These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.


BIOMARKERS

Molecular Biopsy of Human Tumors

- a resource for Precision Medicine *

129 related articles for article (PubMed ID: 37803291)

  • 1. The impact of an online educational game on breast cancer awareness among university female students, Malaysia: a pilot study.
    Andrew Tong JW; Hee MQ
    BMC Cancer; 2023 Oct; 23(1):947. PubMed ID: 37803291
    [TBL] [Abstract][Full Text] [Related]  

  • 2. Result of randomized control trial to increase breast health awareness among young females in Malaysia.
    Akhtari-Zavare M; Juni MH; Said SM; Ismail IZ; Latiff LA; Ataollahi Eshkoor S
    BMC Public Health; 2016 Aug; 16():738. PubMed ID: 27502284
    [TBL] [Abstract][Full Text] [Related]  

  • 3. Migration of an Escape Room-Style Educational Game to an Online Environment: Design Thinking Methodology.
    Videnovik M; Vold T; Dimova G; Kiønig LV; Trajkovik V
    JMIR Serious Games; 2022 Sep; 10(3):e32095. PubMed ID: 36155979
    [TBL] [Abstract][Full Text] [Related]  

  • 4. Effectiveness of educational intervention on breast cancer knowledge and breast self-examination among female university students in Bangladesh: a pre-post quasi-experimental study.
    Sarker R; Islam MS; Moonajilin MS; Rahman M; Gesesew HA; Ward PR
    BMC Cancer; 2022 Feb; 22(1):199. PubMed ID: 35193526
    [TBL] [Abstract][Full Text] [Related]  

  • 5. Gamification, a Successful Method to Foster Leptospirosis Knowledge among University Students: A Pilot Study.
    Azhari NN; Abdul Manaf R; Ng SW; Shakeeb Arsalaan Bajunid SFB; Mohd Gobil AR; Saad WZ; Amin Nordin S
    Int J Environ Res Public Health; 2019 Jun; 16(12):. PubMed ID: 31207881
    [TBL] [Abstract][Full Text] [Related]  

  • 6. Developing and Piloting Videogames to Increase College and University Students' Awareness and Efficacy of the Bystander Role in Incidents of Sexual Violence.
    Potter SJ; Flanagan M; Seidman M; Hodges H; Stapleton JG
    Games Health J; 2019 Feb; 8(1):24-34. PubMed ID: 30183345
    [TBL] [Abstract][Full Text] [Related]  

  • 7. A little healthy competition: using mixed methods to pilot a team-based digital game for boosting medical student engagement with anatomy and histology content.
    Janssen A; Shaw T; Goodyear P; Kerfoot BP; Bryce D
    BMC Med Educ; 2015 Oct; 15():173. PubMed ID: 26459198
    [TBL] [Abstract][Full Text] [Related]  

  • 8. Evaluation of an AIDS Educational Mobile Game (AIDS Fighter · Health Defense) for Young Students to Improve AIDS-Related Knowledge, Stigma, and Attitude Linked to High-Risk Behaviors in China: Randomized Controlled Trial.
    Tang J; Zheng Y; Zhang D; Yu X; Ren J; Li M; Luo Y; Tian M; Chen Y
    JMIR Serious Games; 2022 Jan; 10(1):e32400. PubMed ID: 34870603
    [TBL] [Abstract][Full Text] [Related]  

  • 9. The impact of a breast cancer educational intervention in Ghanaian high schools.
    Nsaful J; Dedey F; Nartey E; Labi J; Adu-Aryee NA; Clegg-Lamptey JN
    BMC Cancer; 2022 Aug; 22(1):893. PubMed ID: 35971095
    [TBL] [Abstract][Full Text] [Related]  

  • 10. Effect of an Educational Intervention on Knowledge of Human Papillomavirus Vaccination among Pre-University Students in Malaysia.
    Kwang NB; Mahayudin T; Yien HL; Abdul Karim AK; Teik CK; Shan LP
    Asian Pac J Cancer Prev; 2016; 17(1):267-74. PubMed ID: 26838222
    [TBL] [Abstract][Full Text] [Related]  

  • 11. Pharmacy student experience, preference, and perceptions of gaming and game-based learning.
    Ng SF; Anak Dawie DDS; Chong WW; Jamal JA; Abd Rahman SNA; Jamal JI
    Curr Pharm Teach Learn; 2021 May; 13(5):479-491. PubMed ID: 33795099
    [TBL] [Abstract][Full Text] [Related]  

  • 12. Knowledge of Female Undergraduate Students on Breast Cancer and Breast Self-examination in Klang Valley, Malaysia.
    Akhtari-Zavare M; Latiff LA; Juni MH; Said SM; Ismail IZ
    Asian Pac J Cancer Prev; 2015; 16(15):6231-5. PubMed ID: 26434821
    [TBL] [Abstract][Full Text] [Related]  

  • 13. Educational gaming for dental students: Design and assessment of a pilot endodontic-themed escape game.
    Aubeux D; Blanchflower N; Bray E; Clouet R; Remaud M; Badran Z; Prud'homme T; Gaudin A
    Eur J Dent Educ; 2020 Aug; 24(3):449-457. PubMed ID: 32142189
    [TBL] [Abstract][Full Text] [Related]  

  • 14. A national survey to assess breast cancer awareness among the female university students of Pakistan.
    Hussain I; Majeed A; Masood I; Ashraf W; Imran I; Saeed H; Ur Rehman A; Hashmi FK; Saleem F; Akbar M; Chaudhry MO; Ullah J; Rasool MF
    PLoS One; 2022; 17(1):e0262030. PubMed ID: 35061770
    [TBL] [Abstract][Full Text] [Related]  

  • 15. Awareness and knowledge of oral cancer among university students in Malaysia.
    Al Dubai SA; Ganasegeran K; Alabsi AM; Alshagga MA; Ali RS
    Asian Pac J Cancer Prev; 2012; 13(1):165-8. PubMed ID: 22502661
    [TBL] [Abstract][Full Text] [Related]  

  • 16. Breast cancer knowledge and awareness among university students in Angola.
    Sambanje MN; Mafuvadze B
    Pan Afr Med J; 2012; 11():70. PubMed ID: 22655104
    [TBL] [Abstract][Full Text] [Related]  

  • 17. The Effectiveness of a Serious Game Versus Online Lectures for Improving Medical Students' Coronavirus Disease 2019 Knowledge.
    Hu H; Xiao Y; Li H
    Games Health J; 2021 Apr; 10(2):139-144. PubMed ID: 33434099
    [No Abstract]   [Full Text] [Related]  

  • 18. Online Knowledge Translation Program Involving Video Games and University Student-Led Tutorials About Cannabis and Psychosis for Black Youth: Mixed Method Feasibility Study.
    Jani P; Song N; Artna E; Lyeo J; Assam A; Maelzer F; Murphy A; Grant A; Archie S
    JMIR Form Res; 2022 Jun; 6(6):e33693. PubMed ID: 35315782
    [TBL] [Abstract][Full Text] [Related]  

  • 19. Impact of a Breast Cancer Educational Program on Female University Students' Knowledge, Attitudes, and Practices.
    Alsaraireh A; Darawad MW
    J Cancer Educ; 2019 Apr; 34(2):315-322. PubMed ID: 29230686
    [TBL] [Abstract][Full Text] [Related]  

  • 20. Comparative effectiveness of a serious game and an e-module to support patient safety knowledge and awareness.
    Dankbaar ME; Richters O; Kalkman CJ; Prins G; Ten Cate OT; van Merrienboer JJ; Schuit SC
    BMC Med Educ; 2017 Feb; 17(1):30. PubMed ID: 28148296
    [TBL] [Abstract][Full Text] [Related]  

    [Next]    [New Search]
    of 7.