BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

174 related articles for article (PubMed ID: 36901618)

  • 1. Influence of Hand Tracking in Immersive Virtual Reality for Memory Assessment.
    Varela-Aldás J; Buele J; López I; Palacios-Navarro G
    Int J Environ Res Public Health; 2023 Mar; 20(5):. PubMed ID: 36901618
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Assessing the usability of an immersive virtual reality grocery store in healthy controls.
    Flash S; Goldsmith DM; Nelson TL; Thompson W; Flatley Brennan P
    Int J Med Inform; 2024 Jul; 187():105458. PubMed ID: 38648684
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Immersive virtual reality technology in a three-dimensional virtual simulated store: Investigating telepresence and usability.
    Schnack A; Wright MJ; Holdershaw JL
    Food Res Int; 2019 Mar; 117():40-49. PubMed ID: 30736922
    [TBL] [Abstract][Full Text] [Related]  

  • 4. A Study on Immersion and Presence of a Portable Hand Haptic System for Immersive Virtual Reality.
    Kim M; Jeon C; Kim J
    Sensors (Basel); 2017 May; 17(5):. PubMed ID: 28513545
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Effects of immersive virtual reality on upper limb function in subjects with multiple sclerosis: A cross-over study.
    Bertoni R; Mestanza Mattos FG; Porta M; Arippa F; Cocco E; Pau M; Cattaneo D
    Mult Scler Relat Disord; 2022 Sep; 65():104004. PubMed ID: 35797804
    [TBL] [Abstract][Full Text] [Related]  

  • 6. An empirical study to investigate the efficacy of collaborative immersive virtual reality systems for designing information architecture of software systems.
    Narasimha S; Dixon E; Bertrand JW; Chalil Madathil K
    Appl Ergon; 2019 Oct; 80():175-186. PubMed ID: 31280803
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Immersive Virtual Reality Avatars for Embodiment Illusions in People With Mild to Borderline Intellectual Disability: User-Centered Development and Feasibility Study.
    Langener S; Klaassen R; VanDerNagel J; Heylen D
    JMIR Serious Games; 2022 Dec; 10(4):e39966. PubMed ID: 36476721
    [TBL] [Abstract][Full Text] [Related]  

  • 8. No difference in learning outcomes and usability between using controllers and hand tracking during a virtual reality endotracheal intubation training for medical students in Thailand.
    Khundam C; Sukkriang N; Noël F
    J Educ Eval Health Prof; 2021; 18():22. PubMed ID: 34403577
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Immersive Virtual Reality Mirror Therapy for Upper Limb Recovery After Stroke: A Pilot Study.
    Weber LM; Nilsen DM; Gillen G; Yoon J; Stein J
    Am J Phys Med Rehabil; 2019 Sep; 98(9):783-788. PubMed ID: 30964752
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Development of a new immersive virtual reality (VR) headset-based dexterity training for patients with multiple sclerosis: Clinical and technical aspects.
    Kamm CP; Kueng R; Blättler R
    Technol Health Care; 2024; 32(2):1067-1078. PubMed ID: 37545286
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Head-Mounted Display-Based Application for Cognitive Training.
    Varela-Aldás J; Palacios-Navarro G; Amariglio R; García-Magariño I
    Sensors (Basel); 2020 Nov; 20(22):. PubMed ID: 33212748
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Virtual reality for activities of daily living training in neurorehabilitation: a usability and feasibility study in healthy participants.
    Gerber SM; Muri RM; Mosimann UP; Nef T; Urwyler P
    Annu Int Conf IEEE Eng Med Biol Soc; 2018 Jul; 2018():1-4. PubMed ID: 30440283
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Robust Optical Based Hand Interaction for Virtual Reality.
    Worrallo AG; Hartley T
    IEEE Trans Vis Comput Graph; 2022 Dec; 28(12):4186-4197. PubMed ID: 34033541
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Immersive virtual reality during gait rehabilitation increases walking speed and motivation: a usability evaluation with healthy participants and patients with multiple sclerosis and stroke.
    Winter C; Kern F; Gall D; Latoschik ME; Pauli P; Käthner I
    J Neuroeng Rehabil; 2021 Apr; 18(1):68. PubMed ID: 33888148
    [TBL] [Abstract][Full Text] [Related]  

  • 15. An investigation of the efficacy of collaborative virtual reality systems for moderated remote usability testing.
    Chalil Madathil K; Greenstein JS
    Appl Ergon; 2017 Nov; 65():501-514. PubMed ID: 28256209
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Usability evaluation of low-cost virtual reality hand and arm rehabilitation games.
    Seo NJ; Arun Kumar J; Hur P; Crocher V; Motawar B; Lakshminarayanan K
    J Rehabil Res Dev; 2016; 53(3):321-34. PubMed ID: 27271199
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Subjective visual vertical assessment with mobile virtual reality system.
    Ulozienė I; Totilienė M; Paulauskas A; Blažauskas T; Marozas V; Kaski D; Ulozas V
    Medicina (Kaunas); 2017; 53(6):394-402. PubMed ID: 29510903
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Efficacy and safety of non-immersive virtual reality exercising in stroke rehabilitation (EVREST): a randomised, multicentre, single-blind, controlled trial.
    Saposnik G; Cohen LG; Mamdani M; Pooyania S; Ploughman M; Cheung D; Shaw J; Hall J; Nord P; Dukelow S; Nilanont Y; De Los Rios F; Olmos L; Levin M; Teasell R; Cohen A; Thorpe K; Laupacis A; Bayley M;
    Lancet Neurol; 2016 Sep; 15(10):1019-27. PubMed ID: 27365261
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Upper limb rehabilitation system based on virtual reality for breast cancer patients: Development and usability study.
    Zhou Z; Li J; Wang H; Luan Z; Li Y; Peng X
    PLoS One; 2021; 16(12):e0261220. PubMed ID: 34910786
    [TBL] [Abstract][Full Text] [Related]  

  • 20. A methodological framework to assess the accuracy of virtual reality hand-tracking systems: A case study with the Meta Quest 2.
    Abdlkarim D; Di Luca M; Aves P; Maaroufi M; Yeo SH; Miall RC; Holland P; Galea JM
    Behav Res Methods; 2024 Feb; 56(2):1052-1063. PubMed ID: 36781700
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 9.