These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

144 related articles for article (PubMed ID: 37496199)

  • 1. Gamification in dermatology: A systematic review.
    Nichole TYT; Oh CC
    Australas J Dermatol; 2023 Nov; 64(4):e365-e369. PubMed ID: 37496199
    [No Abstract]   [Full Text] [Related]  

  • 2. Gamification and Game-Based Strategies for Dermatology Education: Narrative Review.
    Szeto MD; Strock D; Anderson J; Sivesind TE; Vorwald VM; Rietcheck HR; Weintraub GS; Dellavalle RP
    JMIR Dermatol; 2021 Aug; 4(2):e30325. PubMed ID: 37632819
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Gamification in pharmacy education: a systematic quantitative literature review.
    Hope DL; Grant GD; Rogers GD; King MA
    Int J Pharm Pract; 2023 Mar; 31(1):15-31. PubMed ID: 36472962
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Underpinning Learning Theories of Medical Educational Games: A Scoping Review.
    Bigdeli S; Hosseinzadeh Z; Dehnad A; Sohrabi Z; Aalaa M; Haghani F; Atlasi R
    Med J Islam Repub Iran; 2023; 37():26. PubMed ID: 37180860
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING).
    Warsinsky S; Schmidt-Kraepelin M; Rank S; Thiebes S; Sunyaev A
    J Med Internet Res; 2021 Sep; 23(9):e30390. PubMed ID: 34505840
    [TBL] [Abstract][Full Text] [Related]  

  • 6. A brief review of online education resources on gamification in addressing antimicrobial resistance.
    Waruingi D; Hamza H; Babuya J
    JAC Antimicrob Resist; 2023 Aug; 5(4):dlad094. PubMed ID: 37560541
    [TBL] [Abstract][Full Text] [Related]  

  • 7. Gamification: focus on the strategies being implemented in interventions: a systematic review protocol.
    Lopes S; Pereira A; Magalhães P; Oliveira A; Rosário P
    BMC Res Notes; 2019 Feb; 12(1):100. PubMed ID: 30795806
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Gamification as an Educational Approach for Oncological Patients: A Systematic Scoping Review.
    Poliani A; Gnecchi S; Villa G; Rosa D; Manara DF
    Healthcare (Basel); 2023 Dec; 11(24):. PubMed ID: 38132006
    [TBL] [Abstract][Full Text] [Related]  

  • 9. Gamification and serious games in dermatology education: A systematic review and quality assessment.
    Kristensen SIP; Frithioff A; Ternov NK; Guitera P; Braun RP; Malvehy J; Navarrete-Dechent C; Hölmich LR; Frendø M
    J Eur Acad Dermatol Venereol; 2024 Jul; 38(7):e562-e567. PubMed ID: 38088442
    [No Abstract]   [Full Text] [Related]  

  • 10. A systematic review of gamification in e-Health.
    Sardi L; Idri A; Fernández-Alemán JL
    J Biomed Inform; 2017 Jul; 71():31-48. PubMed ID: 28536062
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Gamification on Instagram: Nursing students' degree of satisfaction with and perception of learning in an educational game.
    Rosa-Castillo A; García-Pañella O; Maestre-Gonzalez E; Pulpón-Segura A; Roselló-Novella A; Solà-Pola M
    Nurse Educ Today; 2022 Nov; 118():105533. PubMed ID: 36088779
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Decision support model for introduction of gamification solution using AHP.
    Kim S
    ScientificWorldJournal; 2014; 2014():714239. PubMed ID: 24892075
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Main gamification concepts: A systematic mapping study.
    Rodrigues LF; Oliveira A; Rodrigues H
    Heliyon; 2019 Jul; 5(7):e01993. PubMed ID: 31360779
    [TBL] [Abstract][Full Text] [Related]  

  • 14. Game on: The gamification of the pharmacy classroom.
    Sera L; Wheeler E
    Curr Pharm Teach Learn; 2017; 9(1):155-159. PubMed ID: 29180148
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Gamification in Action: Theoretical and Practical Considerations for Medical Educators.
    Rutledge C; Walsh CM; Swinger N; Auerbach M; Castro D; Dewan M; Khattab M; Rake A; Harwayne-Gidansky I; Raymond TT; Maa T; Chang TP;
    Acad Med; 2018 Jul; 93(7):1014-1020. PubMed ID: 29465450
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Patterns Among 754 Gamification Cases: Content Analysis for Gamification Development.
    Park S; Kim S
    JMIR Serious Games; 2018 Nov; 6(4):e11336. PubMed ID: 30401666
    [TBL] [Abstract][Full Text] [Related]  

  • 17. Gamified learning in dermatology and dermoscopy education: a paradigm shift.
    Donoso F; Peirano D; Longo C; Apalla Z; Lallas A; Jaimes N; Navarrete-Dechent C
    Clin Exp Dermatol; 2023 Aug; 48(9):962-967. PubMed ID: 37155594
    [TBL] [Abstract][Full Text] [Related]  

  • 18. An Introduction to Gamification: Adding Game Elements for Engagement.
    Brigham TJ
    Med Ref Serv Q; 2015; 34(4):471-80. PubMed ID: 26496401
    [TBL] [Abstract][Full Text] [Related]  

  • 19. The Effects of mHealth-Based Gamification Interventions on Participation in Physical Activity: Systematic Review.
    Xu L; Shi H; Shen M; Ni Y; Zhang X; Pang Y; Yu T; Lian X; Yu T; Yang X; Li F
    JMIR Mhealth Uhealth; 2022 Feb; 10(2):e27794. PubMed ID: 35113034
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Gamification of dermatology: Stud2yBuddy, a novel game to facilitate dermatology revision for final-year medical students.
    Ventre R; Pardoe C; Singhal S; Cripps D; Hough J
    Future Healthc J; 2019 Jun; 6(Suppl 2):22. PubMed ID: 31572920
    [No Abstract]   [Full Text] [Related]  

    [Next]    [New Search]
    of 8.