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  • Title: Real-time global illumination for VR applications.
    Author: Mortensen J, Yu I, Khanna P, Tecchia F, Spanlang B, Marino G, Slater M.
    Journal: IEEE Comput Graph Appl; 2008; 28(6):56-64. PubMed ID: 19004685.
    Abstract:
    Real-time global illumination in VR systems enhances scene realism by incorporating soft shadows, reflections of objects in the scene, and color bleeding. The Virtual Light Field (VLF) method enables real-time global illumination rendering in VR. The VLF has been integrated with the Extreme VR system for real-time GPU-based rendering in a Cave Automatic Virtual Environment.
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