J Behav Addict; 2019 Sep; 8(3):574-585. PubMed ID: 31545097
    [TBL] [Abstract][Full Text] [Related]  

  • 11. The mediating effect of motivations between psychiatric distress and gaming disorder among esport gamers and recreational gamers.
    Bányai F; Griffiths MD; Demetrovics Z; Király O
    Compr Psychiatry; 2019 Oct; 94():152117. PubMed ID: 31422185
    [TBL] [Abstract][Full Text] [Related]  

  • 12. The Relationship between Depressive Symptoms, Loneliness, Self-Control, and Gaming Disorder among Polish Male and Female Gamers: The Indirect Effects of Gaming Motives.
    Cudo A; Wojtasiński M; Tużnik P; Fudali-Czyż A; Griffiths MD
    Int J Environ Res Public Health; 2022 Aug; 19(16):. PubMed ID: 36012072
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Internet Gaming Disorder in adolescence: investigating profiles and associated risk factors.
    Macur M; Pontes HM
    BMC Public Health; 2021 Aug; 21(1):1547. PubMed ID: 34384394
    [TBL] [Abstract][Full Text] [Related]  

  • 14. The latent profile analysis of Chinese adolescents' gaming disorder: examination and validation.
    Zhang L; Liu M; Yuan M; Hou M; Yang C; Wang Y; Hao W; Liao Y
    BMC Psychiatry; 2023 Nov; 23(1):833. PubMed ID: 37957585
    [TBL] [Abstract][Full Text] [Related]  

  • 15. The association between online gaming, social phobia, and depression: an internet survey.
    Wei HT; Chen MH; Huang PC; Bai YM
    BMC Psychiatry; 2012 Jul; 12():92. PubMed ID: 22839747
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Gaming disorder and stigma-related judgements of gaming individuals: An online randomized controlled trial.
    Galanis CR; Weber N; Delfabbro PH; Billieux J; King DL
    Addiction; 2023 Sep; 118(9):1687-1698. PubMed ID: 37070481
    [TBL] [Abstract][Full Text] [Related]  

  • 17. The role of structural characteristics in video-game play motivation: a Q-methodology study.
    Westwood D; Griffiths MD
    Cyberpsychol Behav Soc Netw; 2010 Oct; 13(5):581-5. PubMed ID: 20950185
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Internet gaming disorder behaviours: a preliminary exploration of individualism and collectivism profiles.
    Stavropoulos V; Frost TMJ; Brown T; Gill P; Footitt TA; Kannis-Dymand L
    BMC Psychiatry; 2021 May; 21(1):262. PubMed ID: 34016087
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Free-to-play: About addicted Whales, at risk Dolphins and healthy Minnows. Monetarization design and Internet Gaming Disorder.
    Dreier M; Wölfling K; Duven E; Giralt S; Beutel ME; Müller KW
    Addict Behav; 2017 Jan; 64():328-333. PubMed ID: 27178749
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Trajectories of problem video gaming among adult regular gamers: an 18-month longitudinal study.
    King DL; Delfabbro PH; Griffiths MD
    Cyberpsychol Behav Soc Netw; 2013 Jan; 16(1):72-6. PubMed ID: 23098213
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 13.