148 related articles for article (PubMed ID: 37280600)
1. Performance in Kahoot! activities as predictive of exam performance.
Garza MC; Olivan S; Monleón E; Cisneros AI; García-Barrios A; Ochoa I; Whyte J; Lamiquiz-Moneo I
BMC Med Educ; 2023 Jun; 23(1):413. PubMed ID: 37280600
[TBL] [Abstract][Full Text] [Related]
2. Using Kahoot! as a formative assessment tool in medical education: a phenomenological study.
Ismail MA; Ahmad A; Mohammad JA; Fakri NMRM; Nor MZM; Pa MNM
BMC Med Educ; 2019 Jun; 19(1):230. PubMed ID: 31238926
[TBL] [Abstract][Full Text] [Related]
3. Assessing the Knowledge and Perceptions of Medical Students After Using Kahoot! in Pharmacology Practical Sessions at King Abdulaziz University, Jeddah.
Shawwa L; Kamel F
Cureus; 2023 Mar; 15(3):e36796. PubMed ID: 37012955
[TBL] [Abstract][Full Text] [Related]
4. Study Based on Gamification of Tests through
Cortés-Pérez I; Zagalaz-Anula N; López-Ruiz MDC; Díaz-Fernández Á; Obrero-Gaitán E; Osuna-Pérez MC
Healthcare (Basel); 2023 Feb; 11(4):. PubMed ID: 36833112
[TBL] [Abstract][Full Text] [Related]
5. Using online game-based platforms to improve student performance and engagement in histology teaching.
Felszeghy S; Pasonen-Seppänen S; Koskela A; Nieminen P; Härkönen K; Paldanius KMA; Gabbouj S; Ketola K; Hiltunen M; Lundin M; Haapaniemi T; Sointu E; Bauman EB; Gilbert GE; Morton D; Mahonen A
BMC Med Educ; 2019 Jul; 19(1):273. PubMed ID: 31331319
[TBL] [Abstract][Full Text] [Related]
6. Advantages of Kahoot! Game-based Formative Assessments along with Methods of Its Use and Application during the COVID-19 Pandemic in Various Live Learning Sessions.
Kalleny NK
J Microsc Ultrastruct; 2020; 8(4):175-185. PubMed ID: 33623744
[TBL] [Abstract][Full Text] [Related]
7. The effects of web based education and Kahoot usage in evaluation of the knowledge and skills regarding intramuscular injection among nursing students.
Öz GÖ; Ordu Y
Nurse Educ Today; 2021 Aug; 103():104910. PubMed ID: 34000592
[TBL] [Abstract][Full Text] [Related]
8. The impact of the integration of digital platforms and active teaching strategies (Kahoot!) on the performance of Brazilian medical course students in the discipline of histology.
Souza E Silva R; da Cunha Lima Freire G; Cerqueira GS
Anat Sci Educ; 2024 May; ():. PubMed ID: 38736103
[TBL] [Abstract][Full Text] [Related]
9. "Pharmacotrophy": a playful tournament for game- and team-based learning in pharmacology education - assessing its impact on students' performance.
Delage C; Palayer M; Lerouet D; Besson VC
BMC Med Educ; 2024 Mar; 24(1):219. PubMed ID: 38429772
[TBL] [Abstract][Full Text] [Related]
10. Comparison of the effect of reinforcement with question-answer and kahoot method on the success and motivation levels of nursing students: A quasi-experimental review.
Aras GN; Çiftçi B
Nurse Educ Today; 2021 Jul; 102():104930. PubMed ID: 33940482
[TBL] [Abstract][Full Text] [Related]
11. Student Perception and the Effectiveness of Kahoot!: A Scoping Review in Histology, Anatomy, and Medical Education.
Donkin R; Rasmussen R
Anat Sci Educ; 2021 Sep; 14(5):572-585. PubMed ID: 33900041
[TBL] [Abstract][Full Text] [Related]
12. Temporal structure of first-year courses and success at course exams: comparison of traditional continual and block delivery of anatomy and chemistry courses.
Salopek D; Lovrić J; Hren D; Marusić A
Croat Med J; 2009 Feb; 50(1):61-8. PubMed ID: 19260146
[TBL] [Abstract][Full Text] [Related]
13. Utilizing gamification effect through Kahoot in remote teaching of immunology: Medical students' perceptions.
Lohitharajah J; Youhasan P
J Adv Med Educ Prof; 2022 Jul; 10(3):156-162. PubMed ID: 35910514
[TBL] [Abstract][Full Text] [Related]
14. To assess students' perception about Kahoot! as an innovative learning tool in oral pathology- a qualitative study.
Ali MF; Askary G; Mehdi H; Khan A; Kaukab H; Qamar R
J Pak Med Assoc; 2021 Oct; 71(10):2426-2428. PubMed ID: 34974584
[TBL] [Abstract][Full Text] [Related]
15. Improving physiotherapy students' anatomy learning experience and short-term knowledge retention-An observational study in Malta.
Cuschieri S; Narnaware Y
Anat Sci Educ; 2023; 16(6):1134-1143. PubMed ID: 37312260
[TBL] [Abstract][Full Text] [Related]
16. The Impact of a Gamified Curriculum Using Kahoot! on Musculoskeletal Knowledge and Skill Acquisition Among Pediatric Residents.
Schultz K; Klein M; Sucharew H; McDonald J; DeBlasio D; Cooperstein E; Poynter S; Huggins J; Real FJ
Acad Pediatr; 2022; 22(8):1265-1270. PubMed ID: 35172199
[TBL] [Abstract][Full Text] [Related]
17. Using a Web-Based Quiz Game as a Tool to Summarize Essential Content in Medical School Classes: Retrospective Comparative Study.
Yuenyongviwat V; Bvonpanttarananon J
JMIR Med Educ; 2021 Apr; 7(2):e22992. PubMed ID: 33913813
[TBL] [Abstract][Full Text] [Related]
18. Implementing Change in Neuroanatomy Education: Organization, Evolution, and Assessment of a Near-Peer Teaching Program in an Undergraduate Medical School in Greece.
Karamaroudis S; Poulogiannopoulou E; Sotiropoulos MG; Kalantzis T; Johnson EO
Anat Sci Educ; 2020 Nov; 13(6):694-706. PubMed ID: 31955512
[TBL] [Abstract][Full Text] [Related]
19. Examining the effects of student-centered flipped classroom in physiology education.
Lu C; Xu J; Cao Y; Zhang Y; Liu X; Wen H; Yan Y; Wang J; Cai M; Zhu H
BMC Med Educ; 2023 Apr; 23(1):233. PubMed ID: 37046277
[TBL] [Abstract][Full Text] [Related]
20. Correlation of online assessment parameters with summative exam performance in undergraduate medical education of pharmacology: a prospective cohort study.
Kühbeck F; Berberat PO; Engelhardt S; Sarikas A
BMC Med Educ; 2019 Nov; 19(1):412. PubMed ID: 31703687
[TBL] [Abstract][Full Text] [Related]
[Next] [New Search]