These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.
114 related articles for article (PubMed ID: 35910190)
1. Experiences of Game-Based Learning and Reviewing History of the Experience Using Player's Emotions. Sumi K; Sato S Front Artif Intell; 2022; 5():874106. PubMed ID: 35910190 [TBL] [Abstract][Full Text] [Related]
2. A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game. Lin W; Li C; Zhang Y Sensors (Basel); 2023 Mar; 23(6):. PubMed ID: 36991961 [TBL] [Abstract][Full Text] [Related]
3. Interactive Narrative in a Mobile Health Behavioral Intervention (Tumaini): Theoretical Grounding and Structure of a Smartphone Game to Prevent HIV Among Young Africans. Winskell K; Sabben G; Obong'o C JMIR Serious Games; 2019 May; 7(2):e13037. PubMed ID: 31066692 [TBL] [Abstract][Full Text] [Related]
4. Assessing post-game emotions in soccer teams: The role of distinct emotional dynamics. Rumbold JL; Newman JA; Foster D; Rhind DJA; Phoenix J; Hickey L Eur J Sport Sci; 2022 Jun; 22(6):888-896. PubMed ID: 33836620 [TBL] [Abstract][Full Text] [Related]
5. The Importance of Selected Coordination Motor Skills for an Individual Football Player's Effectiveness in a Game. Bojkowski Ł; Kalinowski P; Śliwowski R; Tomczak M Int J Environ Res Public Health; 2022 Jan; 19(2):. PubMed ID: 35055554 [TBL] [Abstract][Full Text] [Related]
6. Expertise and Engagement: Re-Designing Citizen Science Games With Players' Minds in Mind. Miller JA; Narayan U; Hantsbarger M; Cooper S; El-Nasr MS FDG; 2019 Aug; 2019():. PubMed ID: 31788674 [TBL] [Abstract][Full Text] [Related]
7. Analytic method for evaluating players' decisions in team sports: Applications to the soccer goalkeeper. Lamas L; Drezner R; Otranto G; Barrera J PLoS One; 2018; 13(2):e0191431. PubMed ID: 29408923 [TBL] [Abstract][Full Text] [Related]
8. Trust or Distrust: The Effect of Facial Emotion and Trustworthy Behavior on Trust Decision-Making. Zhou M; Hu Y; Wang D Psychol Belg; 2023; 63(1):105-119. PubMed ID: 37601445 [TBL] [Abstract][Full Text] [Related]
9. User Experience With Dynamic Difficulty Adjustment Methods for an Affective Exergame: Comparative Laboratory-Based Study. Darzi A; McCrea SM; Novak D JMIR Serious Games; 2021 May; 9(2):e25771. PubMed ID: 34057423 [TBL] [Abstract][Full Text] [Related]
10. Drawing inferences from emotion expressions: The role of situative informativeness and context. Hareli S; Elkabetz S; Hess U Emotion; 2019 Mar; 19(2):200-208. PubMed ID: 29595288 [TBL] [Abstract][Full Text] [Related]
11. Trends in robot-assisted and virtual reality-assisted neuromuscular therapy: a systematic review of health-related multiplayer games. Baur K; Schättin A; de Bruin ED; Riener R; Duarte JE; Wolf P J Neuroeng Rehabil; 2018 Nov; 15(1):107. PubMed ID: 30454009 [TBL] [Abstract][Full Text] [Related]
12. Guest editorial: Introduction to the special issue on modern control for computer games. Argyriou V; Kotsia I; Zafeiriou S; Petrou M IEEE Trans Cybern; 2013 Dec; 43(6):1516-8. PubMed ID: 24235260 [TBL] [Abstract][Full Text] [Related]
13. Affective states in digital game-based learning: Thematic evolution and social network analysis. Chen X; Zou D; Kohnke L; Xie H; Cheng G PLoS One; 2021; 16(7):e0255184. PubMed ID: 34320029 [TBL] [Abstract][Full Text] [Related]
14. NurseVR: Development of a Serious Virtual Reality Game for Medication Preparation and Administration Training. Girão ALA; Dos Santos MNO; Chaves EMC; Gomes EB; de Oliveira SKP; de Carvalho REFL Comput Inform Nurs; 2021 Sep; ():. PubMed ID: 34570007 [TBL] [Abstract][Full Text] [Related]
15. Enhancing the control of force in putting by video game training. Fery YA; Ponserre S Ergonomics; 2001 Oct; 44(12):1025-37. PubMed ID: 11780726 [TBL] [Abstract][Full Text] [Related]
16. Individual performance in team-based online games. Sapienza A; Zeng Y; Bessi A; Lerman K; Ferrara E R Soc Open Sci; 2018 Jun; 5(6):180329. PubMed ID: 30110428 [TBL] [Abstract][Full Text] [Related]
17. Living emotions, avoiding emotions: behavioral investigation of the regulation of socially driven emotions. Grecucci A; Giorgetta C; Bonini N; Sanfey AG Front Psychol; 2012; 3():616. PubMed ID: 23349645 [TBL] [Abstract][Full Text] [Related]
18. Adoption of a Serious Game in the Developing of Emotional Intelligence Skills. Almeida F Eur J Investig Health Psychol Educ; 2019 Jul; 10(1):30-43. PubMed ID: 34542467 [TBL] [Abstract][Full Text] [Related]
19. The pleasures of success: game-related efficacy experiences as a mediator between player performance and game enjoyment. Trepte S; Reinecke L Cyberpsychol Behav Soc Netw; 2011 Sep; 14(9):555-7. PubMed ID: 21342012 [TBL] [Abstract][Full Text] [Related]
20. Emergence of Cooperative Impression With Self-Estimation, Thinking Time, and Concordance of Risk Sensitivity in Playing Hanabi. Osawa H; Kawagoe A; Sato E; Kato T Front Robot AI; 2021; 8():658348. PubMed ID: 34712700 [TBL] [Abstract][Full Text] [Related] [Next] [New Search]