These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

128 related articles for article (PubMed ID: 37001250)

  • 1. How does therapist guided game-based intervention program effect motor skills in children with Attention Deficit Hyperactivity Disorder?: Single blind randomised study design.
    Barkın K; Ege T; Özgün KK; Koray K; Sedef Ş
    Res Dev Disabil; 2023 Jun; 137():104495. PubMed ID: 37001250
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Where Exactly Is the Therapist in Virtual Reality and Game-Based Rehabilitation Applications? A Randomized Controlled Trial in Children with Specific Learning Disability.
    Köse B; Temizkan E; Aran OT; Galipoğlu H; Torpil B; Pekçetin S; Karabulut E; Şahin S
    Games Health J; 2022 Jun; 11(3):200-206. PubMed ID: 35666260
    [No Abstract]   [Full Text] [Related]  

  • 3. Behavioral Outcome Effects of Serious Gaming as an Adjunct to Treatment for Children With Attention-Deficit/Hyperactivity Disorder: A Randomized Controlled Trial.
    Bul KC; Kato PM; Van der Oord S; Danckaerts M; Vreeke LJ; Willems A; van Oers HJ; Van Den Heuvel R; Birnie D; Van Amelsvoort TA; Franken IH; Maras A
    J Med Internet Res; 2016 Feb; 18(2):e26. PubMed ID: 26883052
    [TBL] [Abstract][Full Text] [Related]  

  • 4. A Feasibility Study on the Effectiveness of a Full-Body Videogame Intervention for Decreasing Attention Deficit Hyperactivity Disorder Symptoms.
    Weerdmeester J; Cima M; Granic I; Hashemian Y; Gotsis M
    Games Health J; 2016 Aug; 5(4):258-69. PubMed ID: 27304677
    [TBL] [Abstract][Full Text] [Related]  

  • 5. NIRS-based neurofeedback training in a virtual reality classroom for children with attention-deficit/hyperactivity disorder: study protocol for a randomized controlled trial.
    Blume F; Hudak J; Dresler T; Ehlis AC; Kühnhausen J; Renner TJ; Gawrilow C
    Trials; 2017 Jan; 18(1):41. PubMed ID: 28118856
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Video Game Rehabilitation for Outpatient Stroke (VIGoROUS): protocol for a multi-center comparative effectiveness trial of in-home gamified constraint-induced movement therapy for rehabilitation of chronic upper extremity hemiparesis.
    Gauthier LV; Kane C; Borstad A; Strahl N; Uswatte G; Taub E; Morris D; Hall A; Arakelian M; Mark V
    BMC Neurol; 2017 Jun; 17(1):109. PubMed ID: 28595611
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Comparison of Kinect2Scratch game-based training and therapist-based training for the improvement of upper extremity functions of patients with chronic stroke: a randomized controlled single-blinded trial.
    Hung JW; Chou CX; Chang YJ; Wu CY; Chang KC; Wu WC; Howell S
    Eur J Phys Rehabil Med; 2019 Oct; 55(5):542-550. PubMed ID: 30781936
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Video games for the assessment and treatment of attention-deficit/hyperactivity disorder: a systematic review.
    Peñuelas-Calvo I; Jiang-Lin LK; Girela-Serrano B; Delgado-Gomez D; Navarro-Jimenez R; Baca-Garcia E; Porras-Segovia A
    Eur Child Adolesc Psychiatry; 2022 Jan; 31(1):5-20. PubMed ID: 32424511
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Interactive design of patient-oriented video-games for rehabilitation: concept and application.
    Lupinacci G; Gatti G; Melegari C; Fontana S
    Disabil Rehabil Assist Technol; 2018 Apr; 13(3):234-244. PubMed ID: 28398175
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Adherence, frequency, and long-term follow-up of video game-based treatments in patients with attention-deficit/hyperactivity disorder: A systematic review.
    Caselles-Pina L; Sújar A; Quesada-López A; Delgado-Gómez D
    Brain Behav; 2023 Nov; 13(11):e3265. PubMed ID: 37743605
    [TBL] [Abstract][Full Text] [Related]  

  • 11. How Commercially Available Virtual Reality-Based Interventions Are Delivered and Reported in Gait, Posture, and Balance Rehabilitation: A Systematic Review.
    Weber H; Barr C; Gough C; van den Berg M
    Phys Ther; 2020 Sep; 100(10):1805-1815. PubMed ID: 32691059
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Pattern of video game use in children with attention-deficit-hyperactivity disorder and typical development.
    Kietglaiwansiri T; Chonchaiya W
    Pediatr Int; 2018 Jun; 60(6):523-528. PubMed ID: 29573063
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Novel Interactive Eye-Tracking Game for Training Attention in Children With Attention-Deficit/Hyperactivity Disorder.
    García-Baos A; D'Amelio T; Oliveira I; Collins P; Echevarria C; Zapata LP; Liddle E; Supèr H
    Prim Care Companion CNS Disord; 2019 Jul; 21(4):. PubMed ID: 31274260
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Do video game interventions improve motor outcomes in children with developmental coordination disorder? A systematic review using the ICF framework.
    Mentiplay BF; FitzGerald TL; Clark RA; Bower KJ; Denehy L; Spittle AJ
    BMC Pediatr; 2019 Jan; 19(1):22. PubMed ID: 30651097
    [TBL] [Abstract][Full Text] [Related]  

  • 15. An iPad-Based Tool for Improving the Skills of Children with Attention Deficit Disorder.
    Wrońska N; Garcia-Zapirain B; Mendez-Zorrilla A
    Int J Environ Res Public Health; 2015 Jun; 12(6):6261-80. PubMed ID: 26042366
    [TBL] [Abstract][Full Text] [Related]  

  • 16. A novel digital intervention for actively reducing severity of paediatric ADHD (STARS-ADHD): a randomised controlled trial.
    Kollins SH; DeLoss DJ; Cañadas E; Lutz J; Findling RL; Keefe RSE; Epstein JN; Cutler AJ; Faraone SV
    Lancet Digit Health; 2020 Apr; 2(4):e168-e178. PubMed ID: 33334505
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Efficacy and safety of non-immersive virtual reality exercising in stroke rehabilitation (EVREST): a randomised, multicentre, single-blind, controlled trial.
    Saposnik G; Cohen LG; Mamdani M; Pooyania S; Ploughman M; Cheung D; Shaw J; Hall J; Nord P; Dukelow S; Nilanont Y; De Los Rios F; Olmos L; Levin M; Teasell R; Cohen A; Thorpe K; Laupacis A; Bayley M;
    Lancet Neurol; 2016 Sep; 15(10):1019-27. PubMed ID: 27365261
    [TBL] [Abstract][Full Text] [Related]  

  • 18. Intervention Effect of Theme Building Block Games on the Mental Health and Behavior of Children with Attention Deficit Hyperactivity Disorder.
    Li D; Guo J
    Psychiatr Danub; 2022; 34(4):660-667. PubMed ID: 36548878
    [TBL] [Abstract][Full Text] [Related]  

  • 19. A mobile device-based game prototype for ADHD: development and preliminary feasibility testing.
    Luo J; Li F; Wu Y; Liu X; Zheng Q; Qi Y; Huang H; Xu G; Liu Z; He F; Zheng Y
    Transl Psychiatry; 2024 Jun; 14(1):251. PubMed ID: 38858375
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Effectiveness of Cognitive Orientation to Occupational Performance intervention in improving motor skills of children with developmental coordination disorder: A randomized waitlist-control trial.
    Izadi-Najafabadi S; Gunton C; Dureno Z; Zwicker JG
    Clin Rehabil; 2022 Jun; 36(6):776-788. PubMed ID: 35466705
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 7.