These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.
185 related articles for article (PubMed ID: 36565581)
1. What's in a game: Video game visual-spatial demand location exhibits a double dissociation with reading speed. Kress S; Neudorf J; Borowsky B; Borowsky R Acta Psychol (Amst); 2023 Feb; 232():103822. PubMed ID: 36565581 [TBL] [Abstract][Full Text] [Related]
2. Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia. Franceschini S; Trevisan P; Ronconi L; Bertoni S; Colmar S; Double K; Facoetti A; Gori S Sci Rep; 2017 Jul; 7(1):5863. PubMed ID: 28725022 [TBL] [Abstract][Full Text] [Related]
3. Action video games and posterior parietal cortex neuromodulation enhance both attention and reading in adults with developmental dyslexia. Bertoni S; Franceschini S; Mancarella M; Puccio G; Ronconi L; Marsicano G; Gori S; Campana G; Facoetti A Cereb Cortex; 2024 Apr; 34(4):. PubMed ID: 38610090 [TBL] [Abstract][Full Text] [Related]
4. Action video games make dyslexic children read better. Franceschini S; Gori S; Ruffino M; Viola S; Molteni M; Facoetti A Curr Biol; 2013 Mar; 23(6):462-6. PubMed ID: 23453956 [TBL] [Abstract][Full Text] [Related]
5. Improving action video games abilities increases the phonological decoding speed and phonological short-term memory in children with developmental dyslexia. Franceschini S; Bertoni S Neuropsychologia; 2019 Jul; 130():100-106. PubMed ID: 30395809 [TBL] [Abstract][Full Text] [Related]
6. Tablet computer games to measure dorsal stream performance in good and poor readers. Tulloch K; Pammer K Neuropsychologia; 2019 Jul; 130():92-99. PubMed ID: 30030193 [TBL] [Abstract][Full Text] [Related]
7. Enhancing cognition with video games: a multiple game training study. Oei AC; Patterson MD PLoS One; 2013; 8(3):e58546. PubMed ID: 23516504 [TBL] [Abstract][Full Text] [Related]
8. Action Video Games Enhance Attentional Control and Phonological Decoding in Children with Developmental Dyslexia. Bertoni S; Franceschini S; Puccio G; Mancarella M; Gori S; Facoetti A Brain Sci; 2021 Jan; 11(2):. PubMed ID: 33572998 [TBL] [Abstract][Full Text] [Related]
9. Enhancing reading performance through action video games: the role of visual attention span. Antzaka A; Lallier M; Meyer S; Diard J; Carreiras M; Valdois S Sci Rep; 2017 Nov; 7(1):14563. PubMed ID: 29109424 [TBL] [Abstract][Full Text] [Related]
10. Reduced attentional capture in action video game players. Chisholm JD; Hickey C; Theeuwes J; Kingstone A Atten Percept Psychophys; 2010 Apr; 72(3):667-71. PubMed ID: 20348573 [TBL] [Abstract][Full Text] [Related]
11. Visuo-spatial cueing in children with differential reading and spelling profiles. Banfi C; Kemény F; Gangl M; Schulte-Körne G; Moll K; Landerl K PLoS One; 2017; 12(7):e0180358. PubMed ID: 28686635 [TBL] [Abstract][Full Text] [Related]
12. Action video game training improves text reading accuracy, rate and comprehension in children with dyslexia: a randomized controlled trial. Peters JL; Crewther SG; Murphy MJ; Bavin EL Sci Rep; 2021 Sep; 11(1):18584. PubMed ID: 34545166 [TBL] [Abstract][Full Text] [Related]
13. Global visual attention SPAN in different video game genres. Argilés M; González-Fortuny X; Fonts E; Sunyer-Grau B Sci Rep; 2023 Dec; 13(1):21882. PubMed ID: 38072978 [TBL] [Abstract][Full Text] [Related]
14. The effects of video game playing on attention, memory, and executive control. Boot WR; Kramer AF; Simons DJ; Fabiani M; Gratton G Acta Psychol (Amst); 2008 Nov; 129(3):387-98. PubMed ID: 18929349 [TBL] [Abstract][Full Text] [Related]
16. The role of visual-spatial attention in reading development: a meta-analysis. Gavril L; Roșan A; Szamosközi Ș Cogn Neuropsychol; 2021; 38(6):387-407. PubMed ID: 35274592 [TBL] [Abstract][Full Text] [Related]
17. Effects of the self-perceived sensorimotor demand and immersion during video gaming on visual-attention skills. Moënne-Loccoz C; Hernández A; Larraguibel C; Lam G; Lorca-Ponce E; Montefusco-Siegmund R; Maldonado P; Vergara RC Eur J Neurosci; 2023 Jun; 57(11):1870-1891. PubMed ID: 37032582 [TBL] [Abstract][Full Text] [Related]
18. Where words and space collide: The overlapping neural activation of lexical and sublexical reading with voluntary and reflexive spatial attention. Ekstrand C; Neudorf J; Gould L; Mickleborough M; Borowsky R Brain Res; 2019 Mar; 1706():1-12. PubMed ID: 30347218 [TBL] [Abstract][Full Text] [Related]
19. Relation of adolescent video game play to time spent in other activities. Cummings HM; Vandewater EA Arch Pediatr Adolesc Med; 2007 Jul; 161(7):684-9. PubMed ID: 17606832 [TBL] [Abstract][Full Text] [Related]
20. Playing a first-person shooter video game induces neuroplastic change. Wu S; Cheng CK; Feng J; D'Angelo L; Alain C; Spence I J Cogn Neurosci; 2012 Jun; 24(6):1286-93. PubMed ID: 22264193 [TBL] [Abstract][Full Text] [Related] [Next] [New Search]