These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

103 related articles for article (PubMed ID: 36161972)

  • 41. A Scoping Review of the Serious Game-Based Rehabilitation of People with Cerebral Palsy.
    Ahn SN
    Int J Environ Res Public Health; 2023 Nov; 20(21):. PubMed ID: 37947563
    [TBL] [Abstract][Full Text] [Related]  

  • 42. Intrathecal baclofen for treating spasticity in children with cerebral palsy.
    Hasnat MJ; Rice JE
    Cochrane Database Syst Rev; 2015 Nov; 2015(11):CD004552. PubMed ID: 26563961
    [TBL] [Abstract][Full Text] [Related]  

  • 43. Bimanual training for children with cerebral palsy: exploring the effects of Lissajous-based computer gaming.
    Peper CL; Van Loon EC; Van de Rijt A; Salverda A; van Kuijk AA
    Dev Neurorehabil; 2013 Aug; 16(4):255-65. PubMed ID: 23477428
    [TBL] [Abstract][Full Text] [Related]  

  • 44. Serious Game Design and Clinical Improvement in Physical Rehabilitation: Systematic Review.
    Vieira C; Ferreira da Silva Pais-Vieira C; Novais J; Perrotta A
    JMIR Serious Games; 2021 Sep; 9(3):e20066. PubMed ID: 34554102
    [TBL] [Abstract][Full Text] [Related]  

  • 45. Exercise intensity of active video gaming in cerebral palsy: hip- versus wrist-worn accelerometer data.
    Kaya Ciddi P; Yilmaz Ö
    Dev Neurorehabil; 2022 Oct; 25(7):479-484. PubMed ID: 35815544
    [TBL] [Abstract][Full Text] [Related]  

  • 46. Pharmacological interventions for pain in children and adolescents with life-limiting conditions.
    Beecham E; Candy B; Howard R; McCulloch R; Laddie J; Rees H; Vickerstaff V; Bluebond-Langner M; Jones L
    Cochrane Database Syst Rev; 2015 Mar; 2015(3):CD010750. PubMed ID: 25768935
    [TBL] [Abstract][Full Text] [Related]  

  • 47. Preliminary Study of the Effect of Training With a Gaming Balance Board on Balance Control in Children With Cerebral Palsy: A Randomized Controlled Trial.
    Hsieh HC
    Am J Phys Med Rehabil; 2020 Feb; 99(2):142-148. PubMed ID: 31464757
    [TBL] [Abstract][Full Text] [Related]  

  • 48. Evidence for outcomes of motivational rehabilitation interventions for children and adolescents with cerebral palsy: an American Academy for Cerebral Palsy and Developmental Medicine systematic review.
    Tatla SK; Sauve K; Virji-Babul N; Holsti L; Butler C; Van Der Loos HF
    Dev Med Child Neurol; 2013 Jul; 55(7):593-601. PubMed ID: 23550896
    [TBL] [Abstract][Full Text] [Related]  

  • 49. Constraint-induced movement therapy in children with unilateral cerebral palsy.
    Hoare BJ; Wallen MA; Thorley MN; Jackman ML; Carey LM; Imms C
    Cochrane Database Syst Rev; 2019 Apr; 4(4):CD004149. PubMed ID: 30932166
    [TBL] [Abstract][Full Text] [Related]  

  • 50. Application of Virtual Reality-Assisted Exergaming on the Rehabilitation of Children with Cerebral Palsy: A Systematic Review and Meta-Analysis.
    Tobaiqi MA; Albadawi EA; Fadlalmola HA; Albadrani MS
    J Clin Med; 2023 Nov; 12(22):. PubMed ID: 38002703
    [TBL] [Abstract][Full Text] [Related]  

  • 51. Application of Commercial Games for Home-Based Rehabilitation for People with Hemiparesis: Challenges and Lessons Learned.
    Valdés BA; Glegg SMN; Lambert-Shirzad N; Schneider AN; Marr J; Bernard R; Lohse K; Hoens AM; Van der Loos HFM
    Games Health J; 2018 Jun; 7(3):197-207. PubMed ID: 29565694
    [TBL] [Abstract][Full Text] [Related]  

  • 52. A magic-themed upper limb intervention for children with unilateral cerebral palsy: The perspectives of parents.
    Hines A; Bundy AC; Haertsch M; Wallen M
    Dev Neurorehabil; 2019 Feb; 22(2):104-110. PubMed ID: 29482472
    [TBL] [Abstract][Full Text] [Related]  

  • 53. Effectiveness and feasibility of virtual reality and gaming system use at home by older adults for enabling physical activity to improve health-related domains: a systematic review.
    Miller KJ; Adair BS; Pearce AJ; Said CM; Ozanne E; Morris MM
    Age Ageing; 2014 Mar; 43(2):188-95. PubMed ID: 24351549
    [TBL] [Abstract][Full Text] [Related]  

  • 54. A Review of Serious Gaming as an Intervention for HIV Prevention.
    Smith AU; Khawly GM; Jann J; Zetina APM; Padilla J; Schnall R
    Curr HIV/AIDS Rep; 2023 Aug; 20(4):181-205. PubMed ID: 37213045
    [TBL] [Abstract][Full Text] [Related]  

  • 55. Effects of Kinect Video Game Training on Lower Extremity Motor Function, Balance, and Gait in Adolescents with Spastic Diplegia Cerebral Palsy: A Pilot Randomized Controlled Trial.
    Jung S; Song S; Lee D; Lee K; Lee G
    Dev Neurorehabil; 2021 Apr; 24(3):159-165. PubMed ID: 32981401
    [TBL] [Abstract][Full Text] [Related]  

  • 56. Effectiveness of interactive computer play on balance and postural control for children with cerebral palsy: A systematic review.
    Pin TW
    Gait Posture; 2019 Sep; 73():126-139. PubMed ID: 31323621
    [TBL] [Abstract][Full Text] [Related]  

  • 57. Randomised trial of virtual reality gaming and physiotherapy on balance, gross motor performance and daily functions among children with bilateral spastic cerebral palsy.
    Jha KK; Karunanithi GB; Sahana A; Karthikbabu S
    Somatosens Mot Res; 2021 Jun; 38(2):117-126. PubMed ID: 33655813
    [TBL] [Abstract][Full Text] [Related]  

  • 58. Biofeedback interventions for individuals with cerebral palsy: a systematic review.
    MacIntosh A; Lam E; Vigneron V; Vignais N; Biddiss E
    Disabil Rehabil; 2019 Oct; 41(20):2369-2391. PubMed ID: 29756481
    [No Abstract]   [Full Text] [Related]  

  • 59. Effectiveness of Serious Gaming During the Multidisciplinary Rehabilitation of Patients With Complex Chronic Pain or Fatigue: Natural Quasi-Experiment.
    Vugts MA; Joosen MC; Mert A; Zedlitz AM; Vrijhoef HJ
    J Med Internet Res; 2018 Aug; 20(8):e250. PubMed ID: 30111527
    [TBL] [Abstract][Full Text] [Related]  

  • 60. The effects of dosage time and frequency on motor outcomes in children with cerebral palsy: A systematic review.
    Cope S; Mohn-Johnsen S
    Dev Neurorehabil; 2017 Aug; 20(6):376-387. PubMed ID: 28632463
    [TBL] [Abstract][Full Text] [Related]  

    [Previous]   [Next]    [New Search]
    of 6.