These tools will no longer be maintained as of December 31, 2024. Archived website can be found here. PubMed4Hh GitHub repository can be found here. Contact NLM Customer Service if you have questions.
Pubmed for Handhelds
PUBMED FOR HANDHELDS
Search MEDLINE/PubMed
Title: Energy Expenditure and Intensity in Healthy Young Adults during Exergaming. Author: Wu PT, Wu WL, Chu IH. Journal: Am J Health Behav; 2015 Jul; 39(4):556-61. PubMed ID: 26018104. Abstract: OBJECTIVES: To examine and compare the energy expenditure (EE) and intensity of Xbox 360 Kinect exergames in healthy young adults. METHODS: Seventeen young adults (22.0 ± 2.9 years; 7 men) were enrolled and asked to complete 6 exergames using Xbox 360 Kinect. Oxygen consumption (VO2) and heart rate (HR) were measured throughout each exergame, and metabolic equivalents (METs) and EE were calculated from VO2. RESULTS: Boxing (6.8 ± 1.9 METs) and soccer (6.2 ± 1.7 METs) provided vigorous intensity of physical activity, which was significantly greater than track and field, ping-pong, and bowling (5.0 ± 1.5, 4.0 ± 1.6, and 2.6 ± 0.8 METs, respectively; all p < .01). Beach volleyball (5.7 ± 1.8 METs) was greater than ping-pong and bowling (both p < .01). EE exhibited a similar pattern. These results remained after adjusting for participants' previous exergaming experience and resting HR. CONCLUSIONS: Kinect Sports from Xbox 360 Kinect is capable of providing a moderate-to-vigorous level of physical activity in young healthy adults. These exergames may be used as an alternative mode of exercise to promote physical activity participation in this population. Future research that evaluates the feasibility of using exergames as an alternative mode of exercise in other populations is warranted.[Abstract] [Full Text] [Related] [New Search]